Walk Away (Take 10) Name Calling Perceived Unfairness Sadness Learn Triggers Relationship Problems Change Irrational Beliefs Thoughts of Getting Revenge Fear Deep Breathing Anxiety Physical Activity Not Belonging Relaxation Techniques Positive Self Talk Talk it Out Clenched Fists Receive an IR Recognize Anger Cues Raised Voice Physical Illness Fighting Anger Becomes a Habit Create an Anger Control Plan Walk Away (Take 10) Name Calling Perceived Unfairness Sadness Learn Triggers Relationship Problems Change Irrational Beliefs Thoughts of Getting Revenge Fear Deep Breathing Anxiety Physical Activity Not Belonging Relaxation Techniques Positive Self Talk Talk it Out Clenched Fists Receive an IR Recognize Anger Cues Raised Voice Physical Illness Fighting Anger Becomes a Habit Create an Anger Control Plan
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Walk Away (Take 10)
Name Calling
Perceived Unfairness
Sadness
Learn Triggers
Relationship Problems
Change Irrational Beliefs
Thoughts of Getting Revenge
Fear
Deep Breathing
Anxiety
Physical Activity
Not Belonging
Relaxation Techniques
Positive Self Talk
Talk it Out
Clenched Fists
Receive an IR
Recognize Anger Cues
Raised Voice
Physical Illness
Fighting
Anger Becomes a Habit
Create an Anger Control Plan