Storm(wind,lightning,thunder)DropcommsObnoxiousjumpCreakysoundsSacrificeHallucinationsVulturesTheygetshot atOne ofthemdiesSexyfiremen(Celia’schoice)CantmovebecauseinjuryFlashbackto deceasedfamilymemberPsychologicaldilemmaTowercatchesfireNowaterSignal forhelp (notovercomms)SunheatstrokeHarnessbreaksTowerbreak/leanCold,hypothermiaLets splitup/ goget helpImmigrantsDo itfor thegramTheydontmake itStorm(wind,lightning,thunder)DropcommsObnoxiousjumpCreakysoundsSacrificeHallucinationsVulturesTheygetshot atOne ofthemdiesSexyfiremen(Celia’schoice)CantmovebecauseinjuryFlashbackto deceasedfamilymemberPsychologicaldilemmaTowercatchesfireNowaterSignal forhelp (notovercomms)SunheatstrokeHarnessbreaksTowerbreak/leanCold,hypothermiaLets splitup/ goget helpImmigrantsDo itfor thegramTheydontmake it

Fall - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Storm (wind, lightning, thunder)
  2. Drop comms
  3. Obnoxious jump
  4. Creaky sounds
  5. Sacrifice
  6. Hallucinations
  7. Vultures
  8. They get shot at
  9. One of them dies
  10. Sexy firemen (Celia’s choice)
  11. Cant move because injury
  12. Flashback to deceased family member
  13. Psychological dilemma
  14. Tower catches fire
  15. No water
  16. Signal for help (not over comms)
  17. Sun heat stroke
  18. Harness breaks
  19. Tower break/lean
  20. Cold, hypothermia
  21. Lets split up/ go get help
  22. Immigrants
  23. Do it for the gram
  24. They dont make it