StakeholdersUserStoryDailyStand-UpAgileRe-estimateRetroSprintReviewBurndownSprintPlanningScrumMasterProductOwnerDefinitionofReadyBacklogSprintAcceptanceCriteriaSprintGoalTestingEstimateDeveloper(s)CapacityBacklogRefinementVelocityTimeBoxStoryPointsEstimationFactorsDefinitionofDoneDefinitionof ReadyStakeholdersUserStoryDailyStand-UpAgileRe-estimateRetroSprintReviewBurndownSprintPlanningScrumMasterProductOwnerDefinitionofReadyBacklogSprintAcceptanceCriteriaSprintGoalTestingEstimateDeveloper(s)CapacityBacklogRefinementVelocityTimeBoxStoryPointsEstimationFactorsDefinitionofDoneDefinitionof Ready

SCRUM Agile Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Stake holders
  2. User Story
  3. Daily Stand-Up
  4. Agile
  5. Re-estimate
  6. Retro
  7. Sprint Review
  8. Burn down
  9. Sprint Planning
  10. Scrum Master
  11. Product Owner
  12. Definition of Ready
  13. Backlog
  14. Sprint
  15. Acceptance Criteria
  16. Sprint Goal
  17. Testing
  18. Estimate
  19. Developer(s)
  20. Capacity
  21. Backlog Refinement
  22. Velocity
  23. Time Box
  24. Story Points
  25. Estimation Factors
  26. Definition of Done
  27. Definition of Ready