MultimodalapproachPerceptionTransmissionVisceralpainNeuromodulatorsSomaticpainPainthresholdBreakthroughpainChronicpainEnkephalinsCutaneouspainNeuropathicpainNociceptorsIntractableDiversionAdjuvantNociceptivepainPhantompainOpioidAcutepainPlaceboToleranceNociplasticpainNeurotransmittersTransductionModulationPainReferredpainAnalgesicPhysicaldependenceNerveblockEndorphinsExacerbationAddictionGateControlTheoryRemissionMultimodalapproachPerceptionTransmissionVisceralpainNeuromodulatorsSomaticpainPainthresholdBreakthroughpainChronicpainEnkephalinsCutaneouspainNeuropathicpainNociceptorsIntractableDiversionAdjuvantNociceptivepainPhantompainOpioidAcutepainPlaceboToleranceNociplasticpainNeurotransmittersTransductionModulationPainReferredpainAnalgesicPhysicaldependenceNerveblockEndorphinsExacerbationAddictionGateControlTheoryRemission

Chapter 36 NUS216 - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Multimodal approach
  2. Perception
  3. Transmission
  4. Visceral pain
  5. Neuromodulators
  6. Somatic pain
  7. Pain threshold
  8. Breakthrough pain
  9. Chronic pain
  10. Enkephalins
  11. Cutaneous pain
  12. Neuropathic pain
  13. Nociceptors
  14. Intractable
  15. Diversion
  16. Adjuvant
  17. Nociceptive pain
  18. Phantom pain
  19. Opioid
  20. Acute pain
  21. Placebo
  22. Tolerance
  23. Nociplastic pain
  24. Neurotransmitters
  25. Transduction
  26. Modulation
  27. Pain
  28. Referred pain
  29. Analgesic
  30. Physical dependence
  31. Nerve block
  32. Endorphins
  33. Exacerbation
  34. Addiction
  35. Gate Control Theory
  36. Remission