Succeed ona perceptioncheck with adc above 24Succeed 6perceptionchecksconsecutivelySucceed on aperception checkwith a dc of over 20during battle on anopponent cr greaterthan 3 and takedown/kill that targetUse howlsdestruction touncover ahidden area orsecret youobservePlayerChallange!use negativeinfluence on anenemy that isattempting tostealth from youwith a cr above 3use howl to findthe criticalcomponent in astructure ormachine anddestroy it with a dcof at least 20.keep track of bothIrelia and Pierrefor an entireencounter longerthan 3 rounds,maintaining line ofsight.when rolling a criticalsuccess on aperception checkfollow it with anothercritical success onyour next check orattack, utilizing thefound information.Make a perceptioncheck to read thelips of aheteromorph whosequirk makes itdifficult, including adc of at least 22observe a trapwith a dc tofind above 20and destroy itwith howlPlayerChallange!Catch Syn witha character hemade on a thatis attempting tostealth, lie, orset a trap.Make asuccessfulperceptioncheck involvinga range of atleast 200 ftPlayerChallange!land 3 rangedattacksconsecutively, andmaintain line ofsight on an enemyof at least cr 3 youdefeatSucceed ona perceptioncheck with adc above 24Succeed 6perceptionchecksconsecutivelySucceed on aperception checkwith a dc of over 20during battle on anopponent cr greaterthan 3 and takedown/kill that targetUse howlsdestruction touncover ahidden area orsecret youobservePlayerChallange!use negativeinfluence on anenemy that isattempting tostealth from youwith a cr above 3use howl to findthe criticalcomponent in astructure ormachine anddestroy it with a dcof at least 20.keep track of bothIrelia and Pierrefor an entireencounter longerthan 3 rounds,maintaining line ofsight.when rolling a criticalsuccess on aperception checkfollow it with anothercritical success onyour next check orattack, utilizing thefound information.Make a perceptioncheck to read thelips of aheteromorph whosequirk makes itdifficult, including adc of at least 22observe a trapwith a dc tofind above 20and destroy itwith howlPlayerChallange!Catch Syn witha character hemade on a thatis attempting tostealth, lie, orset a trap.Make asuccessfulperceptioncheck involvinga range of atleast 200 ftPlayerChallange!land 3 rangedattacksconsecutively, andmaintain line ofsight on an enemyof at least cr 3 youdefeat

The kid Who has seen too much - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
N
3
I
4
I
5
G
6
I
7
I
8
N
9
B
10
B
11
G
12
B
13
N
14
B
15
N
16
G
  1. G-Succeed on a perception check with a dc above 24
  2. N-Succeed 6 perception checks consecutively
  3. I-Succeed on a perception check with a dc of over 20 during battle on an opponent cr greater than 3 and take down/kill that target
  4. I-Use howls destruction to uncover a hidden area or secret you observe
  5. G-Player Challange!
  6. I-use negative influence on an enemy that is attempting to stealth from you with a cr above 3
  7. I-use howl to find the critical component in a structure or machine and destroy it with a dc of at least 20.
  8. N-keep track of both Irelia and Pierre for an entire encounter longer than 3 rounds, maintaining line of sight.
  9. B-when rolling a critical success on a perception check follow it with another critical success on your next check or attack, utilizing the found information.
  10. B-Make a perception check to read the lips of a heteromorph whose quirk makes it difficult, including a dc of at least 22
  11. G-observe a trap with a dc to find above 20 and destroy it with howl
  12. B-Player Challange!
  13. N-Catch Syn with a character he made on a that is attempting to stealth, lie, or set a trap.
  14. B-Make a successful perception check involving a range of at least 200 ft
  15. N-Player Challange!
  16. G-land 3 ranged attacks consecutively, and maintain line of sight on an enemy of at least cr 3 you defeat