Gets out first in a game "That's not fair!"/"No fair!" Asks help for a self- solvable problem "Can we color?" "What?" Stares at you blankly Ignores directions "Dangit!" "Are we gonna play another round?" Is the last to leave class Moves slowly "Aww [man]!" Asks an obvious question "Yay!" Misses the obvious Asks for a piggy back ride "...Wait!" "Oh!" "Can we play [xyz]?" Something is explained to her multiple times Refuses to do something Complaining about not being picked for a game Free! Gets into an argument with someone "Quinn did [xyz]" Gets out first in a game "That's not fair!"/"No fair!" Asks help for a self- solvable problem "Can we color?" "What?" Stares at you blankly Ignores directions "Dangit!" "Are we gonna play another round?" Is the last to leave class Moves slowly "Aww [man]!" Asks an obvious question "Yay!" Misses the obvious Asks for a piggy back ride "...Wait!" "Oh!" "Can we play [xyz]?" Something is explained to her multiple times Refuses to do something Complaining about not being picked for a game Free! Gets into an argument with someone "Quinn did [xyz]"
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Gets out first in a game
"That's not fair!"/"No fair!"
Asks help for a self-solvable problem
"Can we color?"
"What?"
Stares at you blankly
Ignores directions
"Dangit!"
"Are we gonna play another round?"
Is the last to leave class
Moves slowly
"Aww [man]!"
Asks an obvious question
"Yay!"
Misses the obvious
Asks for a piggy back ride
"...Wait!"
"Oh!"
"Can we play [xyz]?"
Something is explained to her multiple times
Refuses to do something
Complaining about not being picked for a game
Free!
Gets into an argument with someone
"Quinn did [xyz]"