Well-timedrocketlauncherChallengeswithreferencenamesUndergroundpipe/sewersectionGameends inhelicopterBrokenweaponpuzzleBig eye/weakspotOpenworld???Bug-likeenemiesEvil labsection(Nest9402)MCinfectedw/somethingQuick-timeeventLeon/AdaappearanceALBERTWESKERRETURNSChrisss/BSAAstorylineRoseappearanceSecondcharactersectionUnnecessarilycomplexbuilding layoutConsumeherbmunchmunchHiddencollectables/things toshootSillyonelinerUmbrellaImageryBetrayalby allyRacoonCitymentionedVillainmonologueWell-timedrocketlauncherChallengeswithreferencenamesUndergroundpipe/sewersectionGameends inhelicopterBrokenweaponpuzzleBig eye/weakspotOpenworld???Bug-likeenemiesEvil labsection(Nest9402)MCinfectedw/somethingQuick-timeeventLeon/AdaappearanceALBERTWESKERRETURNSChrisss/BSAAstorylineRoseappearanceSecondcharactersectionUnnecessarilycomplexbuilding layoutConsumeherbmunchmunchHiddencollectables/things toshootSillyonelinerUmbrellaImageryBetrayalby allyRacoonCitymentionedVillainmonologue

Resident Evil 9........ 8 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Well-timed rocket launcher
  2. Challenges with reference names
  3. Underground pipe/sewer section
  4. Game ends in helicopter
  5. Broken weapon puzzle
  6. Big eye/ weakspot
  7. Open world???
  8. Bug-like enemies
  9. Evil lab section (Nest 9402)
  10. MC infected w/ something
  11. Quick-time event
  12. Leon/Ada appearance
  13. ALBERT WESKER RETURNS
  14. Chrisss/BSAA storyline
  15. Rose appearance
  16. Second character section
  17. Unnecessarily complex building layout
  18. Consume herb munch munch
  19. Hidden collectables/ things to shoot
  20. Silly one liner
  21. Umbrella Imagery
  22. Betrayal by ally
  23. Racoon City mentioned
  24. Villain monologue