PianointeractionPhoneringDoorcloseduring aneventAir/GhostballRingaroundthe RosiesongFindSlendy inCampWoodwindWallpainting/pictureframe dropTurnonRadioPlushieRelocationPolter-bombDirtywaterBansheeScreamUniqueObakePrintsLightbustingOnryo insta-hunt after 3rdfirelight blow-out (T1/T2firelight)Ghostturninglights onDoortouchGet thesamemap backto backBring all non-consumableitems back tothe van inMaple LodgeKitcheninteractionSkull / jaw/ spineboneTeddybearinteractionInteractiononwindowShoeinteractionCaralarmPianointeractionPhoneringDoorcloseduring aneventAir/GhostballRingaroundthe RosiesongFindSlendy inCampWoodwindWallpainting/pictureframe dropTurnonRadioPlushieRelocationPolter-bombDirtywaterBansheeScreamUniqueObakePrintsLightbustingOnryo insta-hunt after 3rdfirelight blow-out (T1/T2firelight)Ghostturninglights onDoortouchGet thesamemap backto backBring all non-consumableitems back tothe van inMaple LodgeKitcheninteractionSkull / jaw/ spineboneTeddybearinteractionInteractiononwindowShoeinteractionCaralarm

SP-03 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Piano interaction
  2. Phone ring
  3. Door close during an event
  4. Air/Ghost ball
  5. Ring around the Rosie song
  6. Find Slendy in Camp Woodwind
  7. Wall painting/picture frame drop
  8. Turn on Radio
  9. Plushie Relocation
  10. Polter-bomb
  11. Dirty water
  12. Banshee Scream
  13. Unique Obake Prints
  14. Light busting
  15. Onryo insta-hunt after 3rd firelight blow-out (T1/T2 firelight)
  16. Ghost turning lights on
  17. Door touch
  18. Get the same map back to back
  19. Bring all non-consumable items back to the van in Maple Lodge
  20. Kitchen interaction
  21. Skull / jaw / spine bone
  22. Teddy bear interaction
  23. Interaction on window
  24. Shoe interaction
  25. Car alarm