WorldCongressoverhaulPrehistoryageLoyaltymechanicimprovementCulturewin conoverhaulTrueglobalmapStackableunitsLeaderagendamakingsenseMoreleadersin vanillaScoutAI is notdumbMoreclimaticfeaturesHelicopterstravelingthroughmountaintilesMoreQOLfeaturesReligionenrichmentTile infosis moreclearBetterpolicycardsKeepdistrictsRiversoverhaulHigherdifficultyoverhaulMorebiomesMultiplelayersmapBettermovementmechanicDiplomaticwinoverhaulScience treemakes moresenseBettermapgenerationWorldCongressoverhaulPrehistoryageLoyaltymechanicimprovementCulturewin conoverhaulTrueglobalmapStackableunitsLeaderagendamakingsenseMoreleadersin vanillaScoutAI is notdumbMoreclimaticfeaturesHelicopterstravelingthroughmountaintilesMoreQOLfeaturesReligionenrichmentTile infosis moreclearBetterpolicycardsKeepdistrictsRiversoverhaulHigherdifficultyoverhaulMorebiomesMultiplelayersmapBettermovementmechanicDiplomaticwinoverhaulScience treemakes moresenseBettermapgeneration

Civ 7 wishlist - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. World Congress overhaul
  2. Prehistory age
  3. Loyalty mechanic improvement
  4. Culture win con overhaul
  5. True global map
  6. Stackable units
  7. Leader agenda making sense
  8. More leaders in vanilla
  9. Scout AI is not dumb
  10. More climatic features
  11. Helicopters traveling through mountain tiles
  12. More QOL features
  13. Religion enrichment
  14. Tile infos is more clear
  15. Better policy cards
  16. Keep districts
  17. Rivers overhaul
  18. Higher difficulty overhaul
  19. More biomes
  20. Multiple layers map
  21. Better movement mechanic
  22. Diplomatic win overhaul
  23. Science tree makes more sense
  24. Better map generation