Symbolismsomething thatstands for orsuggestssomething else; itrepresentssomething beyondliteral meaning. Personificationwhen you assign thequalities of a personto something thatisn't human or thatisn't even alive, suchas nature orhousehold item Themethe mainuniversalmessagecommunicatedin a story Similea figure of speechcomparing twounlike things thatis often introducedby like or as Protagonistthe maincharacterin a story  Alliterationthe repetition ofusually initialconsonantsounds in two ormore neighboringwords PlotThe mainevents ofstory  Settingthe time,place, andenvironmentin which astory occurs.InternalConflictpsychological strugglewithin the mind of acharacter. In anexternal conflict, acharacter may bestruggling againstanother character, thenatural world, orsociety. Pointof Viewtheperspectivefrom whichthe story istoldStaticCharacteris a type of character whoremains largely the samethroughout the course ofthe storyline. Theirenvironment may change,but they retain the samepersonality and outlook asthey had at the beginningof the story.Hyperbolethe author usesspecific wordsand phrasesthat exaggerateandoveremphasizeExpositionused to introducebackgroundinformation aboutevents, settings,characters, or otherelements of a work tothe audience orreaders.  DynamicCharacterA dynamic character isone who learns alesson or changes as aperson (either forbetter or for worse).Most main charactersand major charactersin stories are dynamic. Metaphora figure of speechthat is used to makea comparisonbetween two thingsthat aren't alike butdo have something incommon without theuse of like or as Resolutionthe end of thestory. It is whenyou learn whathappens to thecharacters afterthe CONFLICT isresolved.IndirectCharacterizationthe process ofdescribing acharacter throughthat character'sthoughts, actions,speech, anddialogue.Moodthe generalfeeling oratmosphere thata piece of writingcreates within thereader.Flashbackare often used torecount eventsthat happenedbefore the story'sprimary sequenceof eventsClimaxthe story'scentral turningpoint—themoment ofpeak tension orconflict. FallingActionrefers to theevents thatfollow theclimax of astory.ForeshadowingIt gives the reader ahint of somethingthat is going tohappen withoutrevealing the storyor spoiling thesuspense. Onomatopoeiausing orcreating wordsthat imitate orname a sound.Ironyis a situation inwhich there is acontrastbetweenexpectation andreality. ExternalConflictIn an externalconflict, acharacter may bestruggling againstanother character,the natural world,or society. SensoryImageryenhances writingby creating aphysicalresponse in thereader throughsensory details.Suspensea state or feelingof excited oranxiousuncertaintyabout what mayhappen.RisingActionThe rising actionof the storyincludes theevents that help tobuild toward theclimax of the story.  Humoura literary tool thatmakes audienceslaugh, or thatintends to induceamusementSymbolismsomething thatstands for orsuggestssomething else; itrepresentssomething beyondliteral meaning. Personificationwhen you assign thequalities of a personto something thatisn't human or thatisn't even alive, suchas nature orhousehold item Themethe mainuniversalmessagecommunicatedin a story Similea figure of speechcomparing twounlike things thatis often introducedby like or as Protagonistthe maincharacterin a story  Alliterationthe repetition ofusually initialconsonantsounds in two ormore neighboringwords PlotThe mainevents ofstory  Settingthe time,place, andenvironmentin which astory occurs.InternalConflictpsychological strugglewithin the mind of acharacter. In anexternal conflict, acharacter may bestruggling againstanother character, thenatural world, orsociety. Pointof Viewtheperspectivefrom whichthe story istoldStaticCharacteris a type of character whoremains largely the samethroughout the course ofthe storyline. Theirenvironment may change,but they retain the samepersonality and outlook asthey had at the beginningof the story.Hyperbolethe author usesspecific wordsand phrasesthat exaggerateandoveremphasizeExpositionused to introducebackgroundinformation aboutevents, settings,characters, or otherelements of a work tothe audience orreaders.  DynamicCharacterA dynamic character isone who learns alesson or changes as aperson (either forbetter or for worse).Most main charactersand major charactersin stories are dynamic. Metaphora figure of speechthat is used to makea comparisonbetween two thingsthat aren't alike butdo have something incommon without theuse of like or as Resolutionthe end of thestory. It is whenyou learn whathappens to thecharacters afterthe CONFLICT isresolved.IndirectCharacterizationthe process ofdescribing acharacter throughthat character'sthoughts, actions,speech, anddialogue.Moodthe generalfeeling oratmosphere thata piece of writingcreates within thereader.Flashbackare often used torecount eventsthat happenedbefore the story'sprimary sequenceof eventsClimaxthe story'scentral turningpoint—themoment ofpeak tension orconflict. FallingActionrefers to theevents thatfollow theclimax of astory.ForeshadowingIt gives the reader ahint of somethingthat is going tohappen withoutrevealing the storyor spoiling thesuspense. Onomatopoeiausing orcreating wordsthat imitate orname a sound.Ironyis a situation inwhich there is acontrastbetweenexpectation andreality. ExternalConflictIn an externalconflict, acharacter may bestruggling againstanother character,the natural world,or society. SensoryImageryenhances writingby creating aphysicalresponse in thereader throughsensory details.Suspensea state or feelingof excited oranxiousuncertaintyabout what mayhappen.RisingActionThe rising actionof the storyincludes theevents that help tobuild toward theclimax of the story.  Humoura literary tool thatmakes audienceslaugh, or thatintends to induceamusement

Literary Terms - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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