WorldCongressoverhaulBetterpolicycardsTrueglobalmapLeaderagendamakingsenseStackableunitsMoreclimaticfeaturesMoreleadersin vanillaBettermovementmechanicLoyaltymechanicimprovementMorebiomesHigherdifficultyoverhaulPrehistoryageDiplomaticwinoverhaulMoreQOLfeaturesBettermapgenerationCulturewin conoverhaulMultiplelayersmapHelicopterstravelingthroughmountaintilesScoutAI is notdumbRiversoverhaulReligionenrichmentTile infosis moreclearScience treemakes moresenseKeepdistrictsWorldCongressoverhaulBetterpolicycardsTrueglobalmapLeaderagendamakingsenseStackableunitsMoreclimaticfeaturesMoreleadersin vanillaBettermovementmechanicLoyaltymechanicimprovementMorebiomesHigherdifficultyoverhaulPrehistoryageDiplomaticwinoverhaulMoreQOLfeaturesBettermapgenerationCulturewin conoverhaulMultiplelayersmapHelicopterstravelingthroughmountaintilesScoutAI is notdumbRiversoverhaulReligionenrichmentTile infosis moreclearScience treemakes moresenseKeepdistricts

Civ 7 wishlist - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. World Congress overhaul
  2. Better policy cards
  3. True global map
  4. Leader agenda making sense
  5. Stackable units
  6. More climatic features
  7. More leaders in vanilla
  8. Better movement mechanic
  9. Loyalty mechanic improvement
  10. More biomes
  11. Higher difficulty overhaul
  12. Prehistory age
  13. Diplomatic win overhaul
  14. More QOL features
  15. Better map generation
  16. Culture win con overhaul
  17. Multiple layers map
  18. Helicopters traveling through mountain tiles
  19. Scout AI is not dumb
  20. Rivers overhaul
  21. Religion enrichment
  22. Tile infos is more clear
  23. Science tree makes more sense
  24. Keep districts