PrehistoryageHigherdifficultyoverhaulMoreleadersin vanillaKeepdistrictsTrueglobalmapScience treemakes moresenseStackableunitsMoreclimaticfeaturesCulturewin conoverhaulLeaderagendamakingsenseMoreQOLfeaturesHelicopterstravelingthroughmountaintilesReligionenrichmentBetterpolicycardsMorebiomesTile infosis moreclearWorldCongressoverhaulBettermovementmechanicDiplomaticwinoverhaulRiversoverhaulMultiplelayersmapLoyaltymechanicimprovementScoutAI is notdumbBettermapgenerationPrehistoryageHigherdifficultyoverhaulMoreleadersin vanillaKeepdistrictsTrueglobalmapScience treemakes moresenseStackableunitsMoreclimaticfeaturesCulturewin conoverhaulLeaderagendamakingsenseMoreQOLfeaturesHelicopterstravelingthroughmountaintilesReligionenrichmentBetterpolicycardsMorebiomesTile infosis moreclearWorldCongressoverhaulBettermovementmechanicDiplomaticwinoverhaulRiversoverhaulMultiplelayersmapLoyaltymechanicimprovementScoutAI is notdumbBettermapgeneration

Civ 7 wishlist - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Prehistory age
  2. Higher difficulty overhaul
  3. More leaders in vanilla
  4. Keep districts
  5. True global map
  6. Science tree makes more sense
  7. Stackable units
  8. More climatic features
  9. Culture win con overhaul
  10. Leader agenda making sense
  11. More QOL features
  12. Helicopters traveling through mountain tiles
  13. Religion enrichment
  14. Better policy cards
  15. More biomes
  16. Tile infos is more clear
  17. World Congress overhaul
  18. Better movement mechanic
  19. Diplomatic win overhaul
  20. Rivers overhaul
  21. Multiple layers map
  22. Loyalty mechanic improvement
  23. Scout AI is not dumb
  24. Better map generation