Prison Core Beliefs Emotional Responses Selective Focus Trust Selfishness Compliance Staying Silent Instant Gratification Deceit Extreme Thinking Attention Change Strategies Death Fear of Exposure Passive Resistance Vulnerability Thinking Reports Commission Principles Emotional Reasoning FREE! Destructive Being Vague Creating Chaos Alternate Behaviors Seeking Pleasure Use of Power Minimization Hope Prosocial Feelings Institutions Balance Self- Shaming PTSD Behavior Recovery Threats Criminal History Closed Thinking Smokescreen Criminal Pride Personalization Over Generalization Humility Thinking Distortions Omission Alternate Thoughts Anger Concrete Thinking Decisions Self- Pity Faults of others Prejudice Ownership Stance Victim Observer Jumping to Conclusion Risk Playing Dumb Diversion Magnification Thinking Patterns Inconsistent Significance Unique Person Stance Quibbling Actor Goals Thoughts Avoidance Trying to confuse Event Disrespect Splitting staff Responsibility Zero State Lack of Time Impulse Tactics Addiction Control Justify Prison Core Beliefs Emotional Responses Selective Focus Trust Selfishness Compliance Staying Silent Instant Gratification Deceit Extreme Thinking Attention Change Strategies Death Fear of Exposure Passive Resistance Vulnerability Thinking Reports Commission Principles Emotional Reasoning FREE! Destructive Being Vague Creating Chaos Alternate Behaviors Seeking Pleasure Use of Power Minimization Hope Prosocial Feelings Institutions Balance Self- Shaming PTSD Behavior Recovery Threats Criminal History Closed Thinking Smokescreen Criminal Pride Personalization Over Generalization Humility Thinking Distortions Omission Alternate Thoughts Anger Concrete Thinking Decisions Self- Pity Faults of others Prejudice Ownership Stance Victim Observer Jumping to Conclusion Risk Playing Dumb Diversion Magnification Thinking Patterns Inconsistent Significance Unique Person Stance Quibbling Actor Goals Thoughts Avoidance Trying to confuse Event Disrespect Splitting staff Responsibility Zero State Lack of Time Impulse Tactics Addiction Control Justify
CAT - Call List
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Prison
Core Beliefs
Emotional Responses
Selective Focus
Trust
Selfishness
Compliance
Staying Silent
Instant
Gratification
Deceit
Extreme Thinking
Attention
Change
Strategies
Death
Fear
of
Exposure
Passive
Resistance
Vulnerability
Thinking Reports
Commission
Principles
Emotional
Reasoning
FREE!
Destructive
Being Vague
Creating Chaos
Alternate Behaviors
Seeking
Pleasure
Use of Power
Minimization
Hope
Prosocial
Feelings
Institutions
Balance
Self-Shaming
PTSD
Behavior
Recovery
Threats
Criminal History
Closed
Thinking
Smokescreen
Criminal Pride
Personalization
Over
Generalization
Humility
Thinking Distortions
Omission
Alternate Thoughts
Anger
Concrete Thinking
Decisions
Self-Pity
Faults of others
Prejudice
Ownership
Stance
Victim
Observer
Jumping to
Conclusion
Risk
Playing Dumb
Diversion
Magnification
Thinking Patterns
Inconsistent
Significance
Unique Person
Stance
Quibbling
Actor
Goals
Thoughts
Avoidance
Trying to confuse
Event
Disrespect
Splitting staff
Responsibility
Zero State
Lack of Time
Impulse
Tactics
Addiction
Control
Justify