Something about the stack Bad analogy demo where we can't see anything Random Templating mention Assembly on screen Claiming arduinos run on C++ uncommented code Compiler code1.cpp Code on slide Linting violation Race condition Syntax Error in slide LLM mention Bad/unsafe advice Null pointer Arduino example as demo Something Incorrect Classes Long pause as no one answers a question Sam J looks physically pained Sam W complains that this isn't Rust Interrupt What is this demo? Something about the stack Bad analogy demo where we can't see anything Random Templating mention Assembly on screen Claiming arduinos run on C++ uncommented code Compiler code1.cpp Code on slide Linting violation Race condition Syntax Error in slide LLM mention Bad/unsafe advice Null pointer Arduino example as demo Something Incorrect Classes Long pause as no one answers a question Sam J looks physically pained Sam W complains that this isn't Rust Interrupt What is this demo?
CPP - Call List
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Something about the stack
Bad analogy
demo where we can't see anything
Random Templating mention
Assembly on screen
Claiming arduinos run on C++
uncommented code
Compiler
code1.cpp
Code on slide
Linting violation
Race condition
Syntax Error in slide
LLM mention
Bad/unsafe advice
Null pointer
Arduino example as demo
Something Incorrect
Classes
Long pause as no one answers a question
Sam J looks physically pained
Sam W complains that this isn't Rust
Interrupt
What is this demo?