Something about the stack Code on slide Long pause as no one answers a question demo where we can't see anything Race condition Interrupt Linting violation code1.cpp Something Incorrect Classes Syntax Error in slide Bad analogy uncommented code Compiler LLM mention Bad/unsafe advice What is this demo? Sam J looks physically pained Claiming arduinos run on C++ Arduino example as demo Sam W complains that this isn't Rust Null pointer Assembly on screen Random Templating mention Something about the stack Code on slide Long pause as no one answers a question demo where we can't see anything Race condition Interrupt Linting violation code1.cpp Something Incorrect Classes Syntax Error in slide Bad analogy uncommented code Compiler LLM mention Bad/unsafe advice What is this demo? Sam J looks physically pained Claiming arduinos run on C++ Arduino example as demo Sam W complains that this isn't Rust Null pointer Assembly on screen Random Templating mention
CPP - Call List
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Something about the stack
Code on slide
Long pause as no one answers a question
demo where we can't see anything
Race condition
Interrupt
Linting violation
code1.cpp
Something Incorrect
Classes
Syntax Error in slide
Bad analogy
uncommented code
Compiler
LLM mention
Bad/unsafe advice
What is this demo?
Sam J looks physically pained
Claiming arduinos run on C++
Arduino example as demo
Sam W complains that this isn't Rust
Null pointer
Assembly on screen
Random Templating mention