CodeonslideRandomTemplatingmentionSyntaxError inslideCompilerdemowhere wecan't seeanythingNullpointerClassesLintingviolationcode1.cppClaimingarduinosrun onC++Bad/unsafeadviceuncommentedcodeSomethingIncorrectSam JlooksphysicallypainedWhat isthisdemo?InterruptLong pauseas no oneanswers aquestionSam Wcomplainsthat thisisn't RustArduinoexampleas demoSomethingabout thestackAssemblyonscreenBadanalogyLLMmentionRaceconditionCodeonslideRandomTemplatingmentionSyntaxError inslideCompilerdemowhere wecan't seeanythingNullpointerClassesLintingviolationcode1.cppClaimingarduinosrun onC++Bad/unsafeadviceuncommentedcodeSomethingIncorrectSam JlooksphysicallypainedWhat isthisdemo?InterruptLong pauseas no oneanswers aquestionSam Wcomplainsthat thisisn't RustArduinoexampleas demoSomethingabout thestackAssemblyonscreenBadanalogyLLMmentionRacecondition

CPP - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. Code on slide
  2. Random Templating mention
  3. Syntax Error in slide
  4. Compiler
  5. demo where we can't see anything
  6. Null pointer
  7. Classes
  8. Linting violation
  9. code1.cpp
  10. Claiming arduinos run on C++
  11. Bad/unsafe advice
  12. uncommented code
  13. Something Incorrect
  14. Sam J looks physically pained
  15. What is this demo?
  16. Interrupt
  17. Long pause as no one answers a question
  18. Sam W complains that this isn't Rust
  19. Arduino example as demo
  20. Something about the stack
  21. Assembly on screen
  22. Bad analogy
  23. LLM mention
  24. Race condition