"how are you not dead?" says something is cracked "how did I die?" pronounces reindog as "rhinedog" yells "calc is short for calculator" rants about accidental button inputs says something is busted breaks into song blames chat for dying repeats characters' dialogue talks about locking in puts on hype music "it's the joker baby" flexes goes on a tangent "one more game" "I'm dead" rants about corporate greed complains about a map blames lag compliments opponent's skill level "clip that" opponent joins the chat "how are you not dead?" says something is cracked "how did I die?" pronounces reindog as "rhinedog" yells "calc is short for calculator" rants about accidental button inputs says something is busted breaks into song blames chat for dying repeats characters' dialogue talks about locking in puts on hype music "it's the joker baby" flexes goes on a tangent "one more game" "I'm dead" rants about corporate greed complains about a map blames lag compliments opponent's skill level "clip that" opponent joins the chat
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
"how are you not dead?"
says something is cracked
"how did I die?"
pronounces reindog as "rhinedog"
yells
"calc is short for calculator"
rants about accidental button inputs
says something is busted
breaks into song
blames chat for dying
repeats characters' dialogue
talks about locking in
puts on hype music
"it's the joker baby"
flexes
goes on a tangent
"one more game"
"I'm dead"
rants about corporate greed
complains about a map
blames lag
compliments opponent's skill level
"clip that"
opponent joins the chat