aegis cd isn't reduced synch nerfed filler buffed dots get nerfed sw gets a - res skill damage cd's get lowered soul barrier new animations aegis gets cd is reduced one of the stuns gets removed damage reduction pierce is removed mechanics involving aegis beyond synch bpd shield more damage crit damage buff variants actually prefer certain stats synch gets extra effects slice/banish execute gets fixed debuffs are actually usable sw gets +bonus anti- anti- hitcount steals other class' animations synch is now a permanent effect repentance dot is loopable aegis cd isn't reduced synch nerfed filler buffed dots get nerfed sw gets a - res skill damage cd's get lowered soul barrier new animations aegis gets cd is reduced one of the stuns gets removed damage reduction pierce is removed mechanics involving aegis beyond synch bpd shield more damage crit damage buff variants actually prefer certain stats synch gets extra effects slice/banish execute gets fixed debuffs are actually usable sw gets +bonus anti- anti- hitcount steals other class' animations synch is now a permanent effect repentance dot is loopable
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
aegis cd isn't reduced
synch nerfed
filler buffed
dots get nerfed
sw gets a -res skill
damage cd's get lowered
soul barrier
new animations
aegis gets cd is reduced
one of the stuns gets removed
damage reduction
pierce is removed
mechanics involving aegis beyond synch
bpd shield
more damage
crit damage buff
variants
actually prefer certain stats
synch gets extra effects
slice/banish
execute gets fixed
debuffs are actually usable
sw gets +bonus
anti-anti-hitcount
steals other class' animations
synch is now a permanent effect
repentance dot is loopable