Onryo insta-hunt after 3rdfirelight blow-out (T1/T2firelight)TurnonRadioInteractionon iceboxRingaroundthe RosiesongGhostturninglights onHighPriestessTurnon TVDoortouchPolter-bombPhoneringFindSlendy inCampWoodwindTeddybearinteractionLightbustingSkull / jaw/ spineboneCaralarmWallpainting/pictureframe dropInsta-flickoff by aMareGet abone inPrisonmapStickboneFootprintsCompletealbum withall 3 starsphotosGet thesamemap backto backWitness amug/cupthrown to thefloor andlanding in anupright positionInteractiononwindowPianointeractionOnryo insta-hunt after 3rdfirelight blow-out (T1/T2firelight)TurnonRadioInteractionon iceboxRingaroundthe RosiesongGhostturninglights onHighPriestessTurnon TVDoortouchPolter-bombPhoneringFindSlendy inCampWoodwindTeddybearinteractionLightbustingSkull / jaw/ spineboneCaralarmWallpainting/pictureframe dropInsta-flickoff by aMareGet abone inPrisonmapStickboneFootprintsCompletealbum withall 3 starsphotosGet thesamemap backto backWitness amug/cupthrown to thefloor andlanding in anupright positionInteractiononwindowPianointeraction

Sp-02 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Onryo insta-hunt after 3rd firelight blow-out (T1/T2 firelight)
  2. Turn on Radio
  3. Interaction on icebox
  4. Ring around the Rosie song
  5. Ghost turning lights on
  6. High Priestess
  7. Turn on TV
  8. Door touch
  9. Polter-bomb
  10. Phone ring
  11. Find Slendy in Camp Woodwind
  12. Teddy bear interaction
  13. Light busting
  14. Skull / jaw / spine bone
  15. Car alarm
  16. Wall painting/picture frame drop
  17. Insta-flick off by a Mare
  18. Get a bone in Prison map
  19. Stick bone
  20. Footprints
  21. Complete album with all 3 stars photos
  22. Get the same map back to back
  23. Witness a mug/cup thrown to the floor and landing in an upright position
  24. Interaction on window
  25. Piano interaction