anti-anti-hitcountnewanimationsswgets a -res skillmechanicsinvolvingaegisbeyondsynchvariantsactuallyprefercertain statsrepentancedot isloopableaegiscd isn'treducedsoulbarriersynchgets extraeffectsdamagecd's getloweredpierce isremoveddotsgetnerfedone of thestuns getsremovedmoredamagebpdshieldaegisgets cd isreduceddebuffsareactuallyusablesynchnerfedfillerbuffedsynch isnow apermanenteffectswgets+bonusstealsotherclass'animationsdamagereductionslice/banishexecutegets fixedcritdamagebuffanti-anti-hitcountnewanimationsswgets a -res skillmechanicsinvolvingaegisbeyondsynchvariantsactuallyprefercertain statsrepentancedot isloopableaegiscd isn'treducedsoulbarriersynchgets extraeffectsdamagecd's getloweredpierce isremoveddotsgetnerfedone of thestuns getsremovedmoredamagebpdshieldaegisgets cd isreduceddebuffsareactuallyusablesynchnerfedfillerbuffedsynch isnow apermanenteffectswgets+bonusstealsotherclass'animationsdamagereductionslice/banishexecutegets fixedcritdamagebuff

SW buffs - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. anti-anti-hitcount
  2. new animations
  3. sw gets a -res skill
  4. mechanics involving aegis beyond synch
  5. variants actually prefer certain stats
  6. repentance dot is loopable
  7. aegis cd isn't reduced
  8. soul barrier
  9. synch gets extra effects
  10. damage cd's get lowered
  11. pierce is removed
  12. dots get nerfed
  13. one of the stuns gets removed
  14. more damage
  15. bpd shield
  16. aegis gets cd is reduced
  17. debuffs are actually usable
  18. synch nerfed filler buffed
  19. synch is now a permanent effect
  20. sw gets +bonus
  21. steals other class' animations
  22. damage reduction
  23. slice/banish execute gets fixed
  24. crit damage buff