TestingStoryPointsBacklogRefinementScrumMasterSprintPlanningCapacityEstimateTimeBoxDeveloper(s)SprintAcceptanceCriteriaUserStoryEstimationFactorsBurndownProductOwnerDefinitionofReadyAgileDailyStand-UpVelocityRe-estimateStakeholdersBacklogRetroDefinitionofDoneDefinitionof ReadySprintGoalSprintReviewTestingStoryPointsBacklogRefinementScrumMasterSprintPlanningCapacityEstimateTimeBoxDeveloper(s)SprintAcceptanceCriteriaUserStoryEstimationFactorsBurndownProductOwnerDefinitionofReadyAgileDailyStand-UpVelocityRe-estimateStakeholdersBacklogRetroDefinitionofDoneDefinitionof ReadySprintGoalSprintReview

SCRUM Agile Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Testing
  2. Story Points
  3. Backlog Refinement
  4. Scrum Master
  5. Sprint Planning
  6. Capacity
  7. Estimate
  8. Time Box
  9. Developer(s)
  10. Sprint
  11. Acceptance Criteria
  12. User Story
  13. Estimation Factors
  14. Burn down
  15. Product Owner
  16. Definition of Ready
  17. Agile
  18. Daily Stand-Up
  19. Velocity
  20. Re-estimate
  21. Stake holders
  22. Backlog
  23. Retro
  24. Definition of Done
  25. Definition of Ready
  26. Sprint Goal
  27. Sprint Review