(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
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A-Negative contact with Base
R-Ranching uses a 10 code that doesn't exist anymore
D-Multiple negative contacts with camp over several hours
O-Hot mics more than 30 secs
O-Same camp keeps asking questions about the IR
R-Crew uses the radio at Dean Cow or Black Jacks
O- Single digits argue over the radio
O-Chaplain messes up radio etiquette
I-Camp gives identifiers AND SAMPLE AND vitals AND physical exam without stopping
D-Smoke report on Tooth or Urraca Mesa
R-Loose burro
A-Someone giggles in middle of radio call
I-Items missing from red bag
A-Someone forgets what they were going to say and just stops transmitting
I-INF thinks they missed a radio call
A-Someone uses unit number with Alpha, Bravo, etc.
R-Someone calls Base "Logistics"
R-Water chlorinator not working
O-Baldy Town and French Henry "flirt"
I-Hasty gets recalled without getting to PT
D-Base radio tones out during IR
A-Chaplain gets vehicle stuck
I-INF prescribes half-strength sports drink
O-Funny background noise
A-Radio traffic after already cleared
R-425 negative contacts with 427
I-Camp talks during an infirmary emergency radio hold
D-Someone radios Outfitting Services
D-Camp overreacts and wants to flag a crew
D-"Over"
"Over"
"Over"
R-Chaplain tries to use Beaver Slide
A-Camp calls in a "missing" crew before 8pm
R-Ranch Dept. steps on conversation
R-Wholesome radio moment
I-Camp messes up blood pressure numbers
A-Cons Itinerary Change isn't approved by Base
D-Cons uses plain language for unit numbers but not for 10 codes