Twin-Fist Outer Block Fighting 15 & 16 Traditional 13 & 14 Self- Defense 1-4 Back Round Spinning Crescent – 360 Self- Defense 1-4 Front Jab, Cross, Hook Slide Up, Front, Round, Side Kick Fighting 1 & 2 Traditional 1 & 2 Fighting 3 & 4 Spearhand Traditional 11 & 12 Low & High X- Block Form 2 Jump Kick Spinning Backfist Side, Spinning Side Kick Side Spinning Hook – 360 Traditional 15 & 16 Slide Up, Hook Kick, Roundhouse Kick Blitz Jab Punch Fighting 11 & 12 Traditional 3 & 4 Fighting 13 & 14 Form 4 Jump Kick Twin-Fist Outer Block Fighting 15 & 16 Traditional 13 & 14 Self- Defense 1-4 Back Round Spinning Crescent – 360 Self- Defense 1-4 Front Jab, Cross, Hook Slide Up, Front, Round, Side Kick Fighting 1 & 2 Traditional 1 & 2 Fighting 3 & 4 Spearhand Traditional 11 & 12 Low & High X- Block Form 2 Jump Kick Spinning Backfist Side, Spinning Side Kick Side Spinning Hook – 360 Traditional 15 & 16 Slide Up, Hook Kick, Roundhouse Kick Blitz Jab Punch Fighting 11 & 12 Traditional 3 & 4 Fighting 13 & 14 Form 4 Jump Kick
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Twin-Fist Outer Block
Fighting 15 & 16
Traditional 13 & 14
Self-Defense 1-4 Back
Round Spinning Crescent – 360
Self-Defense 1-4 Front
Jab, Cross, Hook
Slide Up, Front, Round, Side Kick
Fighting 1 & 2
Traditional 1 & 2
Fighting 3 & 4
Spearhand
Traditional 11 & 12
Low & High X-Block
Form 2 Jump Kick
Spinning Backfist
Side, Spinning Side Kick
Side Spinning Hook – 360
Traditional 15 & 16
Slide Up, Hook Kick, Roundhouse Kick
Blitz Jab Punch
Fighting 11 & 12
Traditional 3 & 4
Fighting 13 & 14
Form 4 Jump Kick