Quick- time event Silly one liner Consume herb munch munch Racoon City mentioned Second character section Unnecessarily complex building layout Umbrella Imagery Bug-like enemies Open world??? Evil lab section (Nest 9402) Underground pipe/sewer section ALBERT WESKER RETURNS Rose appearance Game ends in helicopter Challenges with reference names Well- timed rocket launcher Hidden collectables/ things to shoot Villain monologue Broken weapon puzzle Chrisss/BSAA storyline Big eye/ weakspot Betrayal by ally Leon/Ada appearance MC infected w/ something Quick- time event Silly one liner Consume herb munch munch Racoon City mentioned Second character section Unnecessarily complex building layout Umbrella Imagery Bug-like enemies Open world??? Evil lab section (Nest 9402) Underground pipe/sewer section ALBERT WESKER RETURNS Rose appearance Game ends in helicopter Challenges with reference names Well- timed rocket launcher Hidden collectables/ things to shoot Villain monologue Broken weapon puzzle Chrisss/BSAA storyline Big eye/ weakspot Betrayal by ally Leon/Ada appearance MC infected w/ something
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Quick-time event
Silly one liner
Consume herb munch munch
Racoon City mentioned
Second character section
Unnecessarily complex building layout
Umbrella Imagery
Bug-like enemies
Open world???
Evil lab section (Nest 9402)
Underground pipe/sewer section
ALBERT WESKER RETURNS
Rose appearance
Game ends in helicopter
Challenges with reference names
Well-timed rocket launcher
Hidden collectables/ things to shoot
Villain monologue
Broken weapon puzzle
Chrisss/BSAA storyline
Big eye/ weakspot
Betrayal by ally
Leon/Ada appearance
MC infected w/ something