Insta-flickoff by aMarePlushieRelocationKitcheninteractionBring all non-consumableitems back tothe van inMaple LodgeCompletealbum withall 3 starsphotosSkull / jaw/ spineboneLightbustingInteractionon iceboxTeddybearinteractionPianointeractionRingaroundthe RosiesongGet thesamemap backto backHighPriestessGet abone inPrisonmapAir/GhostballDoorcloseduring aneventCaralarmUniqueObakePrintsDoortouchTurnon TVTurnonRadioWitness amug/cupthrown to thefloor andlanding in anupright positionInteractiononwindowStickboneWalkingghosteventInsta-flickoff by aMarePlushieRelocationKitcheninteractionBring all non-consumableitems back tothe van inMaple LodgeCompletealbum withall 3 starsphotosSkull / jaw/ spineboneLightbustingInteractionon iceboxTeddybearinteractionPianointeractionRingaroundthe RosiesongGet thesamemap backto backHighPriestessGet abone inPrisonmapAir/GhostballDoorcloseduring aneventCaralarmUniqueObakePrintsDoortouchTurnon TVTurnonRadioWitness amug/cupthrown to thefloor andlanding in anupright positionInteractiononwindowStickboneWalkingghostevent

SP-05 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Insta-flick off by a Mare
  2. Plushie Relocation
  3. Kitchen interaction
  4. Bring all non-consumable items back to the van in Maple Lodge
  5. Complete album with all 3 stars photos
  6. Skull / jaw / spine bone
  7. Light busting
  8. Interaction on icebox
  9. Teddy bear interaction
  10. Piano interaction
  11. Ring around the Rosie song
  12. Get the same map back to back
  13. High Priestess
  14. Get a bone in Prison map
  15. Air/Ghost ball
  16. Door close during an event
  17. Car alarm
  18. Unique Obake Prints
  19. Door touch
  20. Turn on TV
  21. Turn on Radio
  22. Witness a mug/cup thrown to the floor and landing in an upright position
  23. Interaction on window
  24. Stick bone
  25. Walking ghost event