Prosocial Seeking Pleasure Ownership Stance Change Victim Use of Power Goals Deceit Principles Lack of Time Event Strategies Jumping to Conclusion Diversion Hope Smokescreen Creating Chaos Commission Emotional Responses Self- Shaming FREE! Recovery Thinking Patterns Selective Focus Selfishness Emotional Reasoning PTSD Self- Pity Anger Inconsistent Threats Unique Person Stance Staying Silent Trying to confuse Trust Disrespect Alternate Behaviors Avoidance Prison Behavior Criminal History Destructive Criminal Pride Magnification Vulnerability Omission Playing Dumb Concrete Thinking Institutions Decisions Justify Risk Compliance Thinking Distortions Observer Responsibility Fear of Exposure Balance Minimization Splitting staff Personalization Attention Humility Prejudice Being Vague Quibbling Actor Thoughts Closed Thinking Extreme Thinking Feelings Alternate Thoughts Death Core Beliefs Thinking Reports Passive Resistance Faults of others Zero State Impulse Tactics Control Significance Over Generalization Addiction Instant Gratification Prosocial Seeking Pleasure Ownership Stance Change Victim Use of Power Goals Deceit Principles Lack of Time Event Strategies Jumping to Conclusion Diversion Hope Smokescreen Creating Chaos Commission Emotional Responses Self- Shaming FREE! Recovery Thinking Patterns Selective Focus Selfishness Emotional Reasoning PTSD Self- Pity Anger Inconsistent Threats Unique Person Stance Staying Silent Trying to confuse Trust Disrespect Alternate Behaviors Avoidance Prison Behavior Criminal History Destructive Criminal Pride Magnification Vulnerability Omission Playing Dumb Concrete Thinking Institutions Decisions Justify Risk Compliance Thinking Distortions Observer Responsibility Fear of Exposure Balance Minimization Splitting staff Personalization Attention Humility Prejudice Being Vague Quibbling Actor Thoughts Closed Thinking Extreme Thinking Feelings Alternate Thoughts Death Core Beliefs Thinking Reports Passive Resistance Faults of others Zero State Impulse Tactics Control Significance Over Generalization Addiction Instant Gratification
CAT - Call List
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Prosocial
Seeking
Pleasure
Ownership
Stance
Change
Victim
Use of Power
Goals
Deceit
Principles
Lack of Time
Event
Strategies
Jumping to
Conclusion
Diversion
Hope
Smokescreen
Creating Chaos
Commission
Emotional Responses
Self-Shaming
FREE!
Recovery
Thinking Patterns
Selective Focus
Selfishness
Emotional
Reasoning
PTSD
Self-Pity
Anger
Inconsistent
Threats
Unique Person
Stance
Staying Silent
Trying to confuse
Trust
Disrespect
Alternate Behaviors
Avoidance
Prison
Behavior
Criminal History
Destructive
Criminal Pride
Magnification
Vulnerability
Omission
Playing Dumb
Concrete Thinking
Institutions
Decisions
Justify
Risk
Compliance
Thinking Distortions
Observer
Responsibility
Fear
of
Exposure
Balance
Minimization
Splitting staff
Personalization
Attention
Humility
Prejudice
Being Vague
Quibbling
Actor
Thoughts
Closed
Thinking
Extreme Thinking
Feelings
Alternate Thoughts
Death
Core Beliefs
Thinking Reports
Passive
Resistance
Faults of others
Zero State
Impulse
Tactics
Control
Significance
Over
Generalization
Addiction
Instant
Gratification