Succeed ona perceptioncheck with adc above 24use negativeinfluence on anenemy that isattempting tostealth from youwith a cr above 3observe a trapwith a dc tofind above 20and destroy itwith howlland 3 rangedattacksconsecutively, andmaintain line ofsight on an enemyof at least cr 3 youdefeatSucceed on aperception checkwith a dc of over 20during battle on anopponent cr greaterthan 3 and takedown/kill that targetuse howl to findthe criticalcomponent in astructure ormachine anddestroy it with a dcof at least 20.keep track of bothIrelia and Pierrefor an entireencounter longerthan 3 rounds,maintaining line ofsight.Succeed 6perceptionchecksconsecutivelywhen rolling a criticalsuccess on aperception checkfollow it with anothercritical success onyour next check orattack, utilizing thefound information.PlayerChallange!PlayerChallange!Catch Syn witha character hemade on a thatis attempting tostealth, lie, orset a trap.Make asuccessfulperceptioncheck involvinga range of atleast 200 ftUse howlsdestruction touncover ahidden area orsecret youobservePlayerChallange!Make a perceptioncheck to read thelips of aheteromorph whosequirk makes itdifficult, including adc of at least 22Succeed ona perceptioncheck with adc above 24use negativeinfluence on anenemy that isattempting tostealth from youwith a cr above 3observe a trapwith a dc tofind above 20and destroy itwith howlland 3 rangedattacksconsecutively, andmaintain line ofsight on an enemyof at least cr 3 youdefeatSucceed on aperception checkwith a dc of over 20during battle on anopponent cr greaterthan 3 and takedown/kill that targetuse howl to findthe criticalcomponent in astructure ormachine anddestroy it with a dcof at least 20.keep track of bothIrelia and Pierrefor an entireencounter longerthan 3 rounds,maintaining line ofsight.Succeed 6perceptionchecksconsecutivelywhen rolling a criticalsuccess on aperception checkfollow it with anothercritical success onyour next check orattack, utilizing thefound information.PlayerChallange!PlayerChallange!Catch Syn witha character hemade on a thatis attempting tostealth, lie, orset a trap.Make asuccessfulperceptioncheck involvinga range of atleast 200 ftUse howlsdestruction touncover ahidden area orsecret youobservePlayerChallange!Make a perceptioncheck to read thelips of aheteromorph whosequirk makes itdifficult, including adc of at least 22

The kid Who has seen too much - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
G
2
I
3
G
4
G
5
I
6
I
7
N
8
N
9
B
10
N
11
B
12
N
13
B
14
I
15
G
16
B
  1. G-Succeed on a perception check with a dc above 24
  2. I-use negative influence on an enemy that is attempting to stealth from you with a cr above 3
  3. G-observe a trap with a dc to find above 20 and destroy it with howl
  4. G-land 3 ranged attacks consecutively, and maintain line of sight on an enemy of at least cr 3 you defeat
  5. I-Succeed on a perception check with a dc of over 20 during battle on an opponent cr greater than 3 and take down/kill that target
  6. I-use howl to find the critical component in a structure or machine and destroy it with a dc of at least 20.
  7. N-keep track of both Irelia and Pierre for an entire encounter longer than 3 rounds, maintaining line of sight.
  8. N-Succeed 6 perception checks consecutively
  9. B-when rolling a critical success on a perception check follow it with another critical success on your next check or attack, utilizing the found information.
  10. N-Player Challange!
  11. B-Player Challange!
  12. N-Catch Syn with a character he made on a that is attempting to stealth, lie, or set a trap.
  13. B-Make a successful perception check involving a range of at least 200 ft
  14. I-Use howls destruction to uncover a hidden area or secret you observe
  15. G-Player Challange!
  16. B-Make a perception check to read the lips of a heteromorph whose quirk makes it difficult, including a dc of at least 22