synch isnow apermanenteffectnewanimationsstealsotherclass'animationsanti-anti-hitcountdebuffsareactuallyusablepierce isremovedvariantsactuallyprefercertain statsdamagecd's getloweredsynchnerfedfillerbuffedmechanicsinvolvingaegisbeyondsynchaegiscd isn'treducedrepentancedot isloopableaegisgets cd isreducedbpdshieldswgets+bonusdotsgetnerfeddamagereductionslice/banishexecutegets fixedcritdamagebuffmoredamageswgets a -res skillsoulbarriersynchgets extraeffectsone of thestuns getsremovedsynch isnow apermanenteffectnewanimationsstealsotherclass'animationsanti-anti-hitcountdebuffsareactuallyusablepierce isremovedvariantsactuallyprefercertain statsdamagecd's getloweredsynchnerfedfillerbuffedmechanicsinvolvingaegisbeyondsynchaegiscd isn'treducedrepentancedot isloopableaegisgets cd isreducedbpdshieldswgets+bonusdotsgetnerfeddamagereductionslice/banishexecutegets fixedcritdamagebuffmoredamageswgets a -res skillsoulbarriersynchgets extraeffectsone of thestuns getsremoved

SW buffs - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. synch is now a permanent effect
  2. new animations
  3. steals other class' animations
  4. anti-anti-hitcount
  5. debuffs are actually usable
  6. pierce is removed
  7. variants actually prefer certain stats
  8. damage cd's get lowered
  9. synch nerfed filler buffed
  10. mechanics involving aegis beyond synch
  11. aegis cd isn't reduced
  12. repentance dot is loopable
  13. aegis gets cd is reduced
  14. bpd shield
  15. sw gets +bonus
  16. dots get nerfed
  17. damage reduction
  18. slice/banish execute gets fixed
  19. crit damage buff
  20. more damage
  21. sw gets a -res skill
  22. soul barrier
  23. synch gets extra effects
  24. one of the stuns gets removed