SprintPlanningUserStoryStakeholdersRetroProductOwnerTimeBoxEstimationFactorsEstimateCapacityDeveloper(s)AgileAcceptanceCriteriaBurndownDefinitionof ReadyDefinitionofDoneDailyStand-UpSprintScrumMasterDefinitionofReadyBacklogRefinementSprintGoalRe-estimateSprintReviewTestingVelocityBacklogStoryPointsSprintPlanningUserStoryStakeholdersRetroProductOwnerTimeBoxEstimationFactorsEstimateCapacityDeveloper(s)AgileAcceptanceCriteriaBurndownDefinitionof ReadyDefinitionofDoneDailyStand-UpSprintScrumMasterDefinitionofReadyBacklogRefinementSprintGoalRe-estimateSprintReviewTestingVelocityBacklogStoryPoints

SCRUM Agile Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Sprint Planning
  2. User Story
  3. Stake holders
  4. Retro
  5. Product Owner
  6. Time Box
  7. Estimation Factors
  8. Estimate
  9. Capacity
  10. Developer(s)
  11. Agile
  12. Acceptance Criteria
  13. Burn down
  14. Definition of Ready
  15. Definition of Done
  16. Daily Stand-Up
  17. Sprint
  18. Scrum Master
  19. Definition of Ready
  20. Backlog Refinement
  21. Sprint Goal
  22. Re-estimate
  23. Sprint Review
  24. Testing
  25. Velocity
  26. Backlog
  27. Story Points