Hiddencollectables/things toshootVillainmonologueMCinfectedw/somethingBrokenweaponpuzzleChallengeswithreferencenamesRacoonCitymentionedRoseappearanceOpenworld???SillyonelinerUnnecessarilycomplexbuilding layoutBug-likeenemiesBetrayalby allyConsumeherbmunchmunchALBERTWESKERRETURNSUmbrellaImageryEvil labsection(Nest9402)SecondcharactersectionQuick-timeeventWell-timedrocketlauncherLeon/AdaappearanceChrisss/BSAAstorylineBig eye/weakspotGameends inhelicopterUndergroundpipe/sewersectionHiddencollectables/things toshootVillainmonologueMCinfectedw/somethingBrokenweaponpuzzleChallengeswithreferencenamesRacoonCitymentionedRoseappearanceOpenworld???SillyonelinerUnnecessarilycomplexbuilding layoutBug-likeenemiesBetrayalby allyConsumeherbmunchmunchALBERTWESKERRETURNSUmbrellaImageryEvil labsection(Nest9402)SecondcharactersectionQuick-timeeventWell-timedrocketlauncherLeon/AdaappearanceChrisss/BSAAstorylineBig eye/weakspotGameends inhelicopterUndergroundpipe/sewersection

Resident Evil 9........ 8 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Hidden collectables/ things to shoot
  2. Villain monologue
  3. MC infected w/ something
  4. Broken weapon puzzle
  5. Challenges with reference names
  6. Racoon City mentioned
  7. Rose appearance
  8. Open world???
  9. Silly one liner
  10. Unnecessarily complex building layout
  11. Bug-like enemies
  12. Betrayal by ally
  13. Consume herb munch munch
  14. ALBERT WESKER RETURNS
  15. Umbrella Imagery
  16. Evil lab section (Nest 9402)
  17. Second character section
  18. Quick-time event
  19. Well-timed rocket launcher
  20. Leon/Ada appearance
  21. Chrisss/BSAA storyline
  22. Big eye/ weakspot
  23. Game ends in helicopter
  24. Underground pipe/sewer section