The gameends withcombatdamageLowest dieroll at thestart of thegameDiscardto handsizeExilesomethingfrom anopponentsgraveyardHave acreaturewith 10+powerPay 10 ormore manafor acommanderSomeoneplays a cardfrom themost recentsetSomeone atthe tabledies toCommanderDamageControl 5 ormorecreatures atthe sametimeCast yourcommandertwice in agameFirstplayerto dieAttackeachopponentin 1 turnSomeonekills aplaneswalkerFinish agamewithoutplaying yourcommanderHave 10 ormore non-landpermanents onthe battlefieldSomeoneplays SolRingDraw 3 ormorecards in aturnSomeoneat the tablecounters aspellDealdamage toallopponents in1 turnHave 0cardsin handHave theleastcolors inyour podThe gameends witha combowinDeal thefirstcombatdamageSave aplayer otherthan yourselffrom losingthe gameRemove acommanderMake 3 ormoretokens ina gameCast aninstant on anopponent'sturnKO aplayerSomeoneintroduces theMonarch orthe Initiativeinto the gameHave themostcolors inyour podExile apermanentan opponentcontrolsReach 8 ormore landson thebattlefieldControl 3creaturesthat sharea typeBe thelast playerstandingPlay yourland forturn for thefirst 5 turnsStop anopponentfrom winningthe gameThe gameends withcombatdamageLowest dieroll at thestart of thegameDiscardto handsizeExilesomethingfrom anopponentsgraveyardHave acreaturewith 10+powerPay 10 ormore manafor acommanderSomeoneplays a cardfrom themost recentsetSomeone atthe tabledies toCommanderDamageControl 5 ormorecreatures atthe sametimeCast yourcommandertwice in agameFirstplayerto dieAttackeachopponentin 1 turnSomeonekills aplaneswalkerFinish agamewithoutplaying yourcommanderHave 10 ormore non-landpermanents onthe battlefieldSomeoneplays SolRingDraw 3 ormorecards in aturnSomeoneat the tablecounters aspellDealdamage toallopponents in1 turnHave 0cardsin handHave theleastcolors inyour podThe gameends witha combowinDeal thefirstcombatdamageSave aplayer otherthan yourselffrom losingthe gameRemove acommanderMake 3 ormoretokens ina gameCast aninstant on anopponent'sturnKO aplayerSomeoneintroduces theMonarch orthe Initiativeinto the gameHave themostcolors inyour podExile apermanentan opponentcontrolsReach 8 ormore landson thebattlefieldControl 3creaturesthat sharea typeBe thelast playerstandingPlay yourland forturn for thefirst 5 turnsStop anopponentfrom winningthe game

Luke's Gauntlet - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. The game ends with combat damage
  2. Lowest die roll at the start of the game
  3. Discard to hand size
  4. Exile something from an opponents graveyard
  5. Have a creature with 10+ power
  6. Pay 10 or more mana for a commander
  7. Someone plays a card from the most recent set
  8. Someone at the table dies to Commander Damage
  9. Control 5 or more creatures at the same time
  10. Cast your commander twice in a game
  11. First player to die
  12. Attack each opponent in 1 turn
  13. Someone kills a planeswalker
  14. Finish a game without playing your commander
  15. Have 10 or more non-land permanents on the battlefield
  16. Someone plays Sol Ring
  17. Draw 3 or more cards in a turn
  18. Someone at the table counters a spell
  19. Deal damage to all opponents in 1 turn
  20. Have 0 cards in hand
  21. Have the least colors in your pod
  22. The game ends with a combo win
  23. Deal the first combat damage
  24. Save a player other than yourself from losing the game
  25. Remove a commander
  26. Make 3 or more tokens in a game
  27. Cast an instant on an opponent's turn
  28. KO a player
  29. Someone introduces the Monarch or the Initiative into the game
  30. Have the most colors in your pod
  31. Exile a permanent an opponent controls
  32. Reach 8 or more lands on the battlefield
  33. Control 3 creatures that share a type
  34. Be the last player standing
  35. Play your land for turn for the first 5 turns
  36. Stop an opponent from winning the game