slice/banish execute gets fixed bpd shield repentance dot is loopable one of the stuns gets removed damage cd's get lowered synch nerfed filler buffed crit damage buff variants actually prefer certain stats more damage debuffs are actually usable aegis cd isn't reduced sw gets a - res skill steals other class' animations aegis gets cd is reduced new animations pierce is removed soul barrier synch is now a permanent effect mechanics involving aegis beyond synch sw gets +bonus anti- anti- hitcount dots get nerfed synch gets extra effects damage reduction slice/banish execute gets fixed bpd shield repentance dot is loopable one of the stuns gets removed damage cd's get lowered synch nerfed filler buffed crit damage buff variants actually prefer certain stats more damage debuffs are actually usable aegis cd isn't reduced sw gets a - res skill steals other class' animations aegis gets cd is reduced new animations pierce is removed soul barrier synch is now a permanent effect mechanics involving aegis beyond synch sw gets +bonus anti- anti- hitcount dots get nerfed synch gets extra effects damage reduction
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
slice/banish
execute gets fixed
bpd shield
repentance dot is loopable
one of the stuns gets removed
damage cd's get lowered
synch nerfed
filler buffed
crit damage buff
variants
actually prefer certain stats
more damage
debuffs are actually usable
aegis cd isn't reduced
sw gets a -res skill
steals other class' animations
aegis gets cd is reduced
new animations
pierce is removed
soul barrier
synch is now a permanent effect
mechanics involving aegis beyond synch
sw gets +bonus
anti-anti-hitcount
dots get nerfed
synch gets extra effects
damage reduction