Unnecessarily complex building layout Leon/Ada appearance Second character section Open world??? Chrisss/BSAA storyline Hidden collectables/ things to shoot MC infected w/ something Bug-like enemies Game ends in helicopter Rose appearance Villain monologue Consume herb munch munch Evil lab section (Nest 9402) ALBERT WESKER RETURNS Silly one liner Betrayal by ally Racoon City mentioned Quick- time event Umbrella Imagery Big eye/ weakspot Broken weapon puzzle Challenges with reference names Well- timed rocket launcher Underground pipe/sewer section Unnecessarily complex building layout Leon/Ada appearance Second character section Open world??? Chrisss/BSAA storyline Hidden collectables/ things to shoot MC infected w/ something Bug-like enemies Game ends in helicopter Rose appearance Villain monologue Consume herb munch munch Evil lab section (Nest 9402) ALBERT WESKER RETURNS Silly one liner Betrayal by ally Racoon City mentioned Quick- time event Umbrella Imagery Big eye/ weakspot Broken weapon puzzle Challenges with reference names Well- timed rocket launcher Underground pipe/sewer section
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Unnecessarily complex building layout
Leon/Ada appearance
Second character section
Open world???
Chrisss/BSAA storyline
Hidden collectables/ things to shoot
MC infected w/ something
Bug-like enemies
Game ends in helicopter
Rose appearance
Villain monologue
Consume herb munch munch
Evil lab section (Nest 9402)
ALBERT WESKER RETURNS
Silly one liner
Betrayal by ally
Racoon City mentioned
Quick-time event
Umbrella Imagery
Big eye/ weakspot
Broken weapon puzzle
Challenges with reference names
Well-timed rocket launcher
Underground pipe/sewer section