Gerbera ESP -> 17 Shiny World CSP -> 17 Chromatic Burst ESP -> 18 Aria ESP -> 18 Usatei CSP -> 18 Rise as One ESP -> 18 Jucunda Memoria ESP -> 18 Valanga CSP -> 18 Starmine CSP -> 18 Happy Lucky Yeappy CSP -> 18 sekai no hate ESP -> 18 Sparkle Dreams ESP -> 18 Sumidagawa Karenka CSP -> 17 Triple Journey ESP -> 17 Zeta CSP -> 18 Idola CSP -> 18 Chaos Terror Tech Mix CSP -> 18 Breaking the Future ESP -> 18 Bitter Chocolate Striker CSP -> 18 Death by Glamour CSP -> 18 []dentity ESP -> 18 overdrive CSP -> 18 memory//datamosher ESP -> 17 Spanish Snowy Dance CSP -> 18 Gerbera ESP -> 17 Shiny World CSP -> 17 Chromatic Burst ESP -> 18 Aria ESP -> 18 Usatei CSP -> 18 Rise as One ESP -> 18 Jucunda Memoria ESP -> 18 Valanga CSP -> 18 Starmine CSP -> 18 Happy Lucky Yeappy CSP -> 18 sekai no hate ESP -> 18 Sparkle Dreams ESP -> 18 Sumidagawa Karenka CSP -> 17 Triple Journey ESP -> 17 Zeta CSP -> 18 Idola CSP -> 18 Chaos Terror Tech Mix CSP -> 18 Breaking the Future ESP -> 18 Bitter Chocolate Striker CSP -> 18 Death by Glamour CSP -> 18 []dentity ESP -> 18 overdrive CSP -> 18 memory//datamosher ESP -> 17 Spanish Snowy Dance CSP -> 18
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Gerbera ESP -> 17
Shiny World CSP -> 17
Chromatic
Burst
ESP -> 18
Aria ESP
-> 18
Usatei CSP -> 18
Rise as One
ESP -> 18
Jucunda Memoria ESP -> 18
Valanga
CSP -> 18
Starmine CSP -> 18
Happy Lucky Yeappy
CSP -> 18
sekai no hate ESP -> 18
Sparkle Dreams ESP -> 18
Sumidagawa Karenka
CSP -> 17
Triple Journey ESP -> 17
Zeta CSP
-> 18
Idola CSP
-> 18
Chaos Terror Tech Mix
CSP -> 18
Breaking the Future
ESP -> 18
Bitter Chocolate Striker CSP -> 18
Death by Glamour
CSP -> 18
[]dentity ESP -> 18
overdrive CSP -> 18
memory//datamosher ESP -> 17
Spanish Snowy Dance CSP -> 18