debuffsareactuallyusableone of thestuns getsremovedaegisgets cd isreduceddamagecd's getloweredmechanicsinvolvingaegisbeyondsynchstealsotherclass'animationsslice/banishexecutegets fixedanti-anti-hitcountmoredamagepierce isremovedvariantsactuallyprefercertain statsdotsgetnerfedsynchnerfedfillerbuffedcritdamagebuffswgets a -res skillaegiscd isn'treducednewanimationsbpdshieldswgets+bonussynchgets extraeffectssynch isnow apermanenteffectsoulbarrierrepentancedot isloopabledamagereductiondebuffsareactuallyusableone of thestuns getsremovedaegisgets cd isreduceddamagecd's getloweredmechanicsinvolvingaegisbeyondsynchstealsotherclass'animationsslice/banishexecutegets fixedanti-anti-hitcountmoredamagepierce isremovedvariantsactuallyprefercertain statsdotsgetnerfedsynchnerfedfillerbuffedcritdamagebuffswgets a -res skillaegiscd isn'treducednewanimationsbpdshieldswgets+bonussynchgets extraeffectssynch isnow apermanenteffectsoulbarrierrepentancedot isloopabledamagereduction

SW buffs - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. debuffs are actually usable
  2. one of the stuns gets removed
  3. aegis gets cd is reduced
  4. damage cd's get lowered
  5. mechanics involving aegis beyond synch
  6. steals other class' animations
  7. slice/banish execute gets fixed
  8. anti-anti-hitcount
  9. more damage
  10. pierce is removed
  11. variants actually prefer certain stats
  12. dots get nerfed
  13. synch nerfed filler buffed
  14. crit damage buff
  15. sw gets a -res skill
  16. aegis cd isn't reduced
  17. new animations
  18. bpd shield
  19. sw gets +bonus
  20. synch gets extra effects
  21. synch is now a permanent effect
  22. soul barrier
  23. repentance dot is loopable
  24. damage reduction