LeaderagendamakingsenseHigherdifficultyoverhaulWorldCongressoverhaulTrueglobalmapBetterpolicycardsLoyaltymechanicimprovementScience treemakes moresenseTile infosis moreclearReligionenrichmentCulturewin conoverhaulMultiplelayersmapBettermovementmechanicHelicopterstravelingthroughmountaintilesPrehistoryageMoreclimaticfeaturesBettermapgenerationRiversoverhaulMorebiomesKeepdistrictsMoreQOLfeaturesStackableunitsScoutAI is notdumbMoreleadersin vanillaDiplomaticwinoverhaulLeaderagendamakingsenseHigherdifficultyoverhaulWorldCongressoverhaulTrueglobalmapBetterpolicycardsLoyaltymechanicimprovementScience treemakes moresenseTile infosis moreclearReligionenrichmentCulturewin conoverhaulMultiplelayersmapBettermovementmechanicHelicopterstravelingthroughmountaintilesPrehistoryageMoreclimaticfeaturesBettermapgenerationRiversoverhaulMorebiomesKeepdistrictsMoreQOLfeaturesStackableunitsScoutAI is notdumbMoreleadersin vanillaDiplomaticwinoverhaul

Civ 7 wishlist - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Leader agenda making sense
  2. Higher difficulty overhaul
  3. World Congress overhaul
  4. True global map
  5. Better policy cards
  6. Loyalty mechanic improvement
  7. Science tree makes more sense
  8. Tile infos is more clear
  9. Religion enrichment
  10. Culture win con overhaul
  11. Multiple layers map
  12. Better movement mechanic
  13. Helicopters traveling through mountain tiles
  14. Prehistory age
  15. More climatic features
  16. Better map generation
  17. Rivers overhaul
  18. More biomes
  19. Keep districts
  20. More QOL features
  21. Stackable units
  22. Scout AI is not dumb
  23. More leaders in vanilla
  24. Diplomatic win overhaul