StackableunitsTile infosis moreclearBettermapgenerationPrehistoryageReligionenrichmentHelicopterstravelingthroughmountaintilesBetterpolicycardsLeaderagendamakingsenseTrueglobalmapMoreclimaticfeaturesKeepdistrictsCulturewin conoverhaulMoreleadersin vanillaBettermovementmechanicMultiplelayersmapMorebiomesMoreQOLfeaturesScoutAI is notdumbDiplomaticwinoverhaulRiversoverhaulWorldCongressoverhaulLoyaltymechanicimprovementHigherdifficultyoverhaulScience treemakes moresenseStackableunitsTile infosis moreclearBettermapgenerationPrehistoryageReligionenrichmentHelicopterstravelingthroughmountaintilesBetterpolicycardsLeaderagendamakingsenseTrueglobalmapMoreclimaticfeaturesKeepdistrictsCulturewin conoverhaulMoreleadersin vanillaBettermovementmechanicMultiplelayersmapMorebiomesMoreQOLfeaturesScoutAI is notdumbDiplomaticwinoverhaulRiversoverhaulWorldCongressoverhaulLoyaltymechanicimprovementHigherdifficultyoverhaulScience treemakes moresense

Civ 7 wishlist - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Stackable units
  2. Tile infos is more clear
  3. Better map generation
  4. Prehistory age
  5. Religion enrichment
  6. Helicopters traveling through mountain tiles
  7. Better policy cards
  8. Leader agenda making sense
  9. True global map
  10. More climatic features
  11. Keep districts
  12. Culture win con overhaul
  13. More leaders in vanilla
  14. Better movement mechanic
  15. Multiple layers map
  16. More biomes
  17. More QOL features
  18. Scout AI is not dumb
  19. Diplomatic win overhaul
  20. Rivers overhaul
  21. World Congress overhaul
  22. Loyalty mechanic improvement
  23. Higher difficulty overhaul
  24. Science tree makes more sense