Somethingabout thestackSam JlooksphysicallypaineduncommentedcodeWhat isthisdemo?AssemblyonscreenRandomTemplatingmentionArduinoexampleas demoRaceconditioncode1.cppNullpointerCompilerInterruptSyntaxError inslideCodeonslideBad/unsafeadviceLintingviolationSomethingIncorrectdemowhere wecan't seeanythingBadanalogyLong pauseas no oneanswers aquestionClassesClaimingarduinosrun onC++LLMmentionSam Wcomplainsthat thisisn't RustSomethingabout thestackSam JlooksphysicallypaineduncommentedcodeWhat isthisdemo?AssemblyonscreenRandomTemplatingmentionArduinoexampleas demoRaceconditioncode1.cppNullpointerCompilerInterruptSyntaxError inslideCodeonslideBad/unsafeadviceLintingviolationSomethingIncorrectdemowhere wecan't seeanythingBadanalogyLong pauseas no oneanswers aquestionClassesClaimingarduinosrun onC++LLMmentionSam Wcomplainsthat thisisn't Rust

CPP - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Something about the stack
  2. Sam J looks physically pained
  3. uncommented code
  4. What is this demo?
  5. Assembly on screen
  6. Random Templating mention
  7. Arduino example as demo
  8. Race condition
  9. code1.cpp
  10. Null pointer
  11. Compiler
  12. Interrupt
  13. Syntax Error in slide
  14. Code on slide
  15. Bad/unsafe advice
  16. Linting violation
  17. Something Incorrect
  18. demo where we can't see anything
  19. Bad analogy
  20. Long pause as no one answers a question
  21. Classes
  22. Claiming arduinos run on C++
  23. LLM mention
  24. Sam W complains that this isn't Rust