NaturalLanguageProcessingNeuralNetworks6:509:451:00Logistics&PlanningOptimizationAutonomousCarsMultipleRepresentation& ReasoningFrameworkFacialRecognitionApproachPredictionExpertSystemModelComputerScienceClassificationClusteringHuman-AIInteractionInformationSelectionDetectionDeepLearningSocietalImpactLandmark-basedNavigationSpeechGenerationObjectRecognitionPerception5:2512:007:00AlgorithmSpeechRecognitionBigDataComplexity2:301:102:15ConstraintMedicalDiagnosisObjectManipulationStatisticalLearningMachineLearningNaturalLanguageProcessingNeuralNetworks6:509:451:00Logistics&PlanningOptimizationAutonomousCarsMultipleRepresentation& ReasoningFrameworkFacialRecognitionApproachPredictionExpertSystemModelComputerScienceClassificationClusteringHuman-AIInteractionInformationSelectionDetectionDeepLearningSocietalImpactLandmark-basedNavigationSpeechGenerationObjectRecognitionPerception5:2512:007:00AlgorithmSpeechRecognitionBigDataComplexity2:301:102:15ConstraintMedicalDiagnosisObjectManipulationStatisticalLearningMachineLearning

Bingo de IA - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Natural Language Processing
  2. Neural Networks
  3. 6:50 9:45 1:00
  4. Logistics & Planning
  5. Optimization
  6. Autonomous Cars
  7. Multiple
  8. Representation & Reasoning
  9. Framework
  10. Facial Recognition
  11. Approach
  12. Prediction
  13. Expert System
  14. Model
  15. Computer Science
  16. Classification
  17. Clustering
  18. Human-AI Interaction
  19. Information
  20. Selection
  21. Detection
  22. Deep Learning
  23. Societal Impact
  24. Landmark-based Navigation
  25. Speech Generation
  26. Object Recognition
  27. Perception
  28. 5:25 12:00 7:00
  29. Algorithm
  30. Speech Recognition
  31. Big Data
  32. Complexity
  33. 2:30 1:10 2:15
  34. Constraint
  35. Medical Diagnosis
  36. Object Manipulation
  37. Statistical Learning
  38. Machine Learning