takessessionbreak duringsomethingimportantrolls "A"die ondndbeyondI'msickIrrelevantabilitycheckgivesinspirationmentionsotherpartiesmessesupinitiativemaps arenotcleared/prepareddoesn'tgiveinspirationdm doesn'thelpprogressthe partyshop doesn'thave whatwe're lookingforlacksenvironmentaldescriptionNo, "howdo youwant to dothis?"takesmore than15 min tostart30 minofsilenceinfodumpRetconsomethingMathis hardThatsa 24makes acharacterdecisionfor player"gone in60seconds"confusespartyprogressI'mtireddebatethatbreakscontinuitytakessessionbreak duringsomethingimportantrolls "A"die ondndbeyondI'msickIrrelevantabilitycheckgivesinspirationmentionsotherpartiesmessesupinitiativemaps arenotcleared/prepareddoesn'tgiveinspirationdm doesn'thelpprogressthe partyshop doesn'thave whatwe're lookingforlacksenvironmentaldescriptionNo, "howdo youwant to dothis?"takesmore than15 min tostart30 minofsilenceinfodumpRetconsomethingMathis hardThatsa 24makes acharacterdecisionfor player"gone in60seconds"confusespartyprogressI'mtireddebatethatbreakscontinuity

Erynysm - Call List

(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
B
2
O
3
G
4
N
5
O
6
B
7
G
8
B
9
I
10
G
11
I
12
G
13
N
14
N
15
G
16
I
17
B
18
B
19
I
20
O
21
O
22
O
23
I
24
N
  1. B-takes session break during something important
  2. O-rolls "A" die on dnd beyond
  3. G-I'm sick
  4. N-Irrelevant ability check
  5. O-gives inspiration
  6. B-mentions other parties
  7. G-messes up initiative
  8. B-maps are not cleared/ prepared
  9. I-doesn't give inspiration
  10. G-dm doesn't help progress the party
  11. I-shop doesn't have what we're looking for
  12. G-lacks environmental description
  13. N-No, "how do you want to do this?"
  14. N-takes more than 15 min to start
  15. G-30 min of silence
  16. I-info dump
  17. B-Retcon something
  18. B-Math is hard
  19. I-Thats a 24
  20. O-makes a character decision for player
  21. O-"gone in 60 seconds"
  22. O-confuses party progress
  23. I-I'm tired
  24. N-debate that breaks continuity