VelocityUserStoryAgileRetroEstimationFactorsEstimateDefinitionofReadySprintBacklogRefinementDeveloper(s)StoryPointsSprintPlanningDefinitionof ReadyTimeBoxSprintReviewBacklogTestingStakeholdersBurndownScrumMasterSprintGoalRe-estimateAcceptanceCriteriaCapacityProductOwnerDailyStand-UpDefinitionofDoneVelocityUserStoryAgileRetroEstimationFactorsEstimateDefinitionofReadySprintBacklogRefinementDeveloper(s)StoryPointsSprintPlanningDefinitionof ReadyTimeBoxSprintReviewBacklogTestingStakeholdersBurndownScrumMasterSprintGoalRe-estimateAcceptanceCriteriaCapacityProductOwnerDailyStand-UpDefinitionofDone

SCRUM Agile Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Velocity
  2. User Story
  3. Agile
  4. Retro
  5. Estimation Factors
  6. Estimate
  7. Definition of Ready
  8. Sprint
  9. Backlog Refinement
  10. Developer(s)
  11. Story Points
  12. Sprint Planning
  13. Definition of Ready
  14. Time Box
  15. Sprint Review
  16. Backlog
  17. Testing
  18. Stake holders
  19. Burn down
  20. Scrum Master
  21. Sprint Goal
  22. Re-estimate
  23. Acceptance Criteria
  24. Capacity
  25. Product Owner
  26. Daily Stand-Up
  27. Definition of Done