'Who WhatWhenWhere Whyand How''AHA'MomentFloodtunnelRick says'remarkable'JacksiftsSacredGeometryAnythingsniffedBillyDigsPetroglyphWood'Discovered'Nolan'sCrossSempreAvantiGardenShaftArtifactdescribed as'old', 'reallyold', or 'veryold;Subtitlesused foranyoneFoundsymbollinked toTemplarsRick getsemotionalConstructGoosePawBabyBlobShockedheard-turnor stareRick orMartymention timerunning outDougwears anyNSCCclothingOff-setChamber'Who WhatWhenWhere Whyand How''AHA'MomentFloodtunnelRick says'remarkable'JacksiftsSacredGeometryAnythingsniffedBillyDigsPetroglyphWood'Discovered'Nolan'sCrossSempreAvantiGardenShaftArtifactdescribed as'old', 'reallyold', or 'veryold;Subtitlesused foranyoneFoundsymbollinked toTemplarsRick getsemotionalConstructGoosePawBabyBlobShockedheard-turnor stareRick orMartymention timerunning outDougwears anyNSCCclothingOff-setChamber

Hairy Situation - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
B
3
I
4
O
5
N
6
B
7
N
8
G
9
O
10
N
11
B
12
G
13
G
14
N
15
I
16
O
17
I
18
O
19
G
20
B
21
I
22
I
23
B
24
G
  1. O-'Who What When Where Why and How'
  2. B-'AHA' Moment
  3. I-Flood tunnel
  4. O-Rick says 'remarkable'
  5. N-Jack sifts
  6. B-Sacred Geometry
  7. N-Anything sniffed
  8. G-Billy Digs
  9. O-Petroglyph
  10. N-Wood 'Discovered'
  11. B-Nolan's Cross
  12. G-Sempre Avanti
  13. G-Garden Shaft
  14. N-Artifact described as 'old', 'really old', or 'very old;
  15. I-Subtitles used for anyone
  16. O-Found symbol linked to Templars
  17. I-Rick gets emotional
  18. O-Construct
  19. G-Goose Paw
  20. B-Baby Blob
  21. I-Shocked heard-turn or stare
  22. I-Rick or Marty mention time running out
  23. B-Doug wears any NSCC clothing
  24. G-Off-set Chamber