demowhere wecan't seeanythingRandomTemplatingmentionSam Wcomplainsthat thisisn't RustClassesuncommentedcodeBad/unsafeadviceArduinoexampleas democode1.cppSam JlooksphysicallypainedAssemblyonscreenCodeonslideClaimingarduinosrun onC++BadanalogyNullpointerSomethingabout thestackCompilerRaceconditionSyntaxError inslideInterruptLong pauseas no oneanswers aquestionLLMmentionWhat isthisdemo?LintingviolationSomethingIncorrectdemowhere wecan't seeanythingRandomTemplatingmentionSam Wcomplainsthat thisisn't RustClassesuncommentedcodeBad/unsafeadviceArduinoexampleas democode1.cppSam JlooksphysicallypainedAssemblyonscreenCodeonslideClaimingarduinosrun onC++BadanalogyNullpointerSomethingabout thestackCompilerRaceconditionSyntaxError inslideInterruptLong pauseas no oneanswers aquestionLLMmentionWhat isthisdemo?LintingviolationSomethingIncorrect

CPP - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. demo where we can't see anything
  2. Random Templating mention
  3. Sam W complains that this isn't Rust
  4. Classes
  5. uncommented code
  6. Bad/unsafe advice
  7. Arduino example as demo
  8. code1.cpp
  9. Sam J looks physically pained
  10. Assembly on screen
  11. Code on slide
  12. Claiming arduinos run on C++
  13. Bad analogy
  14. Null pointer
  15. Something about the stack
  16. Compiler
  17. Race condition
  18. Syntax Error in slide
  19. Interrupt
  20. Long pause as no one answers a question
  21. LLM mention
  22. What is this demo?
  23. Linting violation
  24. Something Incorrect