"...Wait!" "Dangit!" Asks help for a self- solvable problem "What?" Is the last to leave class "Can we play [xyz]?" Moves slowly "Oh!" Ignores directions Asks an obvious question Stares at you blankly Asks for a piggy back ride "Aww [man]!" Complaining about not being picked for a game Something is explained to her multiple times "That's not fair!"/"No fair!" "Quinn did [xyz]" Gets into an argument with someone "Are we gonna play another round?" Free! Refuses to do something Misses the obvious "Can we color?" "Yay!" Gets out first in a game "...Wait!" "Dangit!" Asks help for a self- solvable problem "What?" Is the last to leave class "Can we play [xyz]?" Moves slowly "Oh!" Ignores directions Asks an obvious question Stares at you blankly Asks for a piggy back ride "Aww [man]!" Complaining about not being picked for a game Something is explained to her multiple times "That's not fair!"/"No fair!" "Quinn did [xyz]" Gets into an argument with someone "Are we gonna play another round?" Free! Refuses to do something Misses the obvious "Can we color?" "Yay!" Gets out first in a game
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
"...Wait!"
"Dangit!"
Asks help for a self-solvable problem
"What?"
Is the last to leave class
"Can we play [xyz]?"
Moves slowly
"Oh!"
Ignores directions
Asks an obvious question
Stares at you blankly
Asks for a piggy back ride
"Aww [man]!"
Complaining about not being picked for a game
Something is explained to her multiple times
"That's not fair!"/"No fair!"
"Quinn did [xyz]"
Gets into an argument with someone
"Are we gonna play another round?"
Free!
Refuses to do something
Misses the obvious
"Can we color?"
"Yay!"
Gets out first in a game