PianointeractionWalkingghosteventTurnon TVDoortouchSkull / jaw/ spineboneInteractionon iceboxPlushieRelocationLightbustingHighPriestessTurnonRadioRingaroundthe RosiesongAir/GhostballStickboneWitness amug/cupthrown to thefloor andlanding in anupright positionGet abone inPrisonmapCaralarmInteractiononwindowCompletealbum withall 3 starsphotosKitcheninteractionTeddybearinteractionGet thesamemap backto backUniqueObakePrintsInsta-flickoff by aMareDoorcloseduring aneventBring all non-consumableitems back tothe van inMaple LodgePianointeractionWalkingghosteventTurnon TVDoortouchSkull / jaw/ spineboneInteractionon iceboxPlushieRelocationLightbustingHighPriestessTurnonRadioRingaroundthe RosiesongAir/GhostballStickboneWitness amug/cupthrown to thefloor andlanding in anupright positionGet abone inPrisonmapCaralarmInteractiononwindowCompletealbum withall 3 starsphotosKitcheninteractionTeddybearinteractionGet thesamemap backto backUniqueObakePrintsInsta-flickoff by aMareDoorcloseduring aneventBring all non-consumableitems back tothe van inMaple Lodge

SP-05 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Piano interaction
  2. Walking ghost event
  3. Turn on TV
  4. Door touch
  5. Skull / jaw / spine bone
  6. Interaction on icebox
  7. Plushie Relocation
  8. Light busting
  9. High Priestess
  10. Turn on Radio
  11. Ring around the Rosie song
  12. Air/Ghost ball
  13. Stick bone
  14. Witness a mug/cup thrown to the floor and landing in an upright position
  15. Get a bone in Prison map
  16. Car alarm
  17. Interaction on window
  18. Complete album with all 3 stars photos
  19. Kitchen interaction
  20. Teddy bear interaction
  21. Get the same map back to back
  22. Unique Obake Prints
  23. Insta-flick off by a Mare
  24. Door close during an event
  25. Bring all non-consumable items back to the van in Maple Lodge