a + 0= ainverseab=baa+(-a)=0associativeassociative(a+b)+c=a+(b+c)a(b+c)=ab+aca*1/a= 1commutativetransitiveidentitya=b ;b=adistributivep=pinversea+b =b+asymmetric(ab)c =a(bc)a=aa * 1= at=c c=aa=treflexiveidentitya + 0= ainverseab=baa+(-a)=0associativeassociative(a+b)+c=a+(b+c)a(b+c)=ab+aca*1/a= 1commutativetransitiveidentitya=b ;b=adistributivep=pinversea+b =b+asymmetric(ab)c =a(bc)a=aa * 1= at=c c=aa=treflexiveidentity

Properties - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. a + 0 = a
  2. inverse
  3. ab=ba
  4. a+(-a)=0
  5. associative
  6. associative
  7. (a+b)+c= a+(b+c)
  8. a(b+c) = ab+ac
  9. a*1/a = 1
  10. commutative
  11. transitive
  12. identity
  13. a=b ; b=a
  14. distributive
  15. p=p
  16. inverse
  17. a+b = b+a
  18. symmetric
  19. (ab)c = a(bc)
  20. a=a
  21. a * 1 = a
  22. t=c c=a a=t
  23. reflexive
  24. identity