ObnoxiousjumpTowerbreak/leanHallucinationsTheydontmake itVulturesFlashbackto deceasedfamilymemberTheygetshot atStorm(wind,lightning,thunder)NowaterSunheatstrokeSignal forhelp (notovercomms)Lets splitup/ goget helpImmigrantsTowercatchesfireSacrificeOne ofthemdiesSexyfiremen(Celia’schoice)DropcommsDo itfor thegramCold,hypothermiaCreakysoundsPsychologicaldilemmaCantmovebecauseinjuryHarnessbreaksObnoxiousjumpTowerbreak/leanHallucinationsTheydontmake itVulturesFlashbackto deceasedfamilymemberTheygetshot atStorm(wind,lightning,thunder)NowaterSunheatstrokeSignal forhelp (notovercomms)Lets splitup/ goget helpImmigrantsTowercatchesfireSacrificeOne ofthemdiesSexyfiremen(Celia’schoice)DropcommsDo itfor thegramCold,hypothermiaCreakysoundsPsychologicaldilemmaCantmovebecauseinjuryHarnessbreaks

Fall - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Obnoxious jump
  2. Tower break/lean
  3. Hallucinations
  4. They dont make it
  5. Vultures
  6. Flashback to deceased family member
  7. They get shot at
  8. Storm (wind, lightning, thunder)
  9. No water
  10. Sun heat stroke
  11. Signal for help (not over comms)
  12. Lets split up/ go get help
  13. Immigrants
  14. Tower catches fire
  15. Sacrifice
  16. One of them dies
  17. Sexy firemen (Celia’s choice)
  18. Drop comms
  19. Do it for the gram
  20. Cold, hypothermia
  21. Creaky sounds
  22. Psychological dilemma
  23. Cant move because injury
  24. Harness breaks