PerceptionalGroupingPhiphenonmenonretinaldisparitymonocularcuesVisual CliffExperimentPerceptionabsolutethresholdAmesroommotionparallaxStroopEffect.JNDFigure-GroundSimilarityGroupingContinuitymotionperceptionGestaltTexturegradientPonzoEffectClosurebinocularcuessignaldetectiontheoryProximityMuller-LyerillusionPerceptionalGroupingPhiphenonmenonretinaldisparitymonocularcuesVisual CliffExperimentPerceptionabsolutethresholdAmesroommotionparallaxStroopEffect.JNDFigure-GroundSimilarityGroupingContinuitymotionperceptionGestaltTexturegradientPonzoEffectClosurebinocularcuessignaldetectiontheoryProximityMuller-Lyerillusion

Perception - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Perceptional Grouping
  2. Phi phenonmenon
  3. retinal disparity
  4. monocular cues
  5. Visual Cliff Experiment
  6. Perception
  7. absolute threshold
  8. Ames room
  9. motion parallax
  10. Stroop Effect.
  11. JND
  12. Figure- Ground
  13. Similarity
  14. Grouping
  15. Continuity
  16. motion perception
  17. Gestalt
  18. Texture gradient
  19. Ponzo Effect
  20. Closure
  21. binocular cues
  22. signal detection theory
  23. Proximity
  24. Muller-Lyer illusion