HOMICIDEANDSUICIDEPSYCHOSISWAR ANDMASSCONFLICTAUDIOVISUALDEPICTIONSOF GOREREFERENCETO TRAFFICACCIDENTSDISCRIMINATORYVIOLENCEANIMALCRUELTYKIDMAPPING,ABDUCTION,ANDCAPTIVITYFAMILIALHOMICIDEANDDOMESTICVIOLENCEHOSPITALAND MEDICALREFERENCESDISORIENTATIONINDUCED BY ASHAKINGCAMERAINJURY ANDDISMEMBERMENTDISEASES,SEIZURE,ANDDYSPHOEAUSES OFSHARP ANDPOINTEDOBJECTSENFORCEDIDEOLOGYAND/ORACTIONSTHEMES OFOCCULTISMANDSPIRITUALISMDRUGUSEUSES OFGUNS ANDINSTRUMENTSOF VIOLENCECANNIBALISMRELIGIOUSTORTUREANDVIOLENCEBODYMODIFICATIONAND/ORDEFORMATIONFLASHINGLIGHTSSTRONGLANGUAGEANDDEMEANINGWORDSREFERENCESTOGASLIGHTINGANDBULLYINGHOMICIDEANDSUICIDEPSYCHOSISWAR ANDMASSCONFLICTAUDIOVISUALDEPICTIONSOF GOREREFERENCETO TRAFFICACCIDENTSDISCRIMINATORYVIOLENCEANIMALCRUELTYKIDMAPPING,ABDUCTION,ANDCAPTIVITYFAMILIALHOMICIDEANDDOMESTICVIOLENCEHOSPITALAND MEDICALREFERENCESDISORIENTATIONINDUCED BY ASHAKINGCAMERAINJURY ANDDISMEMBERMENTDISEASES,SEIZURE,ANDDYSPHOEAUSES OFSHARP ANDPOINTEDOBJECTSENFORCEDIDEOLOGYAND/ORACTIONSTHEMES OFOCCULTISMANDSPIRITUALISMDRUGUSEUSES OFGUNS ANDINSTRUMENTSOF VIOLENCECANNIBALISMRELIGIOUSTORTUREANDVIOLENCEBODYMODIFICATIONAND/ORDEFORMATIONFLASHINGLIGHTSSTRONGLANGUAGEANDDEMEANINGWORDSREFERENCESTOGASLIGHTINGANDBULLYING

Limbus Company Trigger List - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. HOMICIDE AND SUICIDE
  2. PSYCHOSIS
  3. WAR AND MASS CONFLICT
  4. AUDIOVISUAL DEPICTIONS OF GORE
  5. REFERENCE TO TRAFFIC ACCIDENTS
  6. DISCRIMINATORY VIOLENCE
  7. ANIMAL CRUELTY
  8. KIDMAPPING, ABDUCTION, AND CAPTIVITY
  9. FAMILIAL HOMICIDE AND DOMESTIC VIOLENCE
  10. HOSPITAL AND MEDICAL REFERENCES
  11. DISORIENTATION INDUCED BY A SHAKING CAMERA
  12. INJURY AND DISMEMBERMENT
  13. DISEASES, SEIZURE, AND DYSPHOEA
  14. USES OF SHARP AND POINTED OBJECTS
  15. ENFORCED IDEOLOGY AND/OR ACTIONS
  16. THEMES OF OCCULTISM AND SPIRITUALISM
  17. DRUG USE
  18. USES OF GUNS AND INSTRUMENTS OF VIOLENCE
  19. CANNIBALISM
  20. RELIGIOUS TORTURE AND VIOLENCE
  21. BODY MODIFICATION AND/OR DEFORMATION
  22. FLASHING LIGHTS
  23. STRONG LANGUAGE AND DEMEANING WORDS
  24. REFERENCES TO GASLIGHTING AND BULLYING