StickboneTurnonRadioInteractiononwindowWitness amug/cupthrown to thefloor andlanding in anupright positionGet thesamemap backto backTurnon TVHighPriestessInsta-flickoff by aMareWallpainting/pictureframe dropCompletealbum withall 3 starsphotosGet abone inPrisonmapRingaroundthe RosiesongFindSlendy inCampWoodwindCaralarmInteractionon iceboxLightbustingPolter-bombDoortouchFootprintsPhoneringGhostturninglights onPianointeractionOnryo insta-hunt after 3rdfirelight blow-out (T1/T2firelight)TeddybearinteractionSkull / jaw/ spineboneStickboneTurnonRadioInteractiononwindowWitness amug/cupthrown to thefloor andlanding in anupright positionGet thesamemap backto backTurnon TVHighPriestessInsta-flickoff by aMareWallpainting/pictureframe dropCompletealbum withall 3 starsphotosGet abone inPrisonmapRingaroundthe RosiesongFindSlendy inCampWoodwindCaralarmInteractionon iceboxLightbustingPolter-bombDoortouchFootprintsPhoneringGhostturninglights onPianointeractionOnryo insta-hunt after 3rdfirelight blow-out (T1/T2firelight)TeddybearinteractionSkull / jaw/ spinebone

Sp-02 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Stick bone
  2. Turn on Radio
  3. Interaction on window
  4. Witness a mug/cup thrown to the floor and landing in an upright position
  5. Get the same map back to back
  6. Turn on TV
  7. High Priestess
  8. Insta-flick off by a Mare
  9. Wall painting/picture frame drop
  10. Complete album with all 3 stars photos
  11. Get a bone in Prison map
  12. Ring around the Rosie song
  13. Find Slendy in Camp Woodwind
  14. Car alarm
  15. Interaction on icebox
  16. Light busting
  17. Polter-bomb
  18. Door touch
  19. Footprints
  20. Phone ring
  21. Ghost turning lights on
  22. Piano interaction
  23. Onryo insta-hunt after 3rd firelight blow-out (T1/T2 firelight)
  24. Teddy bear interaction
  25. Skull / jaw / spine bone