pierce isremovednewanimationsanti-anti-hitcountdamagecd's getloweredrepentancedot isloopablesynchgets extraeffectsswgets+bonusmoredamagedotsgetnerfedvariantsactuallyprefercertain statscritdamagebuffsynch isnow apermanenteffectslice/banishexecutegets fixeddamagereductionaegiscd isn'treducedbpdshieldstealsotherclass'animationssynchnerfedfillerbuffeddebuffsareactuallyusablesoulbarrieraegisgets cd isreducedmechanicsinvolvingaegisbeyondsynchswgets a -res skillone of thestuns getsremovedpierce isremovednewanimationsanti-anti-hitcountdamagecd's getloweredrepentancedot isloopablesynchgets extraeffectsswgets+bonusmoredamagedotsgetnerfedvariantsactuallyprefercertain statscritdamagebuffsynch isnow apermanenteffectslice/banishexecutegets fixeddamagereductionaegiscd isn'treducedbpdshieldstealsotherclass'animationssynchnerfedfillerbuffeddebuffsareactuallyusablesoulbarrieraegisgets cd isreducedmechanicsinvolvingaegisbeyondsynchswgets a -res skillone of thestuns getsremoved

SW buffs - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. pierce is removed
  2. new animations
  3. anti-anti-hitcount
  4. damage cd's get lowered
  5. repentance dot is loopable
  6. synch gets extra effects
  7. sw gets +bonus
  8. more damage
  9. dots get nerfed
  10. variants actually prefer certain stats
  11. crit damage buff
  12. synch is now a permanent effect
  13. slice/banish execute gets fixed
  14. damage reduction
  15. aegis cd isn't reduced
  16. bpd shield
  17. steals other class' animations
  18. synch nerfed filler buffed
  19. debuffs are actually usable
  20. soul barrier
  21. aegis gets cd is reduced
  22. mechanics involving aegis beyond synch
  23. sw gets a -res skill
  24. one of the stuns gets removed