MultiplelayersmapStackableunitsReligionenrichmentMorebiomesHigherdifficultyoverhaulRiversoverhaulBetterpolicycardsHelicopterstravelingthroughmountaintilesBettermapgenerationWorldCongressoverhaulPrehistoryageDiplomaticwinoverhaulMoreclimaticfeaturesTile infosis moreclearScience treemakes moresenseMoreQOLfeaturesKeepdistrictsMoreleadersin vanillaScoutAI is notdumbBettermovementmechanicCulturewin conoverhaulLeaderagendamakingsenseLoyaltymechanicimprovementTrueglobalmapMultiplelayersmapStackableunitsReligionenrichmentMorebiomesHigherdifficultyoverhaulRiversoverhaulBetterpolicycardsHelicopterstravelingthroughmountaintilesBettermapgenerationWorldCongressoverhaulPrehistoryageDiplomaticwinoverhaulMoreclimaticfeaturesTile infosis moreclearScience treemakes moresenseMoreQOLfeaturesKeepdistrictsMoreleadersin vanillaScoutAI is notdumbBettermovementmechanicCulturewin conoverhaulLeaderagendamakingsenseLoyaltymechanicimprovementTrueglobalmap

Civ 7 wishlist - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Multiple layers map
  2. Stackable units
  3. Religion enrichment
  4. More biomes
  5. Higher difficulty overhaul
  6. Rivers overhaul
  7. Better policy cards
  8. Helicopters traveling through mountain tiles
  9. Better map generation
  10. World Congress overhaul
  11. Prehistory age
  12. Diplomatic win overhaul
  13. More climatic features
  14. Tile infos is more clear
  15. Science tree makes more sense
  16. More QOL features
  17. Keep districts
  18. More leaders in vanilla
  19. Scout AI is not dumb
  20. Better movement mechanic
  21. Culture win con overhaul
  22. Leader agenda making sense
  23. Loyalty mechanic improvement
  24. True global map