a+(-a)=0ab=baidentityp=ptransitivea + 0= aassociativeinversea+b =b+aa=acommutativet=c c=aa=t(ab)c =a(bc)identityassociativea * 1= adistributivea(b+c)=ab+acreflexiveinversea=b ;b=aa*1/a= 1(a+b)+c=a+(b+c)symmetrica+(-a)=0ab=baidentityp=ptransitivea + 0= aassociativeinversea+b =b+aa=acommutativet=c c=aa=t(ab)c =a(bc)identityassociativea * 1= adistributivea(b+c)=ab+acreflexiveinversea=b ;b=aa*1/a= 1(a+b)+c=a+(b+c)symmetric

Properties - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. a+(-a)=0
  2. ab=ba
  3. identity
  4. p=p
  5. transitive
  6. a + 0 = a
  7. associative
  8. inverse
  9. a+b = b+a
  10. a=a
  11. commutative
  12. t=c c=a a=t
  13. (ab)c = a(bc)
  14. identity
  15. associative
  16. a * 1 = a
  17. distributive
  18. a(b+c) = ab+ac
  19. reflexive
  20. inverse
  21. a=b ; b=a
  22. a*1/a = 1
  23. (a+b)+c= a+(b+c)
  24. symmetric