AssemblyonscreenSomethingabout thestackRandomTemplatingmentionWhat isthisdemo?CompilerArduinoexampleas demoCodeonslideLLMmentionSomethingIncorrectInterruptcode1.cppBad/unsafeadviceLintingviolationClassesClaimingarduinosrun onC++Sam Wcomplainsthat thisisn't RustSam Jlooksphysicallypaineddemowhere wecan't seeanythingNullpointerLong pauseas no oneanswers aquestionSyntaxError inslideBadanalogyRaceconditionuncommentedcodeAssemblyonscreenSomethingabout thestackRandomTemplatingmentionWhat isthisdemo?CompilerArduinoexampleas demoCodeonslideLLMmentionSomethingIncorrectInterruptcode1.cppBad/unsafeadviceLintingviolationClassesClaimingarduinosrun onC++Sam Wcomplainsthat thisisn't RustSam Jlooksphysicallypaineddemowhere wecan't seeanythingNullpointerLong pauseas no oneanswers aquestionSyntaxError inslideBadanalogyRaceconditionuncommentedcode

CPP - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Assembly on screen
  2. Something about the stack
  3. Random Templating mention
  4. What is this demo?
  5. Compiler
  6. Arduino example as demo
  7. Code on slide
  8. LLM mention
  9. Something Incorrect
  10. Interrupt
  11. code1.cpp
  12. Bad/unsafe advice
  13. Linting violation
  14. Classes
  15. Claiming arduinos run on C++
  16. Sam W complains that this isn't Rust
  17. Sam J looks physically pained
  18. demo where we can't see anything
  19. Null pointer
  20. Long pause as no one answers a question
  21. Syntax Error in slide
  22. Bad analogy
  23. Race condition
  24. uncommented code