RiversoverhaulLoyaltymechanicimprovementLeaderagendamakingsenseHigherdifficultyoverhaulPrehistoryageStackableunitsScience treemakes moresenseMoreclimaticfeaturesBettermovementmechanicCulturewin conoverhaulMorebiomesHelicopterstravelingthroughmountaintilesTile infosis moreclearMoreleadersin vanillaReligionenrichmentTrueglobalmapMultiplelayersmapWorldCongressoverhaulKeepdistrictsBettermapgenerationBetterpolicycardsScoutAI is notdumbMoreQOLfeaturesDiplomaticwinoverhaulRiversoverhaulLoyaltymechanicimprovementLeaderagendamakingsenseHigherdifficultyoverhaulPrehistoryageStackableunitsScience treemakes moresenseMoreclimaticfeaturesBettermovementmechanicCulturewin conoverhaulMorebiomesHelicopterstravelingthroughmountaintilesTile infosis moreclearMoreleadersin vanillaReligionenrichmentTrueglobalmapMultiplelayersmapWorldCongressoverhaulKeepdistrictsBettermapgenerationBetterpolicycardsScoutAI is notdumbMoreQOLfeaturesDiplomaticwinoverhaul

Civ 7 wishlist - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Rivers overhaul
  2. Loyalty mechanic improvement
  3. Leader agenda making sense
  4. Higher difficulty overhaul
  5. Prehistory age
  6. Stackable units
  7. Science tree makes more sense
  8. More climatic features
  9. Better movement mechanic
  10. Culture win con overhaul
  11. More biomes
  12. Helicopters traveling through mountain tiles
  13. Tile infos is more clear
  14. More leaders in vanilla
  15. Religion enrichment
  16. True global map
  17. Multiple layers map
  18. World Congress overhaul
  19. Keep districts
  20. Better map generation
  21. Better policy cards
  22. Scout AI is not dumb
  23. More QOL features
  24. Diplomatic win overhaul