Asks help for a self- solvable problem Asks for a piggy back ride "Are we gonna play another round?" Misses the obvious "Quinn did [xyz]" Moves slowly Is the last to leave class Gets into an argument with someone Ignores directions Complaining about not being picked for a game "That's not fair!"/"No fair!" Asks an obvious question "Can we color?" "What?" "Aww [man]!" Free! Something is explained to her multiple times "...Wait!" "Can we play [xyz]?" "Oh!" "Yay!" Refuses to do something Gets out first in a game Stares at you blankly "Dangit!" Asks help for a self- solvable problem Asks for a piggy back ride "Are we gonna play another round?" Misses the obvious "Quinn did [xyz]" Moves slowly Is the last to leave class Gets into an argument with someone Ignores directions Complaining about not being picked for a game "That's not fair!"/"No fair!" Asks an obvious question "Can we color?" "What?" "Aww [man]!" Free! Something is explained to her multiple times "...Wait!" "Can we play [xyz]?" "Oh!" "Yay!" Refuses to do something Gets out first in a game Stares at you blankly "Dangit!"
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Asks help for a self-solvable problem
Asks for a piggy back ride
"Are we gonna play another round?"
Misses the obvious
"Quinn did [xyz]"
Moves slowly
Is the last to leave class
Gets into an argument with someone
Ignores directions
Complaining about not being picked for a game
"That's not fair!"/"No fair!"
Asks an obvious question
"Can we color?"
"What?"
"Aww [man]!"
Free!
Something is explained to her multiple times
"...Wait!"
"Can we play [xyz]?"
"Oh!"
"Yay!"
Refuses to do something
Gets out first in a game
Stares at you blankly
"Dangit!"