Tankrushes totheirdeathDungeonlasted>30mDoesn'twait forcutsceneHealerforgetsEsunaexists3 or moresprouts(can incl.you)GotAurumValeTankdoesn'tturn bossawayTankforgetsrangedattack existsLeaves0.01s afterdungeonendsTPKDouble/triplegauge LBLB openmove vsbossLBunusedfor entiredungeonSomeoneDCsToxicpartyNon-tanksolo-killsbossRessw/oSwiftcastPost-dungeonlootcampingRouletteinsta-ready(<10s)Misseskey item,runs back"A partymemberhaswithdrawn"TankforgetsstanceQueuetimeelapsed>10mTank losesaggroeven withstanceTankrushes totheirdeathDungeonlasted>30mDoesn'twait forcutsceneHealerforgetsEsunaexists3 or moresprouts(can incl.you)GotAurumValeTankdoesn'tturn bossawayTankforgetsrangedattack existsLeaves0.01s afterdungeonendsTPKDouble/triplegauge LBLB openmove vsbossLBunusedfor entiredungeonSomeoneDCsToxicpartyNon-tanksolo-killsbossRessw/oSwiftcastPost-dungeonlootcampingRouletteinsta-ready(<10s)Misseskey item,runs back"A partymemberhaswithdrawn"TankforgetsstanceQueuetimeelapsed>10mTank losesaggroeven withstance

FFXIV Duty Roulette Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Tank rushes to their death
  2. Dungeon lasted >30m
  3. Doesn't wait for cutscene
  4. Healer forgets Esuna exists
  5. 3 or more sprouts (can incl. you)
  6. Got Aurum Vale
  7. Tank doesn't turn boss away
  8. Tank forgets ranged attack exists
  9. Leaves 0.01s after dungeon ends
  10. TPK
  11. Double/ triple gauge LB
  12. LB open move vs boss
  13. LB unused for entire dungeon
  14. Someone DCs
  15. Toxic party
  16. Non-tank solo-kills boss
  17. Ress w/o Swiftcast
  18. Post-dungeon loot camping
  19. Roulette insta-ready (<10s)
  20. Misses key item, runs back
  21. "A party member has withdrawn"
  22. Tank forgets stance
  23. Queue time elapsed >10m
  24. Tank loses aggro even with stance