pierce is removed new animations anti- anti- hitcount damage cd's get lowered repentance dot is loopable synch gets extra effects sw gets +bonus more damage dots get nerfed variants actually prefer certain stats crit damage buff synch is now a permanent effect slice/banish execute gets fixed damage reduction aegis cd isn't reduced bpd shield steals other class' animations synch nerfed filler buffed debuffs are actually usable soul barrier aegis gets cd is reduced mechanics involving aegis beyond synch sw gets a - res skill one of the stuns gets removed pierce is removed new animations anti- anti- hitcount damage cd's get lowered repentance dot is loopable synch gets extra effects sw gets +bonus more damage dots get nerfed variants actually prefer certain stats crit damage buff synch is now a permanent effect slice/banish execute gets fixed damage reduction aegis cd isn't reduced bpd shield steals other class' animations synch nerfed filler buffed debuffs are actually usable soul barrier aegis gets cd is reduced mechanics involving aegis beyond synch sw gets a - res skill one of the stuns gets removed
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
pierce is removed
new animations
anti-anti-hitcount
damage cd's get lowered
repentance dot is loopable
synch gets extra effects
sw gets +bonus
more damage
dots get nerfed
variants
actually prefer certain stats
crit damage buff
synch is now a permanent effect
slice/banish
execute gets fixed
damage reduction
aegis cd isn't reduced
bpd shield
steals other class' animations
synch nerfed
filler buffed
debuffs are actually usable
soul barrier
aegis gets cd is reduced
mechanics involving aegis beyond synch
sw gets a -res skill
one of the stuns gets removed