playkeruga asyourcompanionlose 30+plus life ina singleturnLose tocmdrdamagecontrol apermanentof eachtypelose30+ lifein a turnsacrifice10+permanentsin a turnflip 5+coins ina turncontrol 3+planeswalkershavedeliriumcast anx spellfor 15+play awholegame without tutoringhave 25+cards inexiletake nogameactions for 2turns in arowlose thegame bydeckingoutdestroy/exileacommanderwin a gamewith ourdestroyinga creaturehave 20+countersamongst allyourpermanentsattackwith 5+creatureswin thegamewithoutlosing anylifegain controlof someoneelse'scommandercast a spellfromsomeoneelse'sgraveyardbe the lastpersonko'droll 7+dice in asingle turncontrol7+artifactsplaykeruga asyourcompanionlose 30+plus life ina singleturnLose tocmdrdamagecontrol apermanentof eachtypelose30+ lifein a turnsacrifice10+permanentsin a turnflip 5+coins ina turncontrol 3+planeswalkershavedeliriumcast anx spellfor 15+play awholegame without tutoringhave 25+cards inexiletake nogameactions for 2turns in arowlose thegame bydeckingoutdestroy/exileacommanderwin a gamewith ourdestroyinga creaturehave 20+countersamongst allyourpermanentsattackwith 5+creatureswin thegamewithoutlosing anylifegain controlof someoneelse'scommandercast a spellfromsomeoneelse'sgraveyardbe the lastpersonko'droll 7+dice in asingle turncontrol7+artifacts

cmdr bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. play keruga as your companion
  2. lose 30+ plus life in a single turn
  3. Lose to cmdr damage
  4. control a permanent of each type
  5. lose 30+ life in a turn
  6. sacrifice 10+ permanents in a turn
  7. flip 5+ coins in a turn
  8. control 3+ planeswalkers
  9. have delirium
  10. cast an x spell for 15+
  11. play a whole game with out tutoring
  12. have 25+ cards in exile
  13. take no game actions for 2 turns in a row
  14. lose the game by decking out
  15. destroy/exile a commander
  16. win a game with our destroying a creature
  17. have 20+ counters amongst all your permanents
  18. attack with 5+ creatures
  19. win the game without losing any life
  20. gain control of someone else's commander
  21. cast a spell from someone else's graveyard
  22. be the last person ko'd
  23. roll 7+ dice in a single turn
  24. control 7+ artifacts