One ofthemdiesHallucinationsObnoxiousjumpCold,hypothermiaPsychologicaldilemmaSexyfiremen(Celia’schoice)ImmigrantsStorm(wind,lightning,thunder)DropcommsLets splitup/ goget helpHarnessbreaksCantmovebecauseinjuryTowerbreak/leanCreakysoundsTowercatchesfireNowaterTheydontmake itSignal forhelp (notovercomms)Do itfor thegramFlashbackto deceasedfamilymemberSacrificeSunheatstrokeTheygetshot atVulturesOne ofthemdiesHallucinationsObnoxiousjumpCold,hypothermiaPsychologicaldilemmaSexyfiremen(Celia’schoice)ImmigrantsStorm(wind,lightning,thunder)DropcommsLets splitup/ goget helpHarnessbreaksCantmovebecauseinjuryTowerbreak/leanCreakysoundsTowercatchesfireNowaterTheydontmake itSignal forhelp (notovercomms)Do itfor thegramFlashbackto deceasedfamilymemberSacrificeSunheatstrokeTheygetshot atVultures

Fall - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. One of them dies
  2. Hallucinations
  3. Obnoxious jump
  4. Cold, hypothermia
  5. Psychological dilemma
  6. Sexy firemen (Celia’s choice)
  7. Immigrants
  8. Storm (wind, lightning, thunder)
  9. Drop comms
  10. Lets split up/ go get help
  11. Harness breaks
  12. Cant move because injury
  13. Tower break/lean
  14. Creaky sounds
  15. Tower catches fire
  16. No water
  17. They dont make it
  18. Signal for help (not over comms)
  19. Do it for the gram
  20. Flashback to deceased family member
  21. Sacrifice
  22. Sun heat stroke
  23. They get shot at
  24. Vultures