SprintPlanningBacklogCapacityDefinitionofDoneProductOwnerTimeBoxVelocityEstimationFactorsSprintReviewSprintBacklogRefinementAgileStoryPointsBurndownAcceptanceCriteriaDeveloper(s)ScrumMasterSprintGoalRetroDefinitionof ReadyUserStoryRe-estimateEstimateTestingDailyStand-UpDefinitionofReadyStakeholdersSprintPlanningBacklogCapacityDefinitionofDoneProductOwnerTimeBoxVelocityEstimationFactorsSprintReviewSprintBacklogRefinementAgileStoryPointsBurndownAcceptanceCriteriaDeveloper(s)ScrumMasterSprintGoalRetroDefinitionof ReadyUserStoryRe-estimateEstimateTestingDailyStand-UpDefinitionofReadyStakeholders

SCRUM Agile Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Sprint Planning
  2. Backlog
  3. Capacity
  4. Definition of Done
  5. Product Owner
  6. Time Box
  7. Velocity
  8. Estimation Factors
  9. Sprint Review
  10. Sprint
  11. Backlog Refinement
  12. Agile
  13. Story Points
  14. Burn down
  15. Acceptance Criteria
  16. Developer(s)
  17. Scrum Master
  18. Sprint Goal
  19. Retro
  20. Definition of Ready
  21. User Story
  22. Re-estimate
  23. Estimate
  24. Testing
  25. Daily Stand-Up
  26. Definition of Ready
  27. Stake holders