Muller-LyerillusionPerceptionFigure-GroundretinaldisparityabsolutethresholdPonzoEffectVisual CliffExperimentmotionparallaxContinuityPerceptionalGroupingClosurePhiphenonmenonGestaltGroupingmonocularcuesStroopEffect.AmesroomProximitysignaldetectiontheorybinocularcuesSimilarityJNDTexturegradientmotionperceptionMuller-LyerillusionPerceptionFigure-GroundretinaldisparityabsolutethresholdPonzoEffectVisual CliffExperimentmotionparallaxContinuityPerceptionalGroupingClosurePhiphenonmenonGestaltGroupingmonocularcuesStroopEffect.AmesroomProximitysignaldetectiontheorybinocularcuesSimilarityJNDTexturegradientmotionperception

Perception - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Muller-Lyer illusion
  2. Perception
  3. Figure- Ground
  4. retinal disparity
  5. absolute threshold
  6. Ponzo Effect
  7. Visual Cliff Experiment
  8. motion parallax
  9. Continuity
  10. Perceptional Grouping
  11. Closure
  12. Phi phenonmenon
  13. Gestalt
  14. Grouping
  15. monocular cues
  16. Stroop Effect.
  17. Ames room
  18. Proximity
  19. signal detection theory
  20. binocular cues
  21. Similarity
  22. JND
  23. Texture gradient
  24. motion perception