CaralarmAir/GhostballPlushieRelocationRingaroundthe RosiesongStickboneHighPriestessUniqueObakePrintsPianointeractionWitness amug/cupthrown to thefloor andlanding in anupright positionSkull / jaw/ spineboneLightbustingGet thesamemap backto backInteractiononwindowTurnon TVCompletealbum withall 3 starsphotosTurnonRadioGet abone inPrisonmapDoorcloseduring aneventInsta-flickoff by aMareTeddybearinteractionKitcheninteractionBring all non-consumableitems back tothe van inMaple LodgeDoortouchInteractionon iceboxWalkingghosteventCaralarmAir/GhostballPlushieRelocationRingaroundthe RosiesongStickboneHighPriestessUniqueObakePrintsPianointeractionWitness amug/cupthrown to thefloor andlanding in anupright positionSkull / jaw/ spineboneLightbustingGet thesamemap backto backInteractiononwindowTurnon TVCompletealbum withall 3 starsphotosTurnonRadioGet abone inPrisonmapDoorcloseduring aneventInsta-flickoff by aMareTeddybearinteractionKitcheninteractionBring all non-consumableitems back tothe van inMaple LodgeDoortouchInteractionon iceboxWalkingghostevent

SP-05 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Car alarm
  2. Air/Ghost ball
  3. Plushie Relocation
  4. Ring around the Rosie song
  5. Stick bone
  6. High Priestess
  7. Unique Obake Prints
  8. Piano interaction
  9. Witness a mug/cup thrown to the floor and landing in an upright position
  10. Skull / jaw / spine bone
  11. Light busting
  12. Get the same map back to back
  13. Interaction on window
  14. Turn on TV
  15. Complete album with all 3 stars photos
  16. Turn on Radio
  17. Get a bone in Prison map
  18. Door close during an event
  19. Insta-flick off by a Mare
  20. Teddy bear interaction
  21. Kitchen interaction
  22. Bring all non-consumable items back to the van in Maple Lodge
  23. Door touch
  24. Interaction on icebox
  25. Walking ghost event