Tile infosis moreclearReligionenrichmentMoreclimaticfeaturesLoyaltymechanicimprovementPrehistoryageScience treemakes moresenseBetterpolicycardsCulturewin conoverhaulMoreQOLfeaturesRiversoverhaulBettermovementmechanicTrueglobalmapMorebiomesStackableunitsWorldCongressoverhaulMoreleadersin vanillaHelicopterstravelingthroughmountaintilesMultiplelayersmapKeepdistrictsHigherdifficultyoverhaulBettermapgenerationScoutAI is notdumbLeaderagendamakingsenseDiplomaticwinoverhaulTile infosis moreclearReligionenrichmentMoreclimaticfeaturesLoyaltymechanicimprovementPrehistoryageScience treemakes moresenseBetterpolicycardsCulturewin conoverhaulMoreQOLfeaturesRiversoverhaulBettermovementmechanicTrueglobalmapMorebiomesStackableunitsWorldCongressoverhaulMoreleadersin vanillaHelicopterstravelingthroughmountaintilesMultiplelayersmapKeepdistrictsHigherdifficultyoverhaulBettermapgenerationScoutAI is notdumbLeaderagendamakingsenseDiplomaticwinoverhaul

Civ 7 wishlist - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Tile infos is more clear
  2. Religion enrichment
  3. More climatic features
  4. Loyalty mechanic improvement
  5. Prehistory age
  6. Science tree makes more sense
  7. Better policy cards
  8. Culture win con overhaul
  9. More QOL features
  10. Rivers overhaul
  11. Better movement mechanic
  12. True global map
  13. More biomes
  14. Stackable units
  15. World Congress overhaul
  16. More leaders in vanilla
  17. Helicopters traveling through mountain tiles
  18. Multiple layers map
  19. Keep districts
  20. Higher difficulty overhaul
  21. Better map generation
  22. Scout AI is not dumb
  23. Leader agenda making sense
  24. Diplomatic win overhaul