RiversoverhaulKeepdistrictsScience treemakes moresenseReligionenrichmentBettermovementmechanicMultiplelayersmapHelicopterstravelingthroughmountaintilesHigherdifficultyoverhaulMoreclimaticfeaturesTile infosis moreclearCulturewin conoverhaulTrueglobalmapDiplomaticwinoverhaulLeaderagendamakingsenseBetterpolicycardsBettermapgenerationScoutAI is notdumbStackableunitsLoyaltymechanicimprovementMorebiomesWorldCongressoverhaulPrehistoryageMoreQOLfeaturesMoreleadersin vanillaRiversoverhaulKeepdistrictsScience treemakes moresenseReligionenrichmentBettermovementmechanicMultiplelayersmapHelicopterstravelingthroughmountaintilesHigherdifficultyoverhaulMoreclimaticfeaturesTile infosis moreclearCulturewin conoverhaulTrueglobalmapDiplomaticwinoverhaulLeaderagendamakingsenseBetterpolicycardsBettermapgenerationScoutAI is notdumbStackableunitsLoyaltymechanicimprovementMorebiomesWorldCongressoverhaulPrehistoryageMoreQOLfeaturesMoreleadersin vanilla

Civ 7 wishlist - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Rivers overhaul
  2. Keep districts
  3. Science tree makes more sense
  4. Religion enrichment
  5. Better movement mechanic
  6. Multiple layers map
  7. Helicopters traveling through mountain tiles
  8. Higher difficulty overhaul
  9. More climatic features
  10. Tile infos is more clear
  11. Culture win con overhaul
  12. True global map
  13. Diplomatic win overhaul
  14. Leader agenda making sense
  15. Better policy cards
  16. Better map generation
  17. Scout AI is not dumb
  18. Stackable units
  19. Loyalty mechanic improvement
  20. More biomes
  21. World Congress overhaul
  22. Prehistory age
  23. More QOL features
  24. More leaders in vanilla