Someoneplays a cardfrom themost recentsetDealdamage toallopponents in1 turnStop anopponentfrom winningthe gameHave themostcolors inyour podThe gameends withcombatdamageCast aninstant on anopponent'sturnSomeone atthe tabledies toCommanderDamageHave 0cardsin handExilesomethingfrom anopponentsgraveyardDiscardto handsizeSave aplayer otherthan yourselffrom losingthe gameLowest dieroll at thestart of thegameFinish agamewithoutplaying yourcommanderHave acreaturewith 10+powerPay 10 ormore manafor acommanderControl 3creaturesthat sharea typeExile apermanentan opponentcontrolsSomeoneplays SolRingBe thelast playerstandingAttackeachopponentin 1 turnHave theleastcolors inyour podControl 5 ormorecreatures atthe sametimeReach 8 ormore landson thebattlefieldSomeonebecomes theMonarch ortakes theInitiativeSomeonekills aplaneswalkerFirstplayerto dieThe gameends witha combowinPlay yourland forturn for thefirst 5 turnsSomeoneplays a cardfrom themost recentsetMake 3 ormoretokens ina gameSomeoneat the tablecounters aspellDeal thefirstcombatdamageHave 10 ormore non-landpermanents onthe battlefieldCast yourcommandertwice in agameKO aplayerDraw 3 ormorecards in aturnRemove acommanderSomeoneplays a cardfrom themost recentsetDealdamage toallopponents in1 turnStop anopponentfrom winningthe gameHave themostcolors inyour podThe gameends withcombatdamageCast aninstant on anopponent'sturnSomeone atthe tabledies toCommanderDamageHave 0cardsin handExilesomethingfrom anopponentsgraveyardDiscardto handsizeSave aplayer otherthan yourselffrom losingthe gameLowest dieroll at thestart of thegameFinish agamewithoutplaying yourcommanderHave acreaturewith 10+powerPay 10 ormore manafor acommanderControl 3creaturesthat sharea typeExile apermanentan opponentcontrolsSomeoneplays SolRingBe thelast playerstandingAttackeachopponentin 1 turnHave theleastcolors inyour podControl 5 ormorecreatures atthe sametimeReach 8 ormore landson thebattlefieldSomeonebecomes theMonarch ortakes theInitiativeSomeonekills aplaneswalkerFirstplayerto dieThe gameends witha combowinPlay yourland forturn for thefirst 5 turnsSomeoneplays a cardfrom themost recentsetMake 3 ormoretokens ina gameSomeoneat the tablecounters aspellDeal thefirstcombatdamageHave 10 ormore non-landpermanents onthe battlefieldCast yourcommandertwice in agameKO aplayerDraw 3 ormorecards in aturnRemove acommander

The Luke Gauntlet - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Someone plays a card from the most recent set
  2. Deal damage to all opponents in 1 turn
  3. Stop an opponent from winning the game
  4. Have the most colors in your pod
  5. The game ends with combat damage
  6. Cast an instant on an opponent's turn
  7. Someone at the table dies to Commander Damage
  8. Have 0 cards in hand
  9. Exile something from an opponents graveyard
  10. Discard to hand size
  11. Save a player other than yourself from losing the game
  12. Lowest die roll at the start of the game
  13. Finish a game without playing your commander
  14. Have a creature with 10+ power
  15. Pay 10 or more mana for a commander
  16. Control 3 creatures that share a type
  17. Exile a permanent an opponent controls
  18. Someone plays Sol Ring
  19. Be the last player standing
  20. Attack each opponent in 1 turn
  21. Have the least colors in your pod
  22. Control 5 or more creatures at the same time
  23. Reach 8 or more lands on the battlefield
  24. Someone becomes the Monarch or takes the Initiative
  25. Someone kills a planeswalker
  26. First player to die
  27. The game ends with a combo win
  28. Play your land for turn for the first 5 turns
  29. Someone plays a card from the most recent set
  30. Make 3 or more tokens in a game
  31. Someone at the table counters a spell
  32. Deal the first combat damage
  33. Have 10 or more non-land permanents on the battlefield
  34. Cast your commander twice in a game
  35. KO a player
  36. Draw 3 or more cards in a turn
  37. Remove a commander