SprintGoalProductOwnerBacklogRefinementVelocitySprintPlanningEstimateBurndownStakeholdersEstimationFactorsAcceptanceCriteriaDefinitionofReadyTestingSprintAgileRetroTimeBoxDefinitionofDoneUserStoryRe-estimateSprintReviewBacklogCapacityDailyStand-UpScrumMasterStoryPointsDefinitionof ReadyDeveloper(s)SprintGoalProductOwnerBacklogRefinementVelocitySprintPlanningEstimateBurndownStakeholdersEstimationFactorsAcceptanceCriteriaDefinitionofReadyTestingSprintAgileRetroTimeBoxDefinitionofDoneUserStoryRe-estimateSprintReviewBacklogCapacityDailyStand-UpScrumMasterStoryPointsDefinitionof ReadyDeveloper(s)

SCRUM Agile Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Sprint Goal
  2. Product Owner
  3. Backlog Refinement
  4. Velocity
  5. Sprint Planning
  6. Estimate
  7. Burn down
  8. Stake holders
  9. Estimation Factors
  10. Acceptance Criteria
  11. Definition of Ready
  12. Testing
  13. Sprint
  14. Agile
  15. Retro
  16. Time Box
  17. Definition of Done
  18. User Story
  19. Re-estimate
  20. Sprint Review
  21. Backlog
  22. Capacity
  23. Daily Stand-Up
  24. Scrum Master
  25. Story Points
  26. Definition of Ready
  27. Developer(s)