Gets out first in a game "Oh!" "Aww [man]!" Asks for a piggy back ride "Can we play [xyz]?" "Are we gonna play another round?" Complaining about not being picked for a game "Yay!" Asks help for a self- solvable problem "That's not fair!"/"No fair!" Free! Ignores directions "Quinn did [xyz]" Stares at you blankly Misses the obvious Is the last to leave class "Dangit!" Gets into an argument with someone Moves slowly "...Wait!" "Can we color?" "What?" Something is explained to her multiple times Asks an obvious question Refuses to do something Gets out first in a game "Oh!" "Aww [man]!" Asks for a piggy back ride "Can we play [xyz]?" "Are we gonna play another round?" Complaining about not being picked for a game "Yay!" Asks help for a self- solvable problem "That's not fair!"/"No fair!" Free! Ignores directions "Quinn did [xyz]" Stares at you blankly Misses the obvious Is the last to leave class "Dangit!" Gets into an argument with someone Moves slowly "...Wait!" "Can we color?" "What?" Something is explained to her multiple times Asks an obvious question Refuses to do something
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Gets out first in a game
"Oh!"
"Aww [man]!"
Asks for a piggy back ride
"Can we play [xyz]?"
"Are we gonna play another round?"
Complaining about not being picked for a game
"Yay!"
Asks help for a self-solvable problem
"That's not fair!"/"No fair!"
Free!
Ignores directions
"Quinn did [xyz]"
Stares at you blankly
Misses the obvious
Is the last to leave class
"Dangit!"
Gets into an argument with someone
Moves slowly
"...Wait!"
"Can we color?"
"What?"
Something is explained to her multiple times
Asks an obvious question
Refuses to do something