Re-estimateVelocityProductOwnerRetroEstimationFactorsTimeBoxSprintPlanningDefinitionofDoneCapacitySprintGoalStoryPointsDefinitionof ReadyBacklogRefinementEstimateTestingDefinitionofReadyDailyStand-UpSprintReviewStakeholdersBacklogAcceptanceCriteriaDeveloper(s)ScrumMasterUserStoryBurndownAgileSprintRe-estimateVelocityProductOwnerRetroEstimationFactorsTimeBoxSprintPlanningDefinitionofDoneCapacitySprintGoalStoryPointsDefinitionof ReadyBacklogRefinementEstimateTestingDefinitionofReadyDailyStand-UpSprintReviewStakeholdersBacklogAcceptanceCriteriaDeveloper(s)ScrumMasterUserStoryBurndownAgileSprint

SCRUM Agile Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Re-estimate
  2. Velocity
  3. Product Owner
  4. Retro
  5. Estimation Factors
  6. Time Box
  7. Sprint Planning
  8. Definition of Done
  9. Capacity
  10. Sprint Goal
  11. Story Points
  12. Definition of Ready
  13. Backlog Refinement
  14. Estimate
  15. Testing
  16. Definition of Ready
  17. Daily Stand-Up
  18. Sprint Review
  19. Stake holders
  20. Backlog
  21. Acceptance Criteria
  22. Developer(s)
  23. Scrum Master
  24. User Story
  25. Burn down
  26. Agile
  27. Sprint