ClimaxRisingActionExternalRhymeDialectSimileAntagonistForeshadowingPersonificationFlatCharacterExactRhymeAllusionRhetoricalQuestionInternalRhymePathosStanzaFlashbackRoundCharacterDramaticIronyEthosAuthor'sPurposeThemeMoodOnomatopoeiaConnotationLogosCharacterizationPropagandaPointof viewImageryHyperboleToneVerbalIronyResolutionSituationalIronySlantRhymeRestatementSpeakerRhymeSchemeExternalConflictDenotationconflictLoadedLanguage/EmotionalAppeal/EmotiveLanguageProtagonistMetaphorsettingInternalconflictParalelismContextCluesClimaxRisingActionExternalRhymeDialectSimileAntagonistForeshadowingPersonificationFlatCharacterExactRhymeAllusionRhetoricalQuestionInternalRhymePathosStanzaFlashbackRoundCharacterDramaticIronyEthosAuthor'sPurposeThemeMoodOnomatopoeiaConnotationLogosCharacterizationPropagandaPointof viewImageryHyperboleToneVerbalIronyResolutionSituationalIronySlantRhymeRestatementSpeakerRhymeSchemeExternalConflictDenotationconflictLoadedLanguage/EmotionalAppeal/EmotiveLanguageProtagonistMetaphorsettingInternalconflictParalelismContextClues

Final Exam Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
  1. Climax
  2. Rising Action
  3. External Rhyme
  4. Dialect
  5. Simile
  6. Antagonist
  7. Foreshadowing
  8. Personification
  9. Flat Character
  10. Exact Rhyme
  11. Allusion
  12. Rhetorical Question
  13. Internal Rhyme
  14. Pathos
  15. Stanza
  16. Flashback
  17. Round Character
  18. Dramatic Irony
  19. Ethos
  20. Author's Purpose
  21. Theme
  22. Mood
  23. Onomatopoeia
  24. Connotation
  25. Logos
  26. Characterization
  27. Propaganda
  28. Point of view
  29. Imagery
  30. Hyperbole
  31. Tone
  32. Verbal Irony
  33. Resolution
  34. Situational Irony
  35. Slant Rhyme
  36. Restatement
  37. Speaker
  38. Rhyme Scheme
  39. External Conflict
  40. Denotation
  41. conflict
  42. Loaded Language/ Emotional Appeal/ Emotive Language
  43. Protagonist
  44. Metaphor
  45. setting
  46. Internal conflict
  47. Paralelism
  48. Context Clues