Traditional 13 & 14 Spinning Backfist Slide Up, Hook Kick, Roundhouse Kick Jab, Cross, Hook Self- Defense 1-4 Back Fighting 3 & 4 Traditional 3 & 4 Fighting 13 & 14 Low & High X- Block Form 2 Jump Kick Fighting 15 & 16 Fighting 1 & 2 Fighting 11 & 12 Traditional 11 & 12 Slide Up, Front, Round, Side Kick Side, Spinning Side Kick Form 4 Jump Kick Twin-Fist Outer Block Traditional 1 & 2 Round Spinning Crescent – 360 Side Spinning Hook – 360 Traditional 15 & 16 Blitz Jab Punch Self- Defense 1-4 Front Spearhand Traditional 13 & 14 Spinning Backfist Slide Up, Hook Kick, Roundhouse Kick Jab, Cross, Hook Self- Defense 1-4 Back Fighting 3 & 4 Traditional 3 & 4 Fighting 13 & 14 Low & High X- Block Form 2 Jump Kick Fighting 15 & 16 Fighting 1 & 2 Fighting 11 & 12 Traditional 11 & 12 Slide Up, Front, Round, Side Kick Side, Spinning Side Kick Form 4 Jump Kick Twin-Fist Outer Block Traditional 1 & 2 Round Spinning Crescent – 360 Side Spinning Hook – 360 Traditional 15 & 16 Blitz Jab Punch Self- Defense 1-4 Front Spearhand
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Traditional 13 & 14
Spinning Backfist
Slide Up, Hook Kick, Roundhouse Kick
Jab, Cross, Hook
Self-Defense 1-4 Back
Fighting 3 & 4
Traditional 3 & 4
Fighting 13 & 14
Low & High X-Block
Form 2 Jump Kick
Fighting 15 & 16
Fighting 1 & 2
Fighting 11 & 12
Traditional 11 & 12
Slide Up, Front, Round, Side Kick
Side, Spinning Side Kick
Form 4 Jump Kick
Twin-Fist Outer Block
Traditional 1 & 2
Round Spinning Crescent – 360
Side Spinning Hook – 360
Traditional 15 & 16
Blitz Jab Punch
Self-Defense 1-4 Front
Spearhand