Shockedheard-turnor stareArtifactdescribed as'old', 'reallyold', or 'veryold;Dougwears anyNSCCclothingWood'Discovered'SacredGeometryRick getsemotionalNolan'sCrossAnythingsniffedGoosePawSubtitlesused foranyoneGardenShaftPetroglyphOff-setChamberFoundsymbollinked toTemplarsJacksifts'AHA'Moment'Who WhatWhenWhere Whyand How'Rick orMartymention timerunning outFloodtunnelSempreAvantiBabyBlobBillyDigsConstructRick says'remarkable'Shockedheard-turnor stareArtifactdescribed as'old', 'reallyold', or 'veryold;Dougwears anyNSCCclothingWood'Discovered'SacredGeometryRick getsemotionalNolan'sCrossAnythingsniffedGoosePawSubtitlesused foranyoneGardenShaftPetroglyphOff-setChamberFoundsymbollinked toTemplarsJacksifts'AHA'Moment'Who WhatWhenWhere Whyand How'Rick orMartymention timerunning outFloodtunnelSempreAvantiBabyBlobBillyDigsConstructRick says'remarkable'

Hairy Situation - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
I
2
N
3
B
4
N
5
B
6
I
7
B
8
N
9
G
10
I
11
G
12
O
13
G
14
O
15
N
16
B
17
O
18
I
19
I
20
G
21
B
22
G
23
O
24
O
  1. I-Shocked heard-turn or stare
  2. N-Artifact described as 'old', 'really old', or 'very old;
  3. B-Doug wears any NSCC clothing
  4. N-Wood 'Discovered'
  5. B-Sacred Geometry
  6. I-Rick gets emotional
  7. B-Nolan's Cross
  8. N-Anything sniffed
  9. G-Goose Paw
  10. I-Subtitles used for anyone
  11. G-Garden Shaft
  12. O-Petroglyph
  13. G-Off-set Chamber
  14. O-Found symbol linked to Templars
  15. N-Jack sifts
  16. B-'AHA' Moment
  17. O-'Who What When Where Why and How'
  18. I-Rick or Marty mention time running out
  19. I-Flood tunnel
  20. G-Sempre Avanti
  21. B-Baby Blob
  22. G-Billy Digs
  23. O-Construct
  24. O-Rick says 'remarkable'