GestaltmotionparallaxStroopEffect.Visual CliffExperimentContinuitybinocularcuesFigure-GroundPerceptionalGroupingProximityJNDSimilarityPerceptionMuller-LyerillusionClosureretinaldisparityPonzoEffectabsolutethresholdTexturegradientmotionperceptionsignaldetectiontheorymonocularcuesAmesroomGroupingPhiphenonmenonGestaltmotionparallaxStroopEffect.Visual CliffExperimentContinuitybinocularcuesFigure-GroundPerceptionalGroupingProximityJNDSimilarityPerceptionMuller-LyerillusionClosureretinaldisparityPonzoEffectabsolutethresholdTexturegradientmotionperceptionsignaldetectiontheorymonocularcuesAmesroomGroupingPhiphenonmenon

Perception - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Gestalt
  2. motion parallax
  3. Stroop Effect.
  4. Visual Cliff Experiment
  5. Continuity
  6. binocular cues
  7. Figure- Ground
  8. Perceptional Grouping
  9. Proximity
  10. JND
  11. Similarity
  12. Perception
  13. Muller-Lyer illusion
  14. Closure
  15. retinal disparity
  16. Ponzo Effect
  17. absolute threshold
  18. Texture gradient
  19. motion perception
  20. signal detection theory
  21. monocular cues
  22. Ames room
  23. Grouping
  24. Phi phenonmenon