TurnonRadioWitness amug/cupthrown to thefloor andlanding in anupright positionDoortouchCompletealbum withall 3 starsphotosTurnon TVLightbustingKitcheninteractionSkull / jaw/ spinebonePianointeractionStickbonePlushieRelocationBring all non-consumableitems back tothe van inMaple LodgeCaralarmHighPriestessRingaroundthe RosiesongUniqueObakePrintsTeddybearinteractionWalkingghosteventInteractiononwindowGet abone inPrisonmapInsta-flickoff by aMareDoorcloseduring aneventAir/GhostballInteractionon iceboxGet thesamemap backto backTurnonRadioWitness amug/cupthrown to thefloor andlanding in anupright positionDoortouchCompletealbum withall 3 starsphotosTurnon TVLightbustingKitcheninteractionSkull / jaw/ spinebonePianointeractionStickbonePlushieRelocationBring all non-consumableitems back tothe van inMaple LodgeCaralarmHighPriestessRingaroundthe RosiesongUniqueObakePrintsTeddybearinteractionWalkingghosteventInteractiononwindowGet abone inPrisonmapInsta-flickoff by aMareDoorcloseduring aneventAir/GhostballInteractionon iceboxGet thesamemap backto back

SP-05 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Turn on Radio
  2. Witness a mug/cup thrown to the floor and landing in an upright position
  3. Door touch
  4. Complete album with all 3 stars photos
  5. Turn on TV
  6. Light busting
  7. Kitchen interaction
  8. Skull / jaw / spine bone
  9. Piano interaction
  10. Stick bone
  11. Plushie Relocation
  12. Bring all non-consumable items back to the van in Maple Lodge
  13. Car alarm
  14. High Priestess
  15. Ring around the Rosie song
  16. Unique Obake Prints
  17. Teddy bear interaction
  18. Walking ghost event
  19. Interaction on window
  20. Get a bone in Prison map
  21. Insta-flick off by a Mare
  22. Door close during an event
  23. Air/Ghost ball
  24. Interaction on icebox
  25. Get the same map back to back