Storm(wind,lightning,thunder)VulturesSunheatstrokeSacrificeNowaterSexyfiremen(Celia’schoice)Do itfor thegramCold,hypothermiaDropcommsSignal forhelp (notovercomms)ImmigrantsCantmovebecauseinjuryTheydontmake itTowerbreak/leanTowercatchesfireTheygetshot atPsychologicaldilemmaObnoxiousjumpHallucinationsLets splitup/ goget helpOne ofthemdiesHarnessbreaksCreakysoundsFlashbackto deceasedfamilymemberStorm(wind,lightning,thunder)VulturesSunheatstrokeSacrificeNowaterSexyfiremen(Celia’schoice)Do itfor thegramCold,hypothermiaDropcommsSignal forhelp (notovercomms)ImmigrantsCantmovebecauseinjuryTheydontmake itTowerbreak/leanTowercatchesfireTheygetshot atPsychologicaldilemmaObnoxiousjumpHallucinationsLets splitup/ goget helpOne ofthemdiesHarnessbreaksCreakysoundsFlashbackto deceasedfamilymember

Fall - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Storm (wind, lightning, thunder)
  2. Vultures
  3. Sun heat stroke
  4. Sacrifice
  5. No water
  6. Sexy firemen (Celia’s choice)
  7. Do it for the gram
  8. Cold, hypothermia
  9. Drop comms
  10. Signal for help (not over comms)
  11. Immigrants
  12. Cant move because injury
  13. They dont make it
  14. Tower break/lean
  15. Tower catches fire
  16. They get shot at
  17. Psychological dilemma
  18. Obnoxious jump
  19. Hallucinations
  20. Lets split up/ go get help
  21. One of them dies
  22. Harness breaks
  23. Creaky sounds
  24. Flashback to deceased family member