Mood Irony Author’s Purpose Repetition Text Structure Indirect Characterization Inference Contrast Stanza Central Idea Objective Summary Direct Characterization Hyperbole Objective Summary Personification Narrator Point of View Speaker Tone Connotation Word Choice Metaphor Denotation Simile Supporting Details Onomatopoeia Theme Foreshadowing Symbol Figurative Language Compare Imagery Alliteration Mood Irony Author’s Purpose Repetition Text Structure Indirect Characterization Inference Contrast Stanza Central Idea Objective Summary Direct Characterization Hyperbole Objective Summary Personification Narrator Point of View Speaker Tone Connotation Word Choice Metaphor Denotation Simile Supporting Details Onomatopoeia Theme Foreshadowing Symbol Figurative Language Compare Imagery Alliteration
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Mood
Irony
Author’s Purpose
Repetition
Text Structure
Indirect Characterization
Inference
Contrast
Stanza
Central Idea
Objective Summary
Direct Characterization
Hyperbole
Objective Summary
Personification
Narrator
Point of View
Speaker
Tone
Connotation
Word Choice
Metaphor
Denotation
Simile
Supporting Details
Onomatopoeia
Theme
Foreshadowing
Symbol
Figurative Language
Compare
Imagery
Alliteration