Burn orConfusionSamemove usedtwice in arowWinner has3 or morePokemonleftEachplayerwins amatchMegaPokemonspottedPatGuessesthe leadREDHP< 450 BSTPokemonkills 580+BSTPokemonOnePokemonkills 3 ormoreFire, Waterand Grasson thesame teamLeftoversUsedPokemondoesn'tget to usea moveLegendaryPokemongets a killCRIT!!!StarterusedEntryHazardsTwo Pokemonfrom the samegeneration ina starterselectionMISS!SleeporFreezeONESHOT!!!ChoiceItemUsedBingoFire orwaterMOVEgets a killUsing aset upmovehelpsBurn orConfusionSamemove usedtwice in arowWinner has3 or morePokemonleftEachplayerwins amatchMegaPokemonspottedPatGuessesthe leadREDHP< 450 BSTPokemonkills 580+BSTPokemonOnePokemonkills 3 ormoreFire, Waterand Grasson thesame teamLeftoversUsedPokemondoesn'tget to usea moveLegendaryPokemongets a killCRIT!!!StarterusedEntryHazardsTwo Pokemonfrom the samegeneration ina starterselectionMISS!SleeporFreezeONESHOT!!!ChoiceItemUsedBingoFire orwaterMOVEgets a killUsing aset upmovehelps

Then we react bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Burn or Confusion
  2. Same move used twice in a row
  3. Winner has 3 or more Pokemon left
  4. Each player wins a match
  5. Mega Pokemon spotted
  6. Pat Guesses the lead
  7. RED HP
  8. < 450 BST Pokemon kills 580+ BST Pokemon
  9. One Pokemon kills 3 or more
  10. Fire, Water and Grass on the same team
  11. Leftovers Used
  12. Pokemon doesn't get to use a move
  13. Legendary Pokemon gets a kill
  14. CRIT!!!
  15. Starter used
  16. Entry Hazards
  17. Two Pokemon from the same generation in a starter selection
  18. MISS!
  19. Sleep or Freeze
  20. ONE SHOT!!!
  21. Choice Item Used
  22. Bingo
  23. Fire or water MOVE gets a kill
  24. Using a set up move helps