1HPevadingRoboBall!!3+ of ownHyper inhand2+ innschecked,no ElixirCatinterruption1 square beforethe location weneed justbefore itchangesSomeoneDC'sKraftygetsdistractedKraftymakes an80's - 00'sreferenceNPC buyscards from ashop eventhough theirhand is fullLocationwe needdoesn'texistKotonigetsdistractedMisclickRolling a 1against theboss orHarbingerKrafty hasto read acardKotonimakes areference toanothergame/animeNPC chooses a4 Fame monsterbounty, spendsthe entire gamegetting killed byitFailing a 2or higherrevive rollBadtimingwarpGet attackedby the sameNPC 3+timesKotoninerdsoutCallingbuildings bytheir roofcoloursTrap ona homebaseSwearingRespondingto thecharacters'dialogue1HPevadingRoboBall!!3+ of ownHyper inhand2+ innschecked,no ElixirCatinterruption1 square beforethe location weneed justbefore itchangesSomeoneDC'sKraftygetsdistractedKraftymakes an80's - 00'sreferenceNPC buyscards from ashop eventhough theirhand is fullLocationwe needdoesn'texistKotonigetsdistractedMisclickRolling a 1against theboss orHarbingerKrafty hasto read acardKotonimakes areference toanothergame/animeNPC chooses a4 Fame monsterbounty, spendsthe entire gamegetting killed byitFailing a 2or higherrevive rollBadtimingwarpGet attackedby the sameNPC 3+timesKotoninerdsoutCallingbuildings bytheir roofcoloursTrap ona homebaseSwearingRespondingto thecharacters'dialogue

K&K 100% Orange Juice - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. 1HP evading Robo Ball!!
  2. 3+ of own Hyper in hand
  3. 2+ inns checked, no Elixir
  4. Cat interruption
  5. 1 square before the location we need just before it changes
  6. Someone DC's
  7. Krafty gets distracted
  8. Krafty makes an 80's - 00's reference
  9. NPC buys cards from a shop even though their hand is full
  10. Location we need doesn't exist
  11. Kotoni gets distracted
  12. Misclick
  13. Rolling a 1 against the boss or Harbinger
  14. Krafty has to read a card
  15. Kotoni makes a reference to another game/anime
  16. NPC chooses a 4 Fame monster bounty, spends the entire game getting killed by it
  17. Failing a 2 or higher revive roll
  18. Bad timing warp
  19. Get attacked by the same NPC 3+ times
  20. Kotoni nerds out
  21. Calling buildings by their roof colours
  22. Trap on a home base
  23. Swearing
  24. Responding to the characters' dialogue