DefinitionofReadyUserStoryTimeBoxDeveloper(s)CapacityDefinitionofDoneScrumMasterEstimationFactorsDefinitionof ReadyDailyStand-UpBurndownStakeholdersSprintReviewEstimateSprintPlanningBacklogSprintProductOwnerStoryPointsRe-estimateTestingAcceptanceCriteriaAgileRetroBacklogRefinementSprintGoalVelocityDefinitionofReadyUserStoryTimeBoxDeveloper(s)CapacityDefinitionofDoneScrumMasterEstimationFactorsDefinitionof ReadyDailyStand-UpBurndownStakeholdersSprintReviewEstimateSprintPlanningBacklogSprintProductOwnerStoryPointsRe-estimateTestingAcceptanceCriteriaAgileRetroBacklogRefinementSprintGoalVelocity

SCRUM Agile Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Definition of Ready
  2. User Story
  3. Time Box
  4. Developer(s)
  5. Capacity
  6. Definition of Done
  7. Scrum Master
  8. Estimation Factors
  9. Definition of Ready
  10. Daily Stand-Up
  11. Burn down
  12. Stake holders
  13. Sprint Review
  14. Estimate
  15. Sprint Planning
  16. Backlog
  17. Sprint
  18. Product Owner
  19. Story Points
  20. Re-estimate
  21. Testing
  22. Acceptance Criteria
  23. Agile
  24. Retro
  25. Backlog Refinement
  26. Sprint Goal
  27. Velocity