damage reduction new animations synch gets extra effects synch is now a permanent effect repentance dot is loopable soul barrier synch nerfed filler buffed sw gets +bonus aegis cd isn't reduced crit damage buff slice/banish execute gets fixed bpd shield steals other class' animations pierce is removed more damage one of the stuns gets removed mechanics involving aegis beyond synch debuffs are actually usable anti- anti- hitcount damage cd's get lowered sw gets a - res skill aegis gets cd is reduced variants actually prefer certain stats dots get nerfed damage reduction new animations synch gets extra effects synch is now a permanent effect repentance dot is loopable soul barrier synch nerfed filler buffed sw gets +bonus aegis cd isn't reduced crit damage buff slice/banish execute gets fixed bpd shield steals other class' animations pierce is removed more damage one of the stuns gets removed mechanics involving aegis beyond synch debuffs are actually usable anti- anti- hitcount damage cd's get lowered sw gets a - res skill aegis gets cd is reduced variants actually prefer certain stats dots get nerfed
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
damage reduction
new animations
synch gets extra effects
synch is now a permanent effect
repentance dot is loopable
soul barrier
synch nerfed
filler buffed
sw gets +bonus
aegis cd isn't reduced
crit damage buff
slice/banish
execute gets fixed
bpd shield
steals other class' animations
pierce is removed
more damage
one of the stuns gets removed
mechanics involving aegis beyond synch
debuffs are actually usable
anti-anti-hitcount
damage cd's get lowered
sw gets a -res skill
aegis gets cd is reduced
variants
actually prefer certain stats
dots get nerfed