The gameends witha combowinControl 5 ormorecreatures atthe sametimeFirstplayerto dieDealdamage toallopponents in1 turnLowest dieroll at thestart of thegameHave acreaturewith 10+powerExilesomethingfrom anopponentsgraveyardExile apermanentan opponentcontrolsSomeoneplays a cardfrom themost recentsetHave theleastcolors inyour podAttackeachopponentin 1 turnSomeonebecomes theMonarch ortakes theInitiativeHave 10 ormore non-landpermanents onthe battlefieldSomeone atthe tabledies toCommanderDamageCast yourcommandertwice in agameSave aplayer otherthan yourselffrom losingthe gameControl 3creaturesthat sharea typeSomeoneplays SolRingCast aninstant on anopponent'sturnKO aplayerHave themostcolors inyour podRemove acommanderSomeonekills aplaneswalkerDeal thefirstcombatdamagePay 10 ormore manafor acommanderDiscardto handsizeReach 8 ormore landson thebattlefieldStop anopponentfrom winningthe gameFinish agamewithoutplaying yourcommanderBe thelast playerstandingSomeoneplays a cardfrom themost recentsetHave 0cardsin handSomeoneat the tablecounters aspellPlay yourland forturn for thefirst 5 turnsMake 3 ormoretokens ina gameThe gameends withcombatdamageDraw 3 ormorecards in aturnThe gameends witha combowinControl 5 ormorecreatures atthe sametimeFirstplayerto dieDealdamage toallopponents in1 turnLowest dieroll at thestart of thegameHave acreaturewith 10+powerExilesomethingfrom anopponentsgraveyardExile apermanentan opponentcontrolsSomeoneplays a cardfrom themost recentsetHave theleastcolors inyour podAttackeachopponentin 1 turnSomeonebecomes theMonarch ortakes theInitiativeHave 10 ormore non-landpermanents onthe battlefieldSomeone atthe tabledies toCommanderDamageCast yourcommandertwice in agameSave aplayer otherthan yourselffrom losingthe gameControl 3creaturesthat sharea typeSomeoneplays SolRingCast aninstant on anopponent'sturnKO aplayerHave themostcolors inyour podRemove acommanderSomeonekills aplaneswalkerDeal thefirstcombatdamagePay 10 ormore manafor acommanderDiscardto handsizeReach 8 ormore landson thebattlefieldStop anopponentfrom winningthe gameFinish agamewithoutplaying yourcommanderBe thelast playerstandingSomeoneplays a cardfrom themost recentsetHave 0cardsin handSomeoneat the tablecounters aspellPlay yourland forturn for thefirst 5 turnsMake 3 ormoretokens ina gameThe gameends withcombatdamageDraw 3 ormorecards in aturn

The Luke Gauntlet - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. The game ends with a combo win
  2. Control 5 or more creatures at the same time
  3. First player to die
  4. Deal damage to all opponents in 1 turn
  5. Lowest die roll at the start of the game
  6. Have a creature with 10+ power
  7. Exile something from an opponents graveyard
  8. Exile a permanent an opponent controls
  9. Someone plays a card from the most recent set
  10. Have the least colors in your pod
  11. Attack each opponent in 1 turn
  12. Someone becomes the Monarch or takes the Initiative
  13. Have 10 or more non-land permanents on the battlefield
  14. Someone at the table dies to Commander Damage
  15. Cast your commander twice in a game
  16. Save a player other than yourself from losing the game
  17. Control 3 creatures that share a type
  18. Someone plays Sol Ring
  19. Cast an instant on an opponent's turn
  20. KO a player
  21. Have the most colors in your pod
  22. Remove a commander
  23. Someone kills a planeswalker
  24. Deal the first combat damage
  25. Pay 10 or more mana for a commander
  26. Discard to hand size
  27. Reach 8 or more lands on the battlefield
  28. Stop an opponent from winning the game
  29. Finish a game without playing your commander
  30. Be the last player standing
  31. Someone plays a card from the most recent set
  32. Have 0 cards in hand
  33. Someone at the table counters a spell
  34. Play your land for turn for the first 5 turns
  35. Make 3 or more tokens in a game
  36. The game ends with combat damage
  37. Draw 3 or more cards in a turn