Spearhand Self- Defense 1-4 Back Slide Up, Hook Kick, Roundhouse Kick Fighting 13 & 14 Spinning Backfist Fighting 1 & 2 Slide Up, Front, Round, Side Kick Traditional 3 & 4 Fighting 3 & 4 Form 2 Jump Kick Side, Spinning Side Kick Blitz Jab Punch Fighting 15 & 16 Fighting 11 & 12 Traditional 15 & 16 Traditional 1 & 2 Round Spinning Crescent – 360 Traditional 13 & 14 Jab, Cross, Hook Traditional 11 & 12 Self- Defense 1-4 Front Low & High X- Block Side Spinning Hook – 360 Form 4 Jump Kick Twin-Fist Outer Block Spearhand Self- Defense 1-4 Back Slide Up, Hook Kick, Roundhouse Kick Fighting 13 & 14 Spinning Backfist Fighting 1 & 2 Slide Up, Front, Round, Side Kick Traditional 3 & 4 Fighting 3 & 4 Form 2 Jump Kick Side, Spinning Side Kick Blitz Jab Punch Fighting 15 & 16 Fighting 11 & 12 Traditional 15 & 16 Traditional 1 & 2 Round Spinning Crescent – 360 Traditional 13 & 14 Jab, Cross, Hook Traditional 11 & 12 Self- Defense 1-4 Front Low & High X- Block Side Spinning Hook – 360 Form 4 Jump Kick Twin-Fist Outer Block
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Spearhand
Self-Defense 1-4 Back
Slide Up, Hook Kick, Roundhouse Kick
Fighting 13 & 14
Spinning Backfist
Fighting 1 & 2
Slide Up, Front, Round, Side Kick
Traditional 3 & 4
Fighting 3 & 4
Form 2 Jump Kick
Side, Spinning Side Kick
Blitz Jab Punch
Fighting 15 & 16
Fighting 11 & 12
Traditional 15 & 16
Traditional 1 & 2
Round Spinning Crescent – 360
Traditional 13 & 14
Jab, Cross, Hook
Traditional 11 & 12
Self-Defense 1-4 Front
Low & High X-Block
Side Spinning Hook – 360
Form 4 Jump Kick
Twin-Fist Outer Block