Starmine CSP -> 18 memory//datamosher ESP -> 17 Spanish Snowy Dance CSP -> 18 Usatei CSP -> 18 Rise as One ESP -> 18 Jucunda Memoria ESP -> 18 Aria ESP -> 18 Happy Lucky Yeappy CSP -> 18 []dentity ESP -> 18 Valanga CSP -> 18 sekai no hate ESP -> 18 Death by Glamour CSP -> 18 Triple Journey ESP -> 17 overdrive CSP -> 18 Chaos Terror Tech Mix CSP -> 18 Bitter Chocolate Striker CSP -> 18 Idola CSP -> 18 Sparkle Dreams ESP -> 18 Zeta CSP -> 18 Gerbera ESP -> 17 Breaking the Future ESP -> 18 Sumidagawa Karenka CSP -> 17 Chromatic Burst ESP -> 18 Shiny World CSP -> 17 Starmine CSP -> 18 memory//datamosher ESP -> 17 Spanish Snowy Dance CSP -> 18 Usatei CSP -> 18 Rise as One ESP -> 18 Jucunda Memoria ESP -> 18 Aria ESP -> 18 Happy Lucky Yeappy CSP -> 18 []dentity ESP -> 18 Valanga CSP -> 18 sekai no hate ESP -> 18 Death by Glamour CSP -> 18 Triple Journey ESP -> 17 overdrive CSP -> 18 Chaos Terror Tech Mix CSP -> 18 Bitter Chocolate Striker CSP -> 18 Idola CSP -> 18 Sparkle Dreams ESP -> 18 Zeta CSP -> 18 Gerbera ESP -> 17 Breaking the Future ESP -> 18 Sumidagawa Karenka CSP -> 17 Chromatic Burst ESP -> 18 Shiny World CSP -> 17
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Starmine CSP -> 18
memory//datamosher ESP -> 17
Spanish Snowy Dance CSP -> 18
Usatei CSP -> 18
Rise as One
ESP -> 18
Jucunda Memoria ESP -> 18
Aria ESP
-> 18
Happy Lucky Yeappy
CSP -> 18
[]dentity ESP -> 18
Valanga
CSP -> 18
sekai no hate ESP -> 18
Death by Glamour
CSP -> 18
Triple Journey ESP -> 17
overdrive CSP -> 18
Chaos Terror Tech Mix
CSP -> 18
Bitter Chocolate Striker CSP -> 18
Idola CSP
-> 18
Sparkle Dreams ESP -> 18
Zeta CSP
-> 18
Gerbera ESP -> 17
Breaking the Future
ESP -> 18
Sumidagawa Karenka
CSP -> 17
Chromatic
Burst
ESP -> 18
Shiny World CSP -> 17