AcceptanceCriteriaDefinitionofReadyTestingSprintReviewStoryPointsCapacitySprintGoalVelocitySprintSprintPlanningScrumMasterEstimateEstimationFactorsAgileDailyStand-UpRe-estimateBurndownTimeBoxRetroProductOwnerDeveloper(s)StakeholdersBacklogBacklogRefinementDefinitionof ReadyDefinitionofDoneUserStoryAcceptanceCriteriaDefinitionofReadyTestingSprintReviewStoryPointsCapacitySprintGoalVelocitySprintSprintPlanningScrumMasterEstimateEstimationFactorsAgileDailyStand-UpRe-estimateBurndownTimeBoxRetroProductOwnerDeveloper(s)StakeholdersBacklogBacklogRefinementDefinitionof ReadyDefinitionofDoneUserStory

SCRUM Agile Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Acceptance Criteria
  2. Definition of Ready
  3. Testing
  4. Sprint Review
  5. Story Points
  6. Capacity
  7. Sprint Goal
  8. Velocity
  9. Sprint
  10. Sprint Planning
  11. Scrum Master
  12. Estimate
  13. Estimation Factors
  14. Agile
  15. Daily Stand-Up
  16. Re-estimate
  17. Burn down
  18. Time Box
  19. Retro
  20. Product Owner
  21. Developer(s)
  22. Stake holders
  23. Backlog
  24. Backlog Refinement
  25. Definition of Ready
  26. Definition of Done
  27. User Story