Figure-GroundSimilarityPonzoEffectretinaldisparitymotionparallaxStroopEffect.motionperceptionbinocularcuesPhiphenonmenonAmesroomMuller-LyerillusionsignaldetectiontheoryGestaltGroupingabsolutethresholdProximityJNDVisual CliffExperimentPerceptionalGroupingPerceptionContinuityClosuremonocularcuesTexturegradientFigure-GroundSimilarityPonzoEffectretinaldisparitymotionparallaxStroopEffect.motionperceptionbinocularcuesPhiphenonmenonAmesroomMuller-LyerillusionsignaldetectiontheoryGestaltGroupingabsolutethresholdProximityJNDVisual CliffExperimentPerceptionalGroupingPerceptionContinuityClosuremonocularcuesTexturegradient

Perception - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Figure- Ground
  2. Similarity
  3. Ponzo Effect
  4. retinal disparity
  5. motion parallax
  6. Stroop Effect.
  7. motion perception
  8. binocular cues
  9. Phi phenonmenon
  10. Ames room
  11. Muller-Lyer illusion
  12. signal detection theory
  13. Gestalt
  14. Grouping
  15. absolute threshold
  16. Proximity
  17. JND
  18. Visual Cliff Experiment
  19. Perceptional Grouping
  20. Perception
  21. Continuity
  22. Closure
  23. monocular cues
  24. Texture gradient