MCinfectedw/somethingChallengeswithreferencenamesWell-timedrocketlauncherBetrayalby allySecondcharactersectionSillyonelinerHiddencollectables/things toshootUnnecessarilycomplexbuilding layoutQuick-timeeventUmbrellaImageryBug-likeenemiesGameends inhelicopterChrisss/BSAAstorylineEvil labsection(Nest9402)RacoonCitymentionedConsumeherbmunchmunchALBERTWESKERRETURNSLeon/AdaappearanceBrokenweaponpuzzleUndergroundpipe/sewersectionRoseappearanceBig eye/weakspotVillainmonologueOpenworld???MCinfectedw/somethingChallengeswithreferencenamesWell-timedrocketlauncherBetrayalby allySecondcharactersectionSillyonelinerHiddencollectables/things toshootUnnecessarilycomplexbuilding layoutQuick-timeeventUmbrellaImageryBug-likeenemiesGameends inhelicopterChrisss/BSAAstorylineEvil labsection(Nest9402)RacoonCitymentionedConsumeherbmunchmunchALBERTWESKERRETURNSLeon/AdaappearanceBrokenweaponpuzzleUndergroundpipe/sewersectionRoseappearanceBig eye/weakspotVillainmonologueOpenworld???

Resident Evil 9........ 8 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. MC infected w/ something
  2. Challenges with reference names
  3. Well-timed rocket launcher
  4. Betrayal by ally
  5. Second character section
  6. Silly one liner
  7. Hidden collectables/ things to shoot
  8. Unnecessarily complex building layout
  9. Quick-time event
  10. Umbrella Imagery
  11. Bug-like enemies
  12. Game ends in helicopter
  13. Chrisss/BSAA storyline
  14. Evil lab section (Nest 9402)
  15. Racoon City mentioned
  16. Consume herb munch munch
  17. ALBERT WESKER RETURNS
  18. Leon/Ada appearance
  19. Broken weapon puzzle
  20. Underground pipe/sewer section
  21. Rose appearance
  22. Big eye/ weakspot
  23. Villain monologue
  24. Open world???