LintingviolationLLMmentionNullpointerLong pauseas no oneanswers aquestionCompilerClaimingarduinosrun onC++RandomTemplatingmentionSyntaxError inslideRaceconditionSomethingabout thestackSam Jlooksphysicallypainedcode1.cppdemowhere wecan't seeanythingSam Wcomplainsthat thisisn't RustArduinoexampleas demoBadanalogyCodeonslideWhat isthisdemo?InterruptuncommentedcodeAssemblyonscreenBad/unsafeadviceSomethingIncorrectClassesLintingviolationLLMmentionNullpointerLong pauseas no oneanswers aquestionCompilerClaimingarduinosrun onC++RandomTemplatingmentionSyntaxError inslideRaceconditionSomethingabout thestackSam Jlooksphysicallypainedcode1.cppdemowhere wecan't seeanythingSam Wcomplainsthat thisisn't RustArduinoexampleas demoBadanalogyCodeonslideWhat isthisdemo?InterruptuncommentedcodeAssemblyonscreenBad/unsafeadviceSomethingIncorrectClasses

CPP - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Linting violation
  2. LLM mention
  3. Null pointer
  4. Long pause as no one answers a question
  5. Compiler
  6. Claiming arduinos run on C++
  7. Random Templating mention
  8. Syntax Error in slide
  9. Race condition
  10. Something about the stack
  11. Sam J looks physically pained
  12. code1.cpp
  13. demo where we can't see anything
  14. Sam W complains that this isn't Rust
  15. Arduino example as demo
  16. Bad analogy
  17. Code on slide
  18. What is this demo?
  19. Interrupt
  20. uncommented code
  21. Assembly on screen
  22. Bad/unsafe advice
  23. Something Incorrect
  24. Classes