Foundsymbollinked toTemplarsOff-setChamberAnythingsniffedFloodtunnelJacksiftsShockedheard-turnor stareWood'Discovered'BabyBlobSempreAvantiGardenShaftDougwears anyNSCCclothingConstructArtifactdescribed as'old', 'reallyold', or 'veryold;'AHA'Moment'Who WhatWhenWhere Whyand How'BillyDigsRick orMartymention timerunning outRick says'remarkable'PetroglyphSacredGeometryRick getsemotionalSubtitlesused foranyoneGoosePawNolan'sCrossFoundsymbollinked toTemplarsOff-setChamberAnythingsniffedFloodtunnelJacksiftsShockedheard-turnor stareWood'Discovered'BabyBlobSempreAvantiGardenShaftDougwears anyNSCCclothingConstructArtifactdescribed as'old', 'reallyold', or 'veryold;'AHA'Moment'Who WhatWhenWhere Whyand How'BillyDigsRick orMartymention timerunning outRick says'remarkable'PetroglyphSacredGeometryRick getsemotionalSubtitlesused foranyoneGoosePawNolan'sCross

Hairy Situation - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
O
2
G
3
N
4
I
5
N
6
I
7
N
8
B
9
G
10
G
11
B
12
O
13
N
14
B
15
O
16
G
17
I
18
O
19
O
20
B
21
I
22
I
23
G
24
B
  1. O-Found symbol linked to Templars
  2. G-Off-set Chamber
  3. N-Anything sniffed
  4. I-Flood tunnel
  5. N-Jack sifts
  6. I-Shocked heard-turn or stare
  7. N-Wood 'Discovered'
  8. B-Baby Blob
  9. G-Sempre Avanti
  10. G-Garden Shaft
  11. B-Doug wears any NSCC clothing
  12. O-Construct
  13. N-Artifact described as 'old', 'really old', or 'very old;
  14. B-'AHA' Moment
  15. O-'Who What When Where Why and How'
  16. G-Billy Digs
  17. I-Rick or Marty mention time running out
  18. O-Rick says 'remarkable'
  19. O-Petroglyph
  20. B-Sacred Geometry
  21. I-Rick gets emotional
  22. I-Subtitles used for anyone
  23. G-Goose Paw
  24. B-Nolan's Cross