UserStorySprintGoalProductOwnerCapacityDefinitionofDoneSprintVelocitySprintPlanningAcceptanceCriteriaBacklogDeveloper(s)Re-estimateScrumMasterAgileStakeholdersEstimateTimeBoxDailyStand-UpDefinitionofReadyBurndownTestingStoryPointsDefinitionof ReadyEstimationFactorsBacklogRefinementRetroSprintReviewUserStorySprintGoalProductOwnerCapacityDefinitionofDoneSprintVelocitySprintPlanningAcceptanceCriteriaBacklogDeveloper(s)Re-estimateScrumMasterAgileStakeholdersEstimateTimeBoxDailyStand-UpDefinitionofReadyBurndownTestingStoryPointsDefinitionof ReadyEstimationFactorsBacklogRefinementRetroSprintReview

SCRUM Agile Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. User Story
  2. Sprint Goal
  3. Product Owner
  4. Capacity
  5. Definition of Done
  6. Sprint
  7. Velocity
  8. Sprint Planning
  9. Acceptance Criteria
  10. Backlog
  11. Developer(s)
  12. Re-estimate
  13. Scrum Master
  14. Agile
  15. Stake holders
  16. Estimate
  17. Time Box
  18. Daily Stand-Up
  19. Definition of Ready
  20. Burn down
  21. Testing
  22. Story Points
  23. Definition of Ready
  24. Estimation Factors
  25. Backlog Refinement
  26. Retro
  27. Sprint Review