overdrive CSP -> 18 Gerbera ESP -> 17 Chromatic Burst ESP -> 18 Sumidagawa Karenka CSP -> 17 Shiny World CSP -> 17 Chaos Terror Tech Mix CSP -> 18 Aria ESP -> 18 Triple Journey ESP -> 17 Death by Glamour CSP -> 18 sekai no hate ESP -> 18 Spanish Snowy Dance CSP -> 18 []dentity ESP -> 18 Sparkle Dreams ESP -> 18 Rise as One ESP -> 18 memory//datamosher ESP -> 17 Zeta CSP -> 18 Starmine CSP -> 18 Bitter Chocolate Striker CSP -> 18 Happy Lucky Yeappy CSP -> 18 Idola CSP -> 18 Valanga CSP -> 18 Usatei CSP -> 18 Breaking the Future ESP -> 18 Jucunda Memoria ESP -> 18 overdrive CSP -> 18 Gerbera ESP -> 17 Chromatic Burst ESP -> 18 Sumidagawa Karenka CSP -> 17 Shiny World CSP -> 17 Chaos Terror Tech Mix CSP -> 18 Aria ESP -> 18 Triple Journey ESP -> 17 Death by Glamour CSP -> 18 sekai no hate ESP -> 18 Spanish Snowy Dance CSP -> 18 []dentity ESP -> 18 Sparkle Dreams ESP -> 18 Rise as One ESP -> 18 memory//datamosher ESP -> 17 Zeta CSP -> 18 Starmine CSP -> 18 Bitter Chocolate Striker CSP -> 18 Happy Lucky Yeappy CSP -> 18 Idola CSP -> 18 Valanga CSP -> 18 Usatei CSP -> 18 Breaking the Future ESP -> 18 Jucunda Memoria ESP -> 18
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
overdrive CSP -> 18
Gerbera ESP -> 17
Chromatic
Burst
ESP -> 18
Sumidagawa Karenka
CSP -> 17
Shiny World CSP -> 17
Chaos Terror Tech Mix
CSP -> 18
Aria ESP
-> 18
Triple Journey ESP -> 17
Death by Glamour
CSP -> 18
sekai no hate ESP -> 18
Spanish Snowy Dance CSP -> 18
[]dentity ESP -> 18
Sparkle Dreams ESP -> 18
Rise as One
ESP -> 18
memory//datamosher ESP -> 17
Zeta CSP
-> 18
Starmine CSP -> 18
Bitter Chocolate Striker CSP -> 18
Happy Lucky Yeappy
CSP -> 18
Idola CSP
-> 18
Valanga
CSP -> 18
Usatei CSP -> 18
Breaking the Future
ESP -> 18
Jucunda Memoria ESP -> 18