TestingTimeBoxRetroCapacityStakeholdersBurndownBacklogRefinementSprintPlanningUserStoryRe-estimateDefinitionof ReadyVelocityAgileAcceptanceCriteriaProductOwnerStoryPointsDefinitionofReadyDefinitionofDoneEstimationFactorsDailyStand-UpScrumMasterBacklogSprintGoalEstimateDeveloper(s)SprintReviewSprintTestingTimeBoxRetroCapacityStakeholdersBurndownBacklogRefinementSprintPlanningUserStoryRe-estimateDefinitionof ReadyVelocityAgileAcceptanceCriteriaProductOwnerStoryPointsDefinitionofReadyDefinitionofDoneEstimationFactorsDailyStand-UpScrumMasterBacklogSprintGoalEstimateDeveloper(s)SprintReviewSprint

SCRUM Agile Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Testing
  2. Time Box
  3. Retro
  4. Capacity
  5. Stake holders
  6. Burn down
  7. Backlog Refinement
  8. Sprint Planning
  9. User Story
  10. Re-estimate
  11. Definition of Ready
  12. Velocity
  13. Agile
  14. Acceptance Criteria
  15. Product Owner
  16. Story Points
  17. Definition of Ready
  18. Definition of Done
  19. Estimation Factors
  20. Daily Stand-Up
  21. Scrum Master
  22. Backlog
  23. Sprint Goal
  24. Estimate
  25. Developer(s)
  26. Sprint Review
  27. Sprint