motionparallaxStroopEffect.PerceptionalGroupingProximityTexturegradientSimilarityPonzoEffectsignaldetectiontheoryMuller-LyerillusionbinocularcuesVisual CliffExperimentContinuityClosuremotionperceptionGroupingretinaldisparityabsolutethresholdPhiphenonmenonmonocularcuesAmesroomGestaltJNDPerceptionFigure-GroundmotionparallaxStroopEffect.PerceptionalGroupingProximityTexturegradientSimilarityPonzoEffectsignaldetectiontheoryMuller-LyerillusionbinocularcuesVisual CliffExperimentContinuityClosuremotionperceptionGroupingretinaldisparityabsolutethresholdPhiphenonmenonmonocularcuesAmesroomGestaltJNDPerceptionFigure-Ground

Perception - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. motion parallax
  2. Stroop Effect.
  3. Perceptional Grouping
  4. Proximity
  5. Texture gradient
  6. Similarity
  7. Ponzo Effect
  8. signal detection theory
  9. Muller-Lyer illusion
  10. binocular cues
  11. Visual Cliff Experiment
  12. Continuity
  13. Closure
  14. motion perception
  15. Grouping
  16. retinal disparity
  17. absolute threshold
  18. Phi phenonmenon
  19. monocular cues
  20. Ames room
  21. Gestalt
  22. JND
  23. Perception
  24. Figure- Ground