damage cd's get lowered soul barrier new animations damage reduction sw gets +bonus synch gets extra effects debuffs are actually usable anti- anti- hitcount aegis cd isn't reduced more damage one of the stuns gets removed mechanics involving aegis beyond synch aegis gets cd is reduced dots get nerfed crit damage buff sw gets a - res skill slice/banish execute gets fixed pierce is removed bpd shield repentance dot is loopable synch nerfed filler buffed variants actually prefer certain stats synch is now a permanent effect steals other class' animations damage cd's get lowered soul barrier new animations damage reduction sw gets +bonus synch gets extra effects debuffs are actually usable anti- anti- hitcount aegis cd isn't reduced more damage one of the stuns gets removed mechanics involving aegis beyond synch aegis gets cd is reduced dots get nerfed crit damage buff sw gets a - res skill slice/banish execute gets fixed pierce is removed bpd shield repentance dot is loopable synch nerfed filler buffed variants actually prefer certain stats synch is now a permanent effect steals other class' animations
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
damage cd's get lowered
soul barrier
new animations
damage reduction
sw gets +bonus
synch gets extra effects
debuffs are actually usable
anti-anti-hitcount
aegis cd isn't reduced
more damage
one of the stuns gets removed
mechanics involving aegis beyond synch
aegis gets cd is reduced
dots get nerfed
crit damage buff
sw gets a -res skill
slice/banish
execute gets fixed
pierce is removed
bpd shield
repentance dot is loopable
synch nerfed
filler buffed
variants
actually prefer certain stats
synch is now a permanent effect
steals other class' animations