"Aww [man]!" "Oh!" Stares at you blankly "Can we play [xyz]?" Moves slowly Misses the obvious Asks for a piggy back ride Ignores directions Complaining about not being picked for a game "Quinn did [xyz]" Asks an obvious question Something is explained to her multiple times Asks help for a self- solvable problem "Yay!" Free! "...Wait!" Gets out first in a game "Dangit!" Refuses to do something "Are we gonna play another round?" Is the last to leave class Gets into an argument with someone "What?" "That's not fair!"/"No fair!" "Can we color?" "Aww [man]!" "Oh!" Stares at you blankly "Can we play [xyz]?" Moves slowly Misses the obvious Asks for a piggy back ride Ignores directions Complaining about not being picked for a game "Quinn did [xyz]" Asks an obvious question Something is explained to her multiple times Asks help for a self- solvable problem "Yay!" Free! "...Wait!" Gets out first in a game "Dangit!" Refuses to do something "Are we gonna play another round?" Is the last to leave class Gets into an argument with someone "What?" "That's not fair!"/"No fair!" "Can we color?"
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
"Aww [man]!"
"Oh!"
Stares at you blankly
"Can we play [xyz]?"
Moves slowly
Misses the obvious
Asks for a piggy back ride
Ignores directions
Complaining about not being picked for a game
"Quinn did [xyz]"
Asks an obvious question
Something is explained to her multiple times
Asks help for a self-solvable problem
"Yay!"
Free!
"...Wait!"
Gets out first in a game
"Dangit!"
Refuses to do something
"Are we gonna play another round?"
Is the last to leave class
Gets into an argument with someone
"What?"
"That's not fair!"/"No fair!"
"Can we color?"