Someoneintroduces theMonarch orthe Initiativeinto the gameSomeoneplays a cardfrom themost recentsetHave 10 ormore non-landpermanents onthe battlefieldCast yourcommandertwice in agameThe gameends witha combowinStop anopponentfrom winningthe gameSomeoneat the tablecounters aspellHave theleastcolors inyour podReach 8 ormore landson thebattlefieldExilesomethingfrom anopponentsgraveyardHave themostcolors inyour podRemove acommanderDiscardto handsizeKO aplayerPay 10 ormore manafor acommanderCast aninstant on anopponent'sturnHave 0cardsin handControl 5 ormorecreatures atthe sametimeExile apermanentan opponentcontrolsControl 3creaturesthat sharea typeThe gameends withcombatdamageFirstplayerto dieDealdamage toallopponents in1 turnHave acreaturewith 10+powerSomeone atthe tabledies toCommanderDamageSomeoneplays SolRingDeal thefirstcombatdamageAttackeachopponentin 1 turnSomeonekills aplaneswalkerSave aplayer otherthan yourselffrom losingthe gamePlay yourland forturn for thefirst 5 turnsDraw 3 ormorecards in aturnBe thelast playerstandingLowest dieroll at thestart of thegameMake 3 ormoretokens ina gameFinish agamewithoutplaying yourcommanderSomeoneintroduces theMonarch orthe Initiativeinto the gameSomeoneplays a cardfrom themost recentsetHave 10 ormore non-landpermanents onthe battlefieldCast yourcommandertwice in agameThe gameends witha combowinStop anopponentfrom winningthe gameSomeoneat the tablecounters aspellHave theleastcolors inyour podReach 8 ormore landson thebattlefieldExilesomethingfrom anopponentsgraveyardHave themostcolors inyour podRemove acommanderDiscardto handsizeKO aplayerPay 10 ormore manafor acommanderCast aninstant on anopponent'sturnHave 0cardsin handControl 5 ormorecreatures atthe sametimeExile apermanentan opponentcontrolsControl 3creaturesthat sharea typeThe gameends withcombatdamageFirstplayerto dieDealdamage toallopponents in1 turnHave acreaturewith 10+powerSomeone atthe tabledies toCommanderDamageSomeoneplays SolRingDeal thefirstcombatdamageAttackeachopponentin 1 turnSomeonekills aplaneswalkerSave aplayer otherthan yourselffrom losingthe gamePlay yourland forturn for thefirst 5 turnsDraw 3 ormorecards in aturnBe thelast playerstandingLowest dieroll at thestart of thegameMake 3 ormoretokens ina gameFinish agamewithoutplaying yourcommander

Luke's Gauntlet - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Someone introduces the Monarch or the Initiative into the game
  2. Someone plays a card from the most recent set
  3. Have 10 or more non-land permanents on the battlefield
  4. Cast your commander twice in a game
  5. The game ends with a combo win
  6. Stop an opponent from winning the game
  7. Someone at the table counters a spell
  8. Have the least colors in your pod
  9. Reach 8 or more lands on the battlefield
  10. Exile something from an opponents graveyard
  11. Have the most colors in your pod
  12. Remove a commander
  13. Discard to hand size
  14. KO a player
  15. Pay 10 or more mana for a commander
  16. Cast an instant on an opponent's turn
  17. Have 0 cards in hand
  18. Control 5 or more creatures at the same time
  19. Exile a permanent an opponent controls
  20. Control 3 creatures that share a type
  21. The game ends with combat damage
  22. First player to die
  23. Deal damage to all opponents in 1 turn
  24. Have a creature with 10+ power
  25. Someone at the table dies to Commander Damage
  26. Someone plays Sol Ring
  27. Deal the first combat damage
  28. Attack each opponent in 1 turn
  29. Someone kills a planeswalker
  30. Save a player other than yourself from losing the game
  31. Play your land for turn for the first 5 turns
  32. Draw 3 or more cards in a turn
  33. Be the last player standing
  34. Lowest die roll at the start of the game
  35. Make 3 or more tokens in a game
  36. Finish a game without playing your commander