damagereductionnewanimationssynchgets extraeffectssynch isnow apermanenteffectrepentancedot isloopablesoulbarriersynchnerfedfillerbuffedswgets+bonusaegiscd isn'treducedcritdamagebuffslice/banishexecutegets fixedbpdshieldstealsotherclass'animationspierce isremovedmoredamageone of thestuns getsremovedmechanicsinvolvingaegisbeyondsynchdebuffsareactuallyusableanti-anti-hitcountdamagecd's getloweredswgets a -res skillaegisgets cd isreducedvariantsactuallyprefercertain statsdotsgetnerfeddamagereductionnewanimationssynchgets extraeffectssynch isnow apermanenteffectrepentancedot isloopablesoulbarriersynchnerfedfillerbuffedswgets+bonusaegiscd isn'treducedcritdamagebuffslice/banishexecutegets fixedbpdshieldstealsotherclass'animationspierce isremovedmoredamageone of thestuns getsremovedmechanicsinvolvingaegisbeyondsynchdebuffsareactuallyusableanti-anti-hitcountdamagecd's getloweredswgets a -res skillaegisgets cd isreducedvariantsactuallyprefercertain statsdotsgetnerfed

SW buffs - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. damage reduction
  2. new animations
  3. synch gets extra effects
  4. synch is now a permanent effect
  5. repentance dot is loopable
  6. soul barrier
  7. synch nerfed filler buffed
  8. sw gets +bonus
  9. aegis cd isn't reduced
  10. crit damage buff
  11. slice/banish execute gets fixed
  12. bpd shield
  13. steals other class' animations
  14. pierce is removed
  15. more damage
  16. one of the stuns gets removed
  17. mechanics involving aegis beyond synch
  18. debuffs are actually usable
  19. anti-anti-hitcount
  20. damage cd's get lowered
  21. sw gets a -res skill
  22. aegis gets cd is reduced
  23. variants actually prefer certain stats
  24. dots get nerfed