Kotonimakes areference toanothergame/anime2+ innschecked,no ElixirNPC buyscards from ashop eventhough theirhand is fullCallingbuildings bytheir roofcoloursKotonigetsdistractedFailing a 2or higherrevive roll1HPevadingRoboBall!!3+ of ownHyper inhandLocationwe needdoesn'texistGet attackedby the sameNPC 3+timesBadtimingwarpMisclickTrap ona homebaseKraftymakes an80's - 00'sreferenceKrafty hasto read acardRespondingto thecharacters'dialogue1 square beforethe location weneed justbefore itchangesRolling a 1against theboss orHarbingerKraftygetsdistractedCatinterruptionSomeoneDC'sSwearingKotoninerdsoutNPC chooses a4 Fame monsterbounty, spendsthe entire gamegetting killed byitKotonimakes areference toanothergame/anime2+ innschecked,no ElixirNPC buyscards from ashop eventhough theirhand is fullCallingbuildings bytheir roofcoloursKotonigetsdistractedFailing a 2or higherrevive roll1HPevadingRoboBall!!3+ of ownHyper inhandLocationwe needdoesn'texistGet attackedby the sameNPC 3+timesBadtimingwarpMisclickTrap ona homebaseKraftymakes an80's - 00'sreferenceKrafty hasto read acardRespondingto thecharacters'dialogue1 square beforethe location weneed justbefore itchangesRolling a 1against theboss orHarbingerKraftygetsdistractedCatinterruptionSomeoneDC'sSwearingKotoninerdsoutNPC chooses a4 Fame monsterbounty, spendsthe entire gamegetting killed byit

K&K 100% Orange Juice - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Kotoni makes a reference to another game/anime
  2. 2+ inns checked, no Elixir
  3. NPC buys cards from a shop even though their hand is full
  4. Calling buildings by their roof colours
  5. Kotoni gets distracted
  6. Failing a 2 or higher revive roll
  7. 1HP evading Robo Ball!!
  8. 3+ of own Hyper in hand
  9. Location we need doesn't exist
  10. Get attacked by the same NPC 3+ times
  11. Bad timing warp
  12. Misclick
  13. Trap on a home base
  14. Krafty makes an 80's - 00's reference
  15. Krafty has to read a card
  16. Responding to the characters' dialogue
  17. 1 square before the location we need just before it changes
  18. Rolling a 1 against the boss or Harbinger
  19. Krafty gets distracted
  20. Cat interruption
  21. Someone DC's
  22. Swearing
  23. Kotoni nerds out
  24. NPC chooses a 4 Fame monster bounty, spends the entire game getting killed by it