Control 3creaturesthat sharea typePay 10 ormore manafor acommanderMake 3 ormoretokens ina gameLowest dieroll at thestart of thegameExilesomethingfrom anopponentsgraveyardDiscardto handsizeHave 0cardsin handReach 8 ormore landson thebattlefieldHave themostcolors inyour podSomeonebecomes theMonarch ortakes theInitiativeKO aplayerSomeonekills aplaneswalkerBe thelast playerstandingSomeoneat the tablecounters aspellStop anopponentfrom winningthe gameHave 10 ormore non-landpermanents onthe battlefieldSave aplayer otherthan yourselffrom losingthe gameHave acreaturewith 10+powerThe gameends withcombatdamageDraw 3 ormorecards in aturnSomeoneplays a cardfrom themost recentsetFinish agamewithoutplaying yourcommanderRemove acommanderSomeoneplays a cardfrom themost recentsetCast yourcommandertwice in agameExile apermanentan opponentcontrolsDeal thefirstcombatdamageControl 5 ormorecreatures atthe sametimeCast aninstant on anopponent'sturnSomeoneplays SolRingAttackeachopponentin 1 turnSomeone atthe tabledies toCommanderDamageFirstplayerto dieDealdamage toallopponents in1 turnThe gameends witha combowinPlay yourland forturn for thefirst 5 turnsHave theleastcolors inyour podControl 3creaturesthat sharea typePay 10 ormore manafor acommanderMake 3 ormoretokens ina gameLowest dieroll at thestart of thegameExilesomethingfrom anopponentsgraveyardDiscardto handsizeHave 0cardsin handReach 8 ormore landson thebattlefieldHave themostcolors inyour podSomeonebecomes theMonarch ortakes theInitiativeKO aplayerSomeonekills aplaneswalkerBe thelast playerstandingSomeoneat the tablecounters aspellStop anopponentfrom winningthe gameHave 10 ormore non-landpermanents onthe battlefieldSave aplayer otherthan yourselffrom losingthe gameHave acreaturewith 10+powerThe gameends withcombatdamageDraw 3 ormorecards in aturnSomeoneplays a cardfrom themost recentsetFinish agamewithoutplaying yourcommanderRemove acommanderSomeoneplays a cardfrom themost recentsetCast yourcommandertwice in agameExile apermanentan opponentcontrolsDeal thefirstcombatdamageControl 5 ormorecreatures atthe sametimeCast aninstant on anopponent'sturnSomeoneplays SolRingAttackeachopponentin 1 turnSomeone atthe tabledies toCommanderDamageFirstplayerto dieDealdamage toallopponents in1 turnThe gameends witha combowinPlay yourland forturn for thefirst 5 turnsHave theleastcolors inyour pod

The Luke Gauntlet - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Control 3 creatures that share a type
  2. Pay 10 or more mana for a commander
  3. Make 3 or more tokens in a game
  4. Lowest die roll at the start of the game
  5. Exile something from an opponents graveyard
  6. Discard to hand size
  7. Have 0 cards in hand
  8. Reach 8 or more lands on the battlefield
  9. Have the most colors in your pod
  10. Someone becomes the Monarch or takes the Initiative
  11. KO a player
  12. Someone kills a planeswalker
  13. Be the last player standing
  14. Someone at the table counters a spell
  15. Stop an opponent from winning the game
  16. Have 10 or more non-land permanents on the battlefield
  17. Save a player other than yourself from losing the game
  18. Have a creature with 10+ power
  19. The game ends with combat damage
  20. Draw 3 or more cards in a turn
  21. Someone plays a card from the most recent set
  22. Finish a game without playing your commander
  23. Remove a commander
  24. Someone plays a card from the most recent set
  25. Cast your commander twice in a game
  26. Exile a permanent an opponent controls
  27. Deal the first combat damage
  28. Control 5 or more creatures at the same time
  29. Cast an instant on an opponent's turn
  30. Someone plays Sol Ring
  31. Attack each opponent in 1 turn
  32. Someone at the table dies to Commander Damage
  33. First player to die
  34. Deal damage to all opponents in 1 turn
  35. The game ends with a combo win
  36. Play your land for turn for the first 5 turns
  37. Have the least colors in your pod