makes a character decision for player Thats a 24 maps are not cleared/ prepared I'm tired messes up initiative mentions other parties 30 min of silence I'm sick No, "how do you want to do this?" Irrelevant ability check "gone in 60 seconds" info dump Math is hard lacks environmental description takes more than 15 min to start dm doesn't help progress the party shop doesn't have what we're looking for doesn't give inspiration debate that breaks continuity takes session break during something important gives inspiration Retcon something rolls "A" die on dnd beyond confuses party progress makes a character decision for player Thats a 24 maps are not cleared/ prepared I'm tired messes up initiative mentions other parties 30 min of silence I'm sick No, "how do you want to do this?" Irrelevant ability check "gone in 60 seconds" info dump Math is hard lacks environmental description takes more than 15 min to start dm doesn't help progress the party shop doesn't have what we're looking for doesn't give inspiration debate that breaks continuity takes session break during something important gives inspiration Retcon something rolls "A" die on dnd beyond confuses party progress
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
O-makes a character decision for player
I-Thats a 24
B-maps are not cleared/ prepared
I-I'm tired
G-messes up initiative
B-mentions other parties
G-30 min of silence
G-I'm sick
N-No, "how do you want to do this?"
N-Irrelevant ability check
O-"gone in 60 seconds"
I-info dump
B-Math is hard
G-lacks environmental description
N-takes more than 15 min to start
G-dm doesn't help progress the party
I-shop doesn't have what we're looking for
I-doesn't give inspiration
N-debate that breaks continuity
B-takes session break during something important
O-gives inspiration
B-Retcon something
O-rolls "A" die on dnd beyond
O-confuses party progress