DoortouchCaralarmTurnon TVBring all non-consumableitems back tothe van inMaple LodgeSkull / jaw/ spineboneFootprintsPhoneringWallpainting/pictureframe dropHighPriestessShoeinteractionRingaroundthe RosiesongAir/GhostballInteractionon iceboxGet abone inPrisonmapCompletealbum withall 3 starsphotosWitness amug/cupthrown to thefloor andlanding in anupright positionGhostturninglights onOnryo insta-hunt after 3rdfirelight blow-out (T1/T2firelight)WalkingghosteventBansheeScreamFindSlendy inCampWoodwindTeddybearinteractionPianointeractionInteractiononwindowPolter-bombDoortouchCaralarmTurnon TVBring all non-consumableitems back tothe van inMaple LodgeSkull / jaw/ spineboneFootprintsPhoneringWallpainting/pictureframe dropHighPriestessShoeinteractionRingaroundthe RosiesongAir/GhostballInteractionon iceboxGet abone inPrisonmapCompletealbum withall 3 starsphotosWitness amug/cupthrown to thefloor andlanding in anupright positionGhostturninglights onOnryo insta-hunt after 3rdfirelight blow-out (T1/T2firelight)WalkingghosteventBansheeScreamFindSlendy inCampWoodwindTeddybearinteractionPianointeractionInteractiononwindowPolter-bomb

SP-12 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Door touch
  2. Car alarm
  3. Turn on TV
  4. Bring all non-consumable items back to the van in Maple Lodge
  5. Skull / jaw / spine bone
  6. Footprints
  7. Phone ring
  8. Wall painting/picture frame drop
  9. High Priestess
  10. Shoe interaction
  11. Ring around the Rosie song
  12. Air/Ghost ball
  13. Interaction on icebox
  14. Get a bone in Prison map
  15. Complete album with all 3 stars photos
  16. Witness a mug/cup thrown to the floor and landing in an upright position
  17. Ghost turning lights on
  18. Onryo insta-hunt after 3rd firelight blow-out (T1/T2 firelight)
  19. Walking ghost event
  20. Banshee Scream
  21. Find Slendy in Camp Woodwind
  22. Teddy bear interaction
  23. Piano interaction
  24. Interaction on window
  25. Polter-bomb