damagecd's getloweredsoulbarriernewanimationsdamagereductionswgets+bonussynchgets extraeffectsdebuffsareactuallyusableanti-anti-hitcountaegiscd isn'treducedmoredamageone of thestuns getsremovedmechanicsinvolvingaegisbeyondsynchaegisgets cd isreduceddotsgetnerfedcritdamagebuffswgets a -res skillslice/banishexecutegets fixedpierce isremovedbpdshieldrepentancedot isloopablesynchnerfedfillerbuffedvariantsactuallyprefercertain statssynch isnow apermanenteffectstealsotherclass'animationsdamagecd's getloweredsoulbarriernewanimationsdamagereductionswgets+bonussynchgets extraeffectsdebuffsareactuallyusableanti-anti-hitcountaegiscd isn'treducedmoredamageone of thestuns getsremovedmechanicsinvolvingaegisbeyondsynchaegisgets cd isreduceddotsgetnerfedcritdamagebuffswgets a -res skillslice/banishexecutegets fixedpierce isremovedbpdshieldrepentancedot isloopablesynchnerfedfillerbuffedvariantsactuallyprefercertain statssynch isnow apermanenteffectstealsotherclass'animations

SW buffs - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. damage cd's get lowered
  2. soul barrier
  3. new animations
  4. damage reduction
  5. sw gets +bonus
  6. synch gets extra effects
  7. debuffs are actually usable
  8. anti-anti-hitcount
  9. aegis cd isn't reduced
  10. more damage
  11. one of the stuns gets removed
  12. mechanics involving aegis beyond synch
  13. aegis gets cd is reduced
  14. dots get nerfed
  15. crit damage buff
  16. sw gets a -res skill
  17. slice/banish execute gets fixed
  18. pierce is removed
  19. bpd shield
  20. repentance dot is loopable
  21. synch nerfed filler buffed
  22. variants actually prefer certain stats
  23. synch is now a permanent effect
  24. steals other class' animations