Bug-likeenemiesUnnecessarilycomplexbuilding layoutEvil labsection(Nest9402)Well-timedrocketlauncherChallengeswithreferencenamesUndergroundpipe/sewersectionGameends inhelicopterVillainmonologueChrisss/BSAAstorylineRacoonCitymentionedALBERTWESKERRETURNSOpenworld???SillyonelinerBig eye/weakspotUmbrellaImageryLeon/AdaappearanceMCinfectedw/somethingConsumeherbmunchmunchBetrayalby allyRoseappearanceQuick-timeeventBrokenweaponpuzzleSecondcharactersectionHiddencollectables/things toshootBug-likeenemiesUnnecessarilycomplexbuilding layoutEvil labsection(Nest9402)Well-timedrocketlauncherChallengeswithreferencenamesUndergroundpipe/sewersectionGameends inhelicopterVillainmonologueChrisss/BSAAstorylineRacoonCitymentionedALBERTWESKERRETURNSOpenworld???SillyonelinerBig eye/weakspotUmbrellaImageryLeon/AdaappearanceMCinfectedw/somethingConsumeherbmunchmunchBetrayalby allyRoseappearanceQuick-timeeventBrokenweaponpuzzleSecondcharactersectionHiddencollectables/things toshoot

Resident Evil 9........ 8 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Bug-like enemies
  2. Unnecessarily complex building layout
  3. Evil lab section (Nest 9402)
  4. Well-timed rocket launcher
  5. Challenges with reference names
  6. Underground pipe/sewer section
  7. Game ends in helicopter
  8. Villain monologue
  9. Chrisss/BSAA storyline
  10. Racoon City mentioned
  11. ALBERT WESKER RETURNS
  12. Open world???
  13. Silly one liner
  14. Big eye/ weakspot
  15. Umbrella Imagery
  16. Leon/Ada appearance
  17. MC infected w/ something
  18. Consume herb munch munch
  19. Betrayal by ally
  20. Rose appearance
  21. Quick-time event
  22. Broken weapon puzzle
  23. Second character section
  24. Hidden collectables/ things to shoot