p=passociativeassociativea+b =b+aa*1/a= 1a + 0= a(a+b)+c=a+(b+c)a=acommutativeab=ba(ab)c =a(bc)a=b ;b=asymmetricidentityidentityt=c c=aa=ta+(-a)=0reflexivedistributiveinverseinversetransitivea(b+c)=ab+aca * 1= ap=passociativeassociativea+b =b+aa*1/a= 1a + 0= a(a+b)+c=a+(b+c)a=acommutativeab=ba(ab)c =a(bc)a=b ;b=asymmetricidentityidentityt=c c=aa=ta+(-a)=0reflexivedistributiveinverseinversetransitivea(b+c)=ab+aca * 1= a

Properties - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. p=p
  2. associative
  3. associative
  4. a+b = b+a
  5. a*1/a = 1
  6. a + 0 = a
  7. (a+b)+c= a+(b+c)
  8. a=a
  9. commutative
  10. ab=ba
  11. (ab)c = a(bc)
  12. a=b ; b=a
  13. symmetric
  14. identity
  15. identity
  16. t=c c=a a=t
  17. a+(-a)=0
  18. reflexive
  19. distributive
  20. inverse
  21. inverse
  22. transitive
  23. a(b+c) = ab+ac
  24. a * 1 = a