InterruptRaceconditionClaimingarduinosrun onC++demowhere wecan't seeanythingLLMmentioncode1.cppSam Wcomplainsthat thisisn't RustLintingviolationWhat isthisdemo?Arduinoexampleas demoCodeonslideRandomTemplatingmentionAssemblyonscreenCompilerClassesBadanalogySyntaxError inslideSam JlooksphysicallypaineduncommentedcodeBad/unsafeadviceSomethingabout thestackSomethingIncorrectNullpointerLong pauseas no oneanswers aquestionInterruptRaceconditionClaimingarduinosrun onC++demowhere wecan't seeanythingLLMmentioncode1.cppSam Wcomplainsthat thisisn't RustLintingviolationWhat isthisdemo?Arduinoexampleas demoCodeonslideRandomTemplatingmentionAssemblyonscreenCompilerClassesBadanalogySyntaxError inslideSam JlooksphysicallypaineduncommentedcodeBad/unsafeadviceSomethingabout thestackSomethingIncorrectNullpointerLong pauseas no oneanswers aquestion

CPP - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Interrupt
  2. Race condition
  3. Claiming arduinos run on C++
  4. demo where we can't see anything
  5. LLM mention
  6. code1.cpp
  7. Sam W complains that this isn't Rust
  8. Linting violation
  9. What is this demo?
  10. Arduino example as demo
  11. Code on slide
  12. Random Templating mention
  13. Assembly on screen
  14. Compiler
  15. Classes
  16. Bad analogy
  17. Syntax Error in slide
  18. Sam J looks physically pained
  19. uncommented code
  20. Bad/unsafe advice
  21. Something about the stack
  22. Something Incorrect
  23. Null pointer
  24. Long pause as no one answers a question