Ironyis a situation inwhich there is acontrastbetweenexpectation andreality. SensoryImageryenhances writingby creating aphysicalresponse in thereader throughsensory details.Suspensea state or feelingof excited oranxiousuncertaintyabout what mayhappen.Hyperbolethe author usesspecific wordsand phrasesthat exaggerateandoveremphasizeRisingActionThe rising actionof the storyincludes theevents that help tobuild toward theclimax of the story.  Resolutionthe end of thestory. It is whenyou learn whathappens to thecharacters afterthe CONFLICT isresolved.Similea figure of speechcomparing twounlike things thatis often introducedby like or as Onomatopoeiausing orcreating wordsthat imitate orname a sound.Protagonistthe maincharacterin a story  StaticCharacteris a type of character whoremains largely the samethroughout the course ofthe storyline. Theirenvironment may change,but they retain the samepersonality and outlook asthey had at the beginningof the story.Humoura literary tool thatmakes audienceslaugh, or thatintends to induceamusementForeshadowingIt gives the reader ahint of somethingthat is going tohappen withoutrevealing the storyor spoiling thesuspense. InternalConflictpsychological strugglewithin the mind of acharacter. In anexternal conflict, acharacter may bestruggling againstanother character, thenatural world, orsociety. Moodthe generalfeeling oratmosphere thata piece of writingcreates within thereader.IndirectCharacterizationthe process ofdescribing acharacter throughthat character'sthoughts, actions,speech, anddialogue.Alliterationthe repetition ofusually initialconsonantsounds in two ormore neighboringwords Symbolismsomething thatstands for orsuggestssomething else; itrepresentssomething beyondliteral meaning. DynamicCharacterA dynamic character isone who learns alesson or changes as aperson (either forbetter or for worse).Most main charactersand major charactersin stories are dynamic. Climaxthe story'scentral turningpoint—themoment ofpeak tension orconflict. Expositionused to introducebackgroundinformation aboutevents, settings,characters, or otherelements of a work tothe audience orreaders.  Pointof Viewtheperspectivefrom whichthe story istoldPersonificationwhen you assign thequalities of a personto something thatisn't human or thatisn't even alive, suchas nature orhousehold item Themethe mainuniversalmessagecommunicatedin a story Settingthe time,place, andenvironmentin which astory occurs.PlotThe mainevents ofstory  FallingActionrefers to theevents thatfollow theclimax of astory.Metaphora figure of speechthat is used to makea comparisonbetween two thingsthat aren't alike butdo have something incommon without theuse of like or as Flashbackare often used torecount eventsthat happenedbefore the story'sprimary sequenceof eventsExternalConflictIn an externalconflict, acharacter may bestruggling againstanother character,the natural world,or society. Ironyis a situation inwhich there is acontrastbetweenexpectation andreality. SensoryImageryenhances writingby creating aphysicalresponse in thereader throughsensory details.Suspensea state or feelingof excited oranxiousuncertaintyabout what mayhappen.Hyperbolethe author usesspecific wordsand phrasesthat exaggerateandoveremphasizeRisingActionThe rising actionof the storyincludes theevents that help tobuild toward theclimax of the story.  Resolutionthe end of thestory. It is whenyou learn whathappens to thecharacters afterthe CONFLICT isresolved.Similea figure of speechcomparing twounlike things thatis often introducedby like or as Onomatopoeiausing orcreating wordsthat imitate orname a sound.Protagonistthe maincharacterin a story  StaticCharacteris a type of character whoremains largely the samethroughout the course ofthe storyline. Theirenvironment may change,but they retain the samepersonality and outlook asthey had at the beginningof the story.Humoura literary tool thatmakes audienceslaugh, or thatintends to induceamusementForeshadowingIt gives the reader ahint of somethingthat is going tohappen withoutrevealing the storyor spoiling thesuspense. InternalConflictpsychological strugglewithin the mind of acharacter. In anexternal conflict, acharacter may bestruggling againstanother character, thenatural world, orsociety. Moodthe generalfeeling oratmosphere thata piece of writingcreates within thereader.IndirectCharacterizationthe process ofdescribing acharacter throughthat character'sthoughts, actions,speech, anddialogue.Alliterationthe repetition ofusually initialconsonantsounds in two ormore neighboringwords Symbolismsomething thatstands for orsuggestssomething else; itrepresentssomething beyondliteral meaning. DynamicCharacterA dynamic character isone who learns alesson or changes as aperson (either forbetter or for worse).Most main charactersand major charactersin stories are dynamic. Climaxthe story'scentral turningpoint—themoment ofpeak tension orconflict. Expositionused to introducebackgroundinformation aboutevents, settings,characters, or otherelements of a work tothe audience orreaders.  Pointof Viewtheperspectivefrom whichthe story istoldPersonificationwhen you assign thequalities of a personto something thatisn't human or thatisn't even alive, suchas nature orhousehold item Themethe mainuniversalmessagecommunicatedin a story Settingthe time,place, andenvironmentin which astory occurs.PlotThe mainevents ofstory  FallingActionrefers to theevents thatfollow theclimax of astory.Metaphora figure of speechthat is used to makea comparisonbetween two thingsthat aren't alike butdo have something incommon without theuse of like or as Flashbackare often used torecount eventsthat happenedbefore the story'sprimary sequenceof eventsExternalConflictIn an externalconflict, acharacter may bestruggling againstanother character,the natural world,or society. 

Literary Terms - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. is a situation in which there is a contrast between expectation and reality.
    Irony
  2. enhances writing by creating a physical response in the reader through sensory details.
    Sensory Imagery
  3. a state or feeling of excited or anxious uncertainty about what may happen.
    Suspense
  4. the author uses specific words and phrases that exaggerate and overemphasize
    Hyperbole
  5. The rising action of the story includes the events that help to build toward the climax of the story.
    Rising Action
  6. the end of the story. It is when you learn what happens to the characters after the CONFLICT is resolved.
    Resolution
  7. a figure of speech comparing two unlike things that is often introduced by like or as
    Simile
  8. using or creating words that imitate or name a sound.
    Onomatopoeia
  9. the main character in a story
    Protagonist
  10. is a type of character who remains largely the same throughout the course of the storyline. Their environment may change, but they retain the same personality and outlook as they had at the beginning of the story.
    Static Character
  11. a literary tool that makes audiences laugh, or that intends to induce amusement
    Humour
  12. It gives the reader a hint of something that is going to happen without revealing the story or spoiling the suspense.
    Foreshadowing
  13. psychological struggle within the mind of a character. In an external conflict, a character may be struggling against another character, the natural world, or society.
    Internal Conflict
  14. the general feeling or atmosphere that a piece of writing creates within the reader.
    Mood
  15. the process of describing a character through that character's thoughts, actions, speech, and dialogue.
    Indirect Characterization
  16. the repetition of usually initial consonant sounds in two or more neighboring words
    Alliteration
  17. something that stands for or suggests something else; it represents something beyond literal meaning.
    Symbolism
  18. A dynamic character is one who learns a lesson or changes as a person (either for better or for worse). Most main characters and major characters in stories are dynamic.
    Dynamic Character
  19. the story's central turning point—the moment of peak tension or conflict.
    Climax
  20. used to introduce background information about events, settings, characters, or other elements of a work to the audience or readers.
    Exposition
  21. the perspective from which the story is told
    Point of View
  22. when you assign the qualities of a person to something that isn't human or that isn't even alive, such as nature or household item
    Personification
  23. the main universal message communicated in a story
    Theme
  24. the time, place, and environment in which a story occurs.
    Setting
  25. The main events of story
    Plot
  26. refers to the events that follow the climax of a story.
    Falling Action
  27. a figure of speech that is used to make a comparison between two things that aren't alike but do have something in common without the use of like or as
    Metaphor
  28. are often used to recount events that happened before the story's primary sequence of events
    Flashback
  29. In an external conflict, a character may be struggling against another character, the natural world, or society.
    External Conflict