Reach 8 ormore landson thebattlefieldSomeoneplays SolRingCast yourcommandertwice in agameCast aninstant on anopponent'sturnKO aplayerPlay yourland forturn for thefirst 5 turnsSave aplayer otherthan yourselffrom losingthe gamePay 10 ormore manafor acommanderDeal thefirstcombatdamageControl 3creaturesthat sharea typeThe gameends withcombatdamageHave 10 ormore non-landpermanents onthe battlefieldHave 0cardsin handFirstplayerto dieStop anopponentfrom winningthe gameHave theleastcolors inyour podBe thelast playerstandingSomeone atthe tabledies toCommanderDamageSomeoneplays a cardfrom themost recentsetDiscardto handsizeRemove acommanderLowest dieroll at thestart of thegameSomeonebecomes theMonarch ortakes theInitiativeExilesomethingfrom anopponentsgraveyardHave themostcolors inyour podExile apermanentan opponentcontrolsAttackeachopponentin 1 turnFinish agamewithoutplaying yourcommanderSomeoneplays a cardfrom themost recentsetDealdamage toallopponents in1 turnSomeonekills aplaneswalkerMake 3 ormoretokens ina gameControl 5 ormorecreatures atthe sametimeThe gameends witha combowinDraw 3 ormorecards in aturnHave acreaturewith 10+powerSomeoneat the tablecounters aspellReach 8 ormore landson thebattlefieldSomeoneplays SolRingCast yourcommandertwice in agameCast aninstant on anopponent'sturnKO aplayerPlay yourland forturn for thefirst 5 turnsSave aplayer otherthan yourselffrom losingthe gamePay 10 ormore manafor acommanderDeal thefirstcombatdamageControl 3creaturesthat sharea typeThe gameends withcombatdamageHave 10 ormore non-landpermanents onthe battlefieldHave 0cardsin handFirstplayerto dieStop anopponentfrom winningthe gameHave theleastcolors inyour podBe thelast playerstandingSomeone atthe tabledies toCommanderDamageSomeoneplays a cardfrom themost recentsetDiscardto handsizeRemove acommanderLowest dieroll at thestart of thegameSomeonebecomes theMonarch ortakes theInitiativeExilesomethingfrom anopponentsgraveyardHave themostcolors inyour podExile apermanentan opponentcontrolsAttackeachopponentin 1 turnFinish agamewithoutplaying yourcommanderSomeoneplays a cardfrom themost recentsetDealdamage toallopponents in1 turnSomeonekills aplaneswalkerMake 3 ormoretokens ina gameControl 5 ormorecreatures atthe sametimeThe gameends witha combowinDraw 3 ormorecards in aturnHave acreaturewith 10+powerSomeoneat the tablecounters aspell

The Luke Gauntlet - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Reach 8 or more lands on the battlefield
  2. Someone plays Sol Ring
  3. Cast your commander twice in a game
  4. Cast an instant on an opponent's turn
  5. KO a player
  6. Play your land for turn for the first 5 turns
  7. Save a player other than yourself from losing the game
  8. Pay 10 or more mana for a commander
  9. Deal the first combat damage
  10. Control 3 creatures that share a type
  11. The game ends with combat damage
  12. Have 10 or more non-land permanents on the battlefield
  13. Have 0 cards in hand
  14. First player to die
  15. Stop an opponent from winning the game
  16. Have the least colors in your pod
  17. Be the last player standing
  18. Someone at the table dies to Commander Damage
  19. Someone plays a card from the most recent set
  20. Discard to hand size
  21. Remove a commander
  22. Lowest die roll at the start of the game
  23. Someone becomes the Monarch or takes the Initiative
  24. Exile something from an opponents graveyard
  25. Have the most colors in your pod
  26. Exile a permanent an opponent controls
  27. Attack each opponent in 1 turn
  28. Finish a game without playing your commander
  29. Someone plays a card from the most recent set
  30. Deal damage to all opponents in 1 turn
  31. Someone kills a planeswalker
  32. Make 3 or more tokens in a game
  33. Control 5 or more creatures at the same time
  34. The game ends with a combo win
  35. Draw 3 or more cards in a turn
  36. Have a creature with 10+ power
  37. Someone at the table counters a spell