Unnecessarilycomplexbuilding layoutLeon/AdaappearanceSecondcharactersectionOpenworld???Chrisss/BSAAstorylineHiddencollectables/things toshootMCinfectedw/somethingBug-likeenemiesGameends inhelicopterRoseappearanceVillainmonologueConsumeherbmunchmunchEvil labsection(Nest9402)ALBERTWESKERRETURNSSillyonelinerBetrayalby allyRacoonCitymentionedQuick-timeeventUmbrellaImageryBig eye/weakspotBrokenweaponpuzzleChallengeswithreferencenamesWell-timedrocketlauncherUndergroundpipe/sewersectionUnnecessarilycomplexbuilding layoutLeon/AdaappearanceSecondcharactersectionOpenworld???Chrisss/BSAAstorylineHiddencollectables/things toshootMCinfectedw/somethingBug-likeenemiesGameends inhelicopterRoseappearanceVillainmonologueConsumeherbmunchmunchEvil labsection(Nest9402)ALBERTWESKERRETURNSSillyonelinerBetrayalby allyRacoonCitymentionedQuick-timeeventUmbrellaImageryBig eye/weakspotBrokenweaponpuzzleChallengeswithreferencenamesWell-timedrocketlauncherUndergroundpipe/sewersection

Resident Evil 9........ 8 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Unnecessarily complex building layout
  2. Leon/Ada appearance
  3. Second character section
  4. Open world???
  5. Chrisss/BSAA storyline
  6. Hidden collectables/ things to shoot
  7. MC infected w/ something
  8. Bug-like enemies
  9. Game ends in helicopter
  10. Rose appearance
  11. Villain monologue
  12. Consume herb munch munch
  13. Evil lab section (Nest 9402)
  14. ALBERT WESKER RETURNS
  15. Silly one liner
  16. Betrayal by ally
  17. Racoon City mentioned
  18. Quick-time event
  19. Umbrella Imagery
  20. Big eye/ weakspot
  21. Broken weapon puzzle
  22. Challenges with reference names
  23. Well-timed rocket launcher
  24. Underground pipe/sewer section