Figurative Language Speaker Imagery Personification Repetition Direct Characterization Supporting Details Theme Compare Stanza Objective Summary Symbol Objective Summary Author’s Purpose Contrast Alliteration Inference Word Choice Narrator Denotation Foreshadowing Metaphor Onomatopoeia Connotation Point of View Tone Irony Indirect Characterization Simile Central Idea Hyperbole Text Structure Mood Figurative Language Speaker Imagery Personification Repetition Direct Characterization Supporting Details Theme Compare Stanza Objective Summary Symbol Objective Summary Author’s Purpose Contrast Alliteration Inference Word Choice Narrator Denotation Foreshadowing Metaphor Onomatopoeia Connotation Point of View Tone Irony Indirect Characterization Simile Central Idea Hyperbole Text Structure Mood
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Figurative Language
Speaker
Imagery
Personification
Repetition
Direct Characterization
Supporting Details
Theme
Compare
Stanza
Objective Summary
Symbol
Objective Summary
Author’s Purpose
Contrast
Alliteration
Inference
Word Choice
Narrator
Denotation
Foreshadowing
Metaphor
Onomatopoeia
Connotation
Point of View
Tone
Irony
Indirect Characterization
Simile
Central Idea
Hyperbole
Text Structure
Mood