swgets a -res skillaegisgets cd isreducedstealsotherclass'animationsbpdshieldsynch isnow apermanenteffectaegiscd isn'treducedcritdamagebuffdamagecd's getloweredpierce isremovedanti-anti-hitcountswgets+bonusdebuffsareactuallyusablesoulbarrierone of thestuns getsremovedslice/banishexecutegets fixedmechanicsinvolvingaegisbeyondsynchdotsgetnerfedvariantsactuallyprefercertain statssynchnerfedfillerbuffeddamagereductionmoredamagerepentancedot isloopablesynchgets extraeffectsnewanimationsswgets a -res skillaegisgets cd isreducedstealsotherclass'animationsbpdshieldsynch isnow apermanenteffectaegiscd isn'treducedcritdamagebuffdamagecd's getloweredpierce isremovedanti-anti-hitcountswgets+bonusdebuffsareactuallyusablesoulbarrierone of thestuns getsremovedslice/banishexecutegets fixedmechanicsinvolvingaegisbeyondsynchdotsgetnerfedvariantsactuallyprefercertain statssynchnerfedfillerbuffeddamagereductionmoredamagerepentancedot isloopablesynchgets extraeffectsnewanimations

SW buffs - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. sw gets a -res skill
  2. aegis gets cd is reduced
  3. steals other class' animations
  4. bpd shield
  5. synch is now a permanent effect
  6. aegis cd isn't reduced
  7. crit damage buff
  8. damage cd's get lowered
  9. pierce is removed
  10. anti-anti-hitcount
  11. sw gets +bonus
  12. debuffs are actually usable
  13. soul barrier
  14. one of the stuns gets removed
  15. slice/banish execute gets fixed
  16. mechanics involving aegis beyond synch
  17. dots get nerfed
  18. variants actually prefer certain stats
  19. synch nerfed filler buffed
  20. damage reduction
  21. more damage
  22. repentance dot is loopable
  23. synch gets extra effects
  24. new animations