FlashbackBadpropsParking lotconfrontationAdultleaves/isnotpresentCringeRandomdramaticmonologueHeavytopicwrittenlightlyCartoonstupidityExtremeCoincidenceUnreasonablycalm andforgivingWouldnothappenOne ofus getsangryTerriblemoralsUndercoverDharmannVACreepbehaviorTimeskipInconsistencyRandomquoteCartoonSupervillainLessonnotlearnedIndoorsetRandomexpensivebrandmentionedWildcardWildcardWhathappenednext isshockingOne of uspredicts aplotpoint/obviousplot pointPositionswitch(Ex: poorto rich)So yousee/soyou seeFlashbackBadpropsParking lotconfrontationAdultleaves/isnotpresentCringeRandomdramaticmonologueHeavytopicwrittenlightlyCartoonstupidityExtremeCoincidenceUnreasonablycalm andforgivingWouldnothappenOne ofus getsangryTerriblemoralsUndercoverDharmannVACreepbehaviorTimeskipInconsistencyRandomquoteCartoonSupervillainLessonnotlearnedIndoorsetRandomexpensivebrandmentionedWildcardWildcardWhathappenednext isshockingOne of uspredicts aplotpoint/obviousplot pointPositionswitch(Ex: poorto rich)So yousee/soyou see

Dhar Mann Bingo By ACE - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Flashback
  2. Bad props
  3. Parking lot confrontation
  4. Adult leaves/is not present
  5. Cringe
  6. Random dramatic monologue
  7. Heavy topic written lightly
  8. Cartoon stupidity
  9. Extreme Coincidence
  10. Unreasonably calm and forgiving
  11. Would not happen
  12. One of us gets angry
  13. Terrible morals
  14. Undercover
  15. Dhar mann VA
  16. Creep behavior
  17. Time skip
  18. Inconsistency
  19. Random quote
  20. Cartoon Supervillain
  21. Lesson not learned
  22. Indoor set
  23. Random expensive brand mentioned
  24. Wild card
  25. Wild card
  26. What happened next is shocking
  27. One of us predicts a plot point/obvious plot point
  28. Position switch (Ex: poor to rich)
  29. So you see/so you see