ALBERTWESKERRETURNSSillyonelinerChallengeswithreferencenamesHiddencollectables/things toshootEvil labsection(Nest9402)Openworld???Big eye/weakspotLeon/AdaappearanceBug-likeenemiesUndergroundpipe/sewersectionRoseappearanceQuick-timeeventBetrayalby allyWell-timedrocketlauncherGameends inhelicopterUmbrellaImageryRacoonCitymentionedBrokenweaponpuzzleChrisss/BSAAstorylineSecondcharactersectionConsumeherbmunchmunchVillainmonologueMCinfectedw/somethingUnnecessarilycomplexbuilding layoutALBERTWESKERRETURNSSillyonelinerChallengeswithreferencenamesHiddencollectables/things toshootEvil labsection(Nest9402)Openworld???Big eye/weakspotLeon/AdaappearanceBug-likeenemiesUndergroundpipe/sewersectionRoseappearanceQuick-timeeventBetrayalby allyWell-timedrocketlauncherGameends inhelicopterUmbrellaImageryRacoonCitymentionedBrokenweaponpuzzleChrisss/BSAAstorylineSecondcharactersectionConsumeherbmunchmunchVillainmonologueMCinfectedw/somethingUnnecessarilycomplexbuilding layout

Resident Evil 9........ 8 Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. ALBERT WESKER RETURNS
  2. Silly one liner
  3. Challenges with reference names
  4. Hidden collectables/ things to shoot
  5. Evil lab section (Nest 9402)
  6. Open world???
  7. Big eye/ weakspot
  8. Leon/Ada appearance
  9. Bug-like enemies
  10. Underground pipe/sewer section
  11. Rose appearance
  12. Quick-time event
  13. Betrayal by ally
  14. Well-timed rocket launcher
  15. Game ends in helicopter
  16. Umbrella Imagery
  17. Racoon City mentioned
  18. Broken weapon puzzle
  19. Chrisss/BSAA storyline
  20. Second character section
  21. Consume herb munch munch
  22. Villain monologue
  23. MC infected w/ something
  24. Unnecessarily complex building layout