debuffs are actually usable one of the stuns gets removed aegis gets cd is reduced damage cd's get lowered mechanics involving aegis beyond synch steals other class' animations slice/banish execute gets fixed anti- anti- hitcount more damage pierce is removed variants actually prefer certain stats dots get nerfed synch nerfed filler buffed crit damage buff sw gets a - res skill aegis cd isn't reduced new animations bpd shield sw gets +bonus synch gets extra effects synch is now a permanent effect soul barrier repentance dot is loopable damage reduction debuffs are actually usable one of the stuns gets removed aegis gets cd is reduced damage cd's get lowered mechanics involving aegis beyond synch steals other class' animations slice/banish execute gets fixed anti- anti- hitcount more damage pierce is removed variants actually prefer certain stats dots get nerfed synch nerfed filler buffed crit damage buff sw gets a - res skill aegis cd isn't reduced new animations bpd shield sw gets +bonus synch gets extra effects synch is now a permanent effect soul barrier repentance dot is loopable damage reduction
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
debuffs are actually usable
one of the stuns gets removed
aegis gets cd is reduced
damage cd's get lowered
mechanics involving aegis beyond synch
steals other class' animations
slice/banish
execute gets fixed
anti-anti-hitcount
more damage
pierce is removed
variants
actually prefer certain stats
dots get nerfed
synch nerfed
filler buffed
crit damage buff
sw gets a -res skill
aegis cd isn't reduced
new animations
bpd shield
sw gets +bonus
synch gets extra effects
synch is now a permanent effect
soul barrier
repentance dot is loopable
damage reduction