Something about the stack Sam J looks physically pained uncommented code What is this demo? Assembly on screen Random Templating mention Arduino example as demo Race condition code1.cpp Null pointer Compiler Interrupt Syntax Error in slide Code on slide Bad/unsafe advice Linting violation Something Incorrect demo where we can't see anything Bad analogy Long pause as no one answers a question Classes Claiming arduinos run on C++ LLM mention Sam W complains that this isn't Rust Something about the stack Sam J looks physically pained uncommented code What is this demo? Assembly on screen Random Templating mention Arduino example as demo Race condition code1.cpp Null pointer Compiler Interrupt Syntax Error in slide Code on slide Bad/unsafe advice Linting violation Something Incorrect demo where we can't see anything Bad analogy Long pause as no one answers a question Classes Claiming arduinos run on C++ LLM mention Sam W complains that this isn't Rust
CPP - Call List
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Something about the stack
Sam J looks physically pained
uncommented code
What is this demo?
Assembly on screen
Random Templating mention
Arduino example as demo
Race condition
code1.cpp
Null pointer
Compiler
Interrupt
Syntax Error in slide
Code on slide
Bad/unsafe advice
Linting violation
Something Incorrect
demo where we can't see anything
Bad analogy
Long pause as no one answers a question
Classes
Claiming arduinos run on C++
LLM mention
Sam W complains that this isn't Rust