FloodtunnelConstructDougwears anyNSCCclothingNolan'sCross'AHA'MomentJacksiftsSacredGeometryGoosePawRick orMartymention timerunning outAnythingsniffedFoundsymbollinked toTemplarsWood'Discovered'BillyDigsSempreAvantiGardenShaftRick getsemotionalSubtitlesused foranyoneShockedheard-turnor stareOff-setChamberBabyBlobRick says'remarkable''Who WhatWhenWhere Whyand How'Artifactdescribed as'old', 'reallyold', or 'veryold;PetroglyphFloodtunnelConstructDougwears anyNSCCclothingNolan'sCross'AHA'MomentJacksiftsSacredGeometryGoosePawRick orMartymention timerunning outAnythingsniffedFoundsymbollinked toTemplarsWood'Discovered'BillyDigsSempreAvantiGardenShaftRick getsemotionalSubtitlesused foranyoneShockedheard-turnor stareOff-setChamberBabyBlobRick says'remarkable''Who WhatWhenWhere Whyand How'Artifactdescribed as'old', 'reallyold', or 'veryold;Petroglyph

Hairy Situation - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
O
3
B
4
B
5
B
6
N
7
B
8
G
9
I
10
N
11
O
12
N
13
G
14
G
15
G
16
I
17
I
18
I
19
G
20
B
21
O
22
O
23
N
24
O
  1. I-Flood tunnel
  2. O-Construct
  3. B-Doug wears any NSCC clothing
  4. B-Nolan's Cross
  5. B-'AHA' Moment
  6. N-Jack sifts
  7. B-Sacred Geometry
  8. G-Goose Paw
  9. I-Rick or Marty mention time running out
  10. N-Anything sniffed
  11. O-Found symbol linked to Templars
  12. N-Wood 'Discovered'
  13. G-Billy Digs
  14. G-Sempre Avanti
  15. G-Garden Shaft
  16. I-Rick gets emotional
  17. I-Subtitles used for anyone
  18. I-Shocked heard-turn or stare
  19. G-Off-set Chamber
  20. B-Baby Blob
  21. O-Rick says 'remarkable'
  22. O-'Who What When Where Why and How'
  23. N-Artifact described as 'old', 'really old', or 'very old;
  24. O-Petroglyph