slice/banishexecutegets fixedbpdshieldrepentancedot isloopableone of thestuns getsremoveddamagecd's getloweredsynchnerfedfillerbuffedcritdamagebuffvariantsactuallyprefercertain statsmoredamagedebuffsareactuallyusableaegiscd isn'treducedswgets a -res skillstealsotherclass'animationsaegisgets cd isreducednewanimationspierce isremovedsoulbarriersynch isnow apermanenteffectmechanicsinvolvingaegisbeyondsynchswgets+bonusanti-anti-hitcountdotsgetnerfedsynchgets extraeffectsdamagereductionslice/banishexecutegets fixedbpdshieldrepentancedot isloopableone of thestuns getsremoveddamagecd's getloweredsynchnerfedfillerbuffedcritdamagebuffvariantsactuallyprefercertain statsmoredamagedebuffsareactuallyusableaegiscd isn'treducedswgets a -res skillstealsotherclass'animationsaegisgets cd isreducednewanimationspierce isremovedsoulbarriersynch isnow apermanenteffectmechanicsinvolvingaegisbeyondsynchswgets+bonusanti-anti-hitcountdotsgetnerfedsynchgets extraeffectsdamagereduction

SW buffs - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. slice/banish execute gets fixed
  2. bpd shield
  3. repentance dot is loopable
  4. one of the stuns gets removed
  5. damage cd's get lowered
  6. synch nerfed filler buffed
  7. crit damage buff
  8. variants actually prefer certain stats
  9. more damage
  10. debuffs are actually usable
  11. aegis cd isn't reduced
  12. sw gets a -res skill
  13. steals other class' animations
  14. aegis gets cd is reduced
  15. new animations
  16. pierce is removed
  17. soul barrier
  18. synch is now a permanent effect
  19. mechanics involving aegis beyond synch
  20. sw gets +bonus
  21. anti-anti-hitcount
  22. dots get nerfed
  23. synch gets extra effects
  24. damage reduction