InteractiononwindowFootprintsOnryo insta-hunt after 3rdfirelight blow-out (T1/T2firelight)Wallpainting/pictureframe dropPianointeractionDoortouchCompletealbum withall 3 starsphotosAir/GhostballSkull / jaw/ spineboneHighPriestessGet abone inPrisonmapTurnon TVShoeinteractionCaralarmRingaroundthe RosiesongWitness amug/cupthrown to thefloor andlanding in anupright positionFindSlendy inCampWoodwindGhostturninglights onBansheeScreamInteractionon iceboxTeddybearinteractionWalkingghosteventBring all non-consumableitems back tothe van inMaple LodgePhoneringPolter-bombInteractiononwindowFootprintsOnryo insta-hunt after 3rdfirelight blow-out (T1/T2firelight)Wallpainting/pictureframe dropPianointeractionDoortouchCompletealbum withall 3 starsphotosAir/GhostballSkull / jaw/ spineboneHighPriestessGet abone inPrisonmapTurnon TVShoeinteractionCaralarmRingaroundthe RosiesongWitness amug/cupthrown to thefloor andlanding in anupright positionFindSlendy inCampWoodwindGhostturninglights onBansheeScreamInteractionon iceboxTeddybearinteractionWalkingghosteventBring all non-consumableitems back tothe van inMaple LodgePhoneringPolter-bomb

SP-12 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
  1. Interaction on window
  2. Footprints
  3. Onryo insta-hunt after 3rd firelight blow-out (T1/T2 firelight)
  4. Wall painting/picture frame drop
  5. Piano interaction
  6. Door touch
  7. Complete album with all 3 stars photos
  8. Air/Ghost ball
  9. Skull / jaw / spine bone
  10. High Priestess
  11. Get a bone in Prison map
  12. Turn on TV
  13. Shoe interaction
  14. Car alarm
  15. Ring around the Rosie song
  16. Witness a mug/cup thrown to the floor and landing in an upright position
  17. Find Slendy in Camp Woodwind
  18. Ghost turning lights on
  19. Banshee Scream
  20. Interaction on icebox
  21. Teddy bear interaction
  22. Walking ghost event
  23. Bring all non-consumable items back to the van in Maple Lodge
  24. Phone ring
  25. Polter-bomb