Betrayalby allyBug-likeenemiesRoseappearanceALBERTWESKERRETURNSChallengeswithreferencenamesVillainmonologueUndergroundpipe/sewersectionLeon/AdaappearanceEvil labsection(Nest9402)UmbrellaImageryUnnecessarilycomplexbuilding layoutRacoonCitymentionedGameends inhelicopterSillyonelinerMCinfectedw/somethingQuick-timeeventConsumeherbmunchmunchChrisss/BSAAstorylineBig eye/weakspotWell-timedrocketlauncherHiddencollectables/things toshootOpenworld???BrokenweaponpuzzleSecondcharactersectionBetrayalby allyBug-likeenemiesRoseappearanceALBERTWESKERRETURNSChallengeswithreferencenamesVillainmonologueUndergroundpipe/sewersectionLeon/AdaappearanceEvil labsection(Nest9402)UmbrellaImageryUnnecessarilycomplexbuilding layoutRacoonCitymentionedGameends inhelicopterSillyonelinerMCinfectedw/somethingQuick-timeeventConsumeherbmunchmunchChrisss/BSAAstorylineBig eye/weakspotWell-timedrocketlauncherHiddencollectables/things toshootOpenworld???BrokenweaponpuzzleSecondcharactersection

Resident Evil 9........ 8 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Betrayal by ally
  2. Bug-like enemies
  3. Rose appearance
  4. ALBERT WESKER RETURNS
  5. Challenges with reference names
  6. Villain monologue
  7. Underground pipe/sewer section
  8. Leon/Ada appearance
  9. Evil lab section (Nest 9402)
  10. Umbrella Imagery
  11. Unnecessarily complex building layout
  12. Racoon City mentioned
  13. Game ends in helicopter
  14. Silly one liner
  15. MC infected w/ something
  16. Quick-time event
  17. Consume herb munch munch
  18. Chrisss/BSAA storyline
  19. Big eye/ weakspot
  20. Well-timed rocket launcher
  21. Hidden collectables/ things to shoot
  22. Open world???
  23. Broken weapon puzzle
  24. Second character section