KeepdistrictsBettermapgenerationLeaderagendamakingsenseHelicopterstravelingthroughmountaintilesStackableunitsPrehistoryageRiversoverhaulCulturewin conoverhaulLoyaltymechanicimprovementReligionenrichmentBetterpolicycardsScience treemakes moresenseMultiplelayersmapDiplomaticwinoverhaulMoreQOLfeaturesTrueglobalmapScoutAI is notdumbTile infosis moreclearBettermovementmechanicMoreclimaticfeaturesWorldCongressoverhaulMoreleadersin vanillaHigherdifficultyoverhaulMorebiomesKeepdistrictsBettermapgenerationLeaderagendamakingsenseHelicopterstravelingthroughmountaintilesStackableunitsPrehistoryageRiversoverhaulCulturewin conoverhaulLoyaltymechanicimprovementReligionenrichmentBetterpolicycardsScience treemakes moresenseMultiplelayersmapDiplomaticwinoverhaulMoreQOLfeaturesTrueglobalmapScoutAI is notdumbTile infosis moreclearBettermovementmechanicMoreclimaticfeaturesWorldCongressoverhaulMoreleadersin vanillaHigherdifficultyoverhaulMorebiomes

Civ 7 wishlist - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Keep districts
  2. Better map generation
  3. Leader agenda making sense
  4. Helicopters traveling through mountain tiles
  5. Stackable units
  6. Prehistory age
  7. Rivers overhaul
  8. Culture win con overhaul
  9. Loyalty mechanic improvement
  10. Religion enrichment
  11. Better policy cards
  12. Science tree makes more sense
  13. Multiple layers map
  14. Diplomatic win overhaul
  15. More QOL features
  16. True global map
  17. Scout AI is not dumb
  18. Tile infos is more clear
  19. Better movement mechanic
  20. More climatic features
  21. World Congress overhaul
  22. More leaders in vanilla
  23. Higher difficulty overhaul
  24. More biomes