TurnonRadioInteractiononwindowWalkingghosteventCaralarmLightbustingSkull / jaw/ spineboneUniqueObakePrintsGet thesamemap backto backBring all non-consumableitems back tothe van inMaple LodgeAir/GhostballFootprintsInteractionon iceboxDoorcloseduring aneventPolter-bombDirtywaterGet abone inPrisonmapOnryo insta-hunt after 3rdfirelight blow-out (T1/T2firelight)MannequinRelocationDoortouchFindSlendy inCampWoodwindWallpainting/pictureframe dropRingaroundthe RosiesongPlushieRelocationShoeinteractionTurnon TVTurnonRadioInteractiononwindowWalkingghosteventCaralarmLightbustingSkull / jaw/ spineboneUniqueObakePrintsGet thesamemap backto backBring all non-consumableitems back tothe van inMaple LodgeAir/GhostballFootprintsInteractionon iceboxDoorcloseduring aneventPolter-bombDirtywaterGet abone inPrisonmapOnryo insta-hunt after 3rdfirelight blow-out (T1/T2firelight)MannequinRelocationDoortouchFindSlendy inCampWoodwindWallpainting/pictureframe dropRingaroundthe RosiesongPlushieRelocationShoeinteractionTurnon TV

SP-06 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Turn on Radio
  2. Interaction on window
  3. Walking ghost event
  4. Car alarm
  5. Light busting
  6. Skull / jaw / spine bone
  7. Unique Obake Prints
  8. Get the same map back to back
  9. Bring all non-consumable items back to the van in Maple Lodge
  10. Air/Ghost ball
  11. Footprints
  12. Interaction on icebox
  13. Door close during an event
  14. Polter-bomb
  15. Dirty water
  16. Get a bone in Prison map
  17. Onryo insta-hunt after 3rd firelight blow-out (T1/T2 firelight)
  18. Mannequin Relocation
  19. Door touch
  20. Find Slendy in Camp Woodwind
  21. Wall painting/picture frame drop
  22. Ring around the Rosie song
  23. Plushie Relocation
  24. Shoe interaction
  25. Turn on TV