steals other class' animations debuffs are actually usable one of the stuns gets removed damage reduction damage cd's get lowered mechanics involving aegis beyond synch bpd shield sw gets +bonus anti- anti- hitcount new animations soul barrier crit damage buff aegis gets cd is reduced synch nerfed filler buffed variants actually prefer certain stats aegis cd isn't reduced pierce is removed synch gets extra effects slice/banish execute gets fixed synch is now a permanent effect sw gets a - res skill more damage dots get nerfed repentance dot is loopable steals other class' animations debuffs are actually usable one of the stuns gets removed damage reduction damage cd's get lowered mechanics involving aegis beyond synch bpd shield sw gets +bonus anti- anti- hitcount new animations soul barrier crit damage buff aegis gets cd is reduced synch nerfed filler buffed variants actually prefer certain stats aegis cd isn't reduced pierce is removed synch gets extra effects slice/banish execute gets fixed synch is now a permanent effect sw gets a - res skill more damage dots get nerfed repentance dot is loopable
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
steals other class' animations
debuffs are actually usable
one of the stuns gets removed
damage reduction
damage cd's get lowered
mechanics involving aegis beyond synch
bpd shield
sw gets +bonus
anti-anti-hitcount
new animations
soul barrier
crit damage buff
aegis gets cd is reduced
synch nerfed
filler buffed
variants
actually prefer certain stats
aegis cd isn't reduced
pierce is removed
synch gets extra effects
slice/banish
execute gets fixed
synch is now a permanent effect
sw gets a -res skill
more damage
dots get nerfed
repentance dot is loopable