MCinfectedw/somethingSecondcharactersectionUmbrellaImageryBetrayalby allyOpenworld???ChallengeswithreferencenamesChrisss/BSAAstorylineSillyonelinerVillainmonologueConsumeherbmunchmunchUnnecessarilycomplexbuilding layoutEvil labsection(Nest9402)RoseappearanceGameends inhelicopterLeon/AdaappearanceBrokenweaponpuzzleBig eye/weakspotQuick-timeeventWell-timedrocketlauncherALBERTWESKERRETURNSUndergroundpipe/sewersectionHiddencollectables/things toshootBug-likeenemiesRacoonCitymentionedMCinfectedw/somethingSecondcharactersectionUmbrellaImageryBetrayalby allyOpenworld???ChallengeswithreferencenamesChrisss/BSAAstorylineSillyonelinerVillainmonologueConsumeherbmunchmunchUnnecessarilycomplexbuilding layoutEvil labsection(Nest9402)RoseappearanceGameends inhelicopterLeon/AdaappearanceBrokenweaponpuzzleBig eye/weakspotQuick-timeeventWell-timedrocketlauncherALBERTWESKERRETURNSUndergroundpipe/sewersectionHiddencollectables/things toshootBug-likeenemiesRacoonCitymentioned

Resident Evil 9........ 8 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. MC infected w/ something
  2. Second character section
  3. Umbrella Imagery
  4. Betrayal by ally
  5. Open world???
  6. Challenges with reference names
  7. Chrisss/BSAA storyline
  8. Silly one liner
  9. Villain monologue
  10. Consume herb munch munch
  11. Unnecessarily complex building layout
  12. Evil lab section (Nest 9402)
  13. Rose appearance
  14. Game ends in helicopter
  15. Leon/Ada appearance
  16. Broken weapon puzzle
  17. Big eye/ weakspot
  18. Quick-time event
  19. Well-timed rocket launcher
  20. ALBERT WESKER RETURNS
  21. Underground pipe/sewer section
  22. Hidden collectables/ things to shoot
  23. Bug-like enemies
  24. Racoon City mentioned