sw gets a - res skill aegis gets cd is reduced steals other class' animations bpd shield synch is now a permanent effect aegis cd isn't reduced crit damage buff damage cd's get lowered pierce is removed anti- anti- hitcount sw gets +bonus debuffs are actually usable soul barrier one of the stuns gets removed slice/banish execute gets fixed mechanics involving aegis beyond synch dots get nerfed variants actually prefer certain stats synch nerfed filler buffed damage reduction more damage repentance dot is loopable synch gets extra effects new animations sw gets a - res skill aegis gets cd is reduced steals other class' animations bpd shield synch is now a permanent effect aegis cd isn't reduced crit damage buff damage cd's get lowered pierce is removed anti- anti- hitcount sw gets +bonus debuffs are actually usable soul barrier one of the stuns gets removed slice/banish execute gets fixed mechanics involving aegis beyond synch dots get nerfed variants actually prefer certain stats synch nerfed filler buffed damage reduction more damage repentance dot is loopable synch gets extra effects new animations
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
sw gets a -res skill
aegis gets cd is reduced
steals other class' animations
bpd shield
synch is now a permanent effect
aegis cd isn't reduced
crit damage buff
damage cd's get lowered
pierce is removed
anti-anti-hitcount
sw gets +bonus
debuffs are actually usable
soul barrier
one of the stuns gets removed
slice/banish
execute gets fixed
mechanics involving aegis beyond synch
dots get nerfed
variants
actually prefer certain stats
synch nerfed
filler buffed
damage reduction
more damage
repentance dot is loopable
synch gets extra effects
new animations