Nolan'sCross'Who WhatWhenWhere Whyand How'SacredGeometryArtifactdescribed as'old', 'reallyold', or 'veryold;'AHA'MomentPetroglyphBillyDigsFoundsymbollinked toTemplarsWood'Discovered'FloodtunnelSempreAvantiGoosePawRick getsemotionalJacksiftsAnythingsniffedConstructRick orMartymention timerunning outSubtitlesused foranyoneShockedheard-turnor stareOff-setChamberGardenShaftRick says'remarkable'BabyBlobDougwears anyNSCCclothingNolan'sCross'Who WhatWhenWhere Whyand How'SacredGeometryArtifactdescribed as'old', 'reallyold', or 'veryold;'AHA'MomentPetroglyphBillyDigsFoundsymbollinked toTemplarsWood'Discovered'FloodtunnelSempreAvantiGoosePawRick getsemotionalJacksiftsAnythingsniffedConstructRick orMartymention timerunning outSubtitlesused foranyoneShockedheard-turnor stareOff-setChamberGardenShaftRick says'remarkable'BabyBlobDougwears anyNSCCclothing

Hairy Situation - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
O
3
B
4
N
5
B
6
O
7
G
8
O
9
N
10
I
11
G
12
G
13
I
14
N
15
N
16
O
17
I
18
I
19
I
20
G
21
G
22
O
23
B
24
B
  1. B-Nolan's Cross
  2. O-'Who What When Where Why and How'
  3. B-Sacred Geometry
  4. N-Artifact described as 'old', 'really old', or 'very old;
  5. B-'AHA' Moment
  6. O-Petroglyph
  7. G-Billy Digs
  8. O-Found symbol linked to Templars
  9. N-Wood 'Discovered'
  10. I-Flood tunnel
  11. G-Sempre Avanti
  12. G-Goose Paw
  13. I-Rick gets emotional
  14. N-Jack sifts
  15. N-Anything sniffed
  16. O-Construct
  17. I-Rick or Marty mention time running out
  18. I-Subtitles used for anyone
  19. I-Shocked heard-turn or stare
  20. G-Off-set Chamber
  21. G-Garden Shaft
  22. O-Rick says 'remarkable'
  23. B-Baby Blob
  24. B-Doug wears any NSCC clothing