Completealbum withall 3 starsphotosAir/GhostballTeddybearinteractionPlushieRelocationDoorcloseduring aneventTurnonRadioStickboneSkull / jaw/ spineboneUniqueObakePrintsWitness amug/cupthrown to thefloor andlanding in anupright positionGet abone inPrisonmapInteractiononwindowGet thesamemap backto backDoortouchRingaroundthe RosiesongTurnon TVInteractionon iceboxLightbustingHighPriestessCaralarmWalkingghosteventInsta-flickoff by aMarePianointeractionKitcheninteractionBring all non-consumableitems back tothe van inMaple LodgeCompletealbum withall 3 starsphotosAir/GhostballTeddybearinteractionPlushieRelocationDoorcloseduring aneventTurnonRadioStickboneSkull / jaw/ spineboneUniqueObakePrintsWitness amug/cupthrown to thefloor andlanding in anupright positionGet abone inPrisonmapInteractiononwindowGet thesamemap backto backDoortouchRingaroundthe RosiesongTurnon TVInteractionon iceboxLightbustingHighPriestessCaralarmWalkingghosteventInsta-flickoff by aMarePianointeractionKitcheninteractionBring all non-consumableitems back tothe van inMaple Lodge

SP-05 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Complete album with all 3 stars photos
  2. Air/Ghost ball
  3. Teddy bear interaction
  4. Plushie Relocation
  5. Door close during an event
  6. Turn on Radio
  7. Stick bone
  8. Skull / jaw / spine bone
  9. Unique Obake Prints
  10. Witness a mug/cup thrown to the floor and landing in an upright position
  11. Get a bone in Prison map
  12. Interaction on window
  13. Get the same map back to back
  14. Door touch
  15. Ring around the Rosie song
  16. Turn on TV
  17. Interaction on icebox
  18. Light busting
  19. High Priestess
  20. Car alarm
  21. Walking ghost event
  22. Insta-flick off by a Mare
  23. Piano interaction
  24. Kitchen interaction
  25. Bring all non-consumable items back to the van in Maple Lodge