Jucunda Memoria ESP -> 18 Valanga CSP -> 18 Breaking the Future ESP -> 18 []dentity ESP -> 18 Starmine CSP -> 18 sekai no hate ESP -> 18 Spanish Snowy Dance CSP -> 18 Sparkle Dreams ESP -> 18 overdrive CSP -> 18 Happy Lucky Yeappy CSP -> 18 Usatei CSP -> 18 Idola CSP -> 18 Aria ESP -> 18 memory//datamosher ESP -> 17 Triple Journey ESP -> 17 Zeta CSP -> 18 Bitter Chocolate Striker CSP -> 18 Chromatic Burst ESP -> 18 Death by Glamour CSP -> 18 Chaos Terror Tech Mix CSP -> 18 Gerbera ESP -> 17 Rise as One ESP -> 18 Shiny World CSP -> 17 Sumidagawa Karenka CSP -> 17 Jucunda Memoria ESP -> 18 Valanga CSP -> 18 Breaking the Future ESP -> 18 []dentity ESP -> 18 Starmine CSP -> 18 sekai no hate ESP -> 18 Spanish Snowy Dance CSP -> 18 Sparkle Dreams ESP -> 18 overdrive CSP -> 18 Happy Lucky Yeappy CSP -> 18 Usatei CSP -> 18 Idola CSP -> 18 Aria ESP -> 18 memory//datamosher ESP -> 17 Triple Journey ESP -> 17 Zeta CSP -> 18 Bitter Chocolate Striker CSP -> 18 Chromatic Burst ESP -> 18 Death by Glamour CSP -> 18 Chaos Terror Tech Mix CSP -> 18 Gerbera ESP -> 17 Rise as One ESP -> 18 Shiny World CSP -> 17 Sumidagawa Karenka CSP -> 17
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Jucunda Memoria ESP -> 18
Valanga
CSP -> 18
Breaking the Future
ESP -> 18
[]dentity ESP -> 18
Starmine CSP -> 18
sekai no hate ESP -> 18
Spanish Snowy Dance CSP -> 18
Sparkle Dreams ESP -> 18
overdrive CSP -> 18
Happy Lucky Yeappy
CSP -> 18
Usatei CSP -> 18
Idola CSP
-> 18
Aria ESP
-> 18
memory//datamosher ESP -> 17
Triple Journey ESP -> 17
Zeta CSP
-> 18
Bitter Chocolate Striker CSP -> 18
Chromatic
Burst
ESP -> 18
Death by Glamour
CSP -> 18
Chaos Terror Tech Mix
CSP -> 18
Gerbera ESP -> 17
Rise as One
ESP -> 18
Shiny World CSP -> 17
Sumidagawa Karenka
CSP -> 17