Nat1Technicalissues"Areyousure?"Ricardo andDani startarguing- incharacter"Whatdo Iroll?"Planmakingthat goeson too longEveryonelaughsPlan thatshouldn'twork,worksSociopathictendenciesin PC orDMNat20Succeed withdisadvantage"Ummmdarkvision"Dogs inbackground"Can Imake a___check?"AlmostTPKSigh ofdisappointmentCombatturn takesover 3minsSomeone isabsent/playercharactervanishesLiannaneeds todo math forsomeoneMiss withadvantage"What'sgoing on"on theirturnLootsomethingunexpected/immoralAwkwardno onewants torp momentSomeoneforgetssmth theycan doNat1Technicalissues"Areyousure?"Ricardo andDani startarguing- incharacter"Whatdo Iroll?"Planmakingthat goeson too longEveryonelaughsPlan thatshouldn'twork,worksSociopathictendenciesin PC orDMNat20Succeed withdisadvantage"Ummmdarkvision"Dogs inbackground"Can Imake a___check?"AlmostTPKSigh ofdisappointmentCombatturn takesover 3minsSomeone isabsent/playercharactervanishesLiannaneeds todo math forsomeoneMiss withadvantage"What'sgoing on"on theirturnLootsomethingunexpected/immoralAwkwardno onewants torp momentSomeoneforgetssmth theycan do

D&DGO - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Nat 1
  2. Technical issues
  3. "Are you sure?"
  4. Ricardo and Dani start arguing- in character
  5. "What do I roll?"
  6. Plan making that goes on too long
  7. Everyone laughs
  8. Plan that shouldn't work, works
  9. Sociopathic tendencies in PC or DM
  10. Nat 20
  11. Succeed with disadvantage
  12. "Ummm darkvision"
  13. Dogs in background
  14. "Can I make a ___ check?"
  15. Almost TPK
  16. Sigh of disappointment
  17. Combat turn takes over 3 mins
  18. Someone is absent/ player character vanishes
  19. Lianna needs to do math for someone
  20. Miss with advantage
  21. "What's going on" on their turn
  22. Loot something unexpected/ immoral
  23. Awkward no one wants to rp moment
  24. Someone forgets smth they can do