Traditional 13 & 14 Form 2 Jump Kick Jab, Cross, Hook Traditional 15 & 16 Fighting 1 & 2 Blitz Jab Punch Self- Defense 1-4 Front Twin-Fist Outer Block Spearhand Spinning Backfist Self- Defense 1-4 Back Slide Up, Hook Kick, Roundhouse Kick Fighting 3 & 4 Traditional 1 & 2 Traditional 3 & 4 Round Spinning Crescent – 360 Fighting 11 & 12 Fighting 13 & 14 Side Spinning Hook – 360 Side, Spinning Side Kick Slide Up, Front, Round, Side Kick Fighting 15 & 16 Form 4 Jump Kick Traditional 11 & 12 Low & High X- Block Traditional 13 & 14 Form 2 Jump Kick Jab, Cross, Hook Traditional 15 & 16 Fighting 1 & 2 Blitz Jab Punch Self- Defense 1-4 Front Twin-Fist Outer Block Spearhand Spinning Backfist Self- Defense 1-4 Back Slide Up, Hook Kick, Roundhouse Kick Fighting 3 & 4 Traditional 1 & 2 Traditional 3 & 4 Round Spinning Crescent – 360 Fighting 11 & 12 Fighting 13 & 14 Side Spinning Hook – 360 Side, Spinning Side Kick Slide Up, Front, Round, Side Kick Fighting 15 & 16 Form 4 Jump Kick Traditional 11 & 12 Low & High X- Block
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Traditional 13 & 14
Form 2 Jump Kick
Jab, Cross, Hook
Traditional 15 & 16
Fighting 1 & 2
Blitz Jab Punch
Self-Defense 1-4 Front
Twin-Fist Outer Block
Spearhand
Spinning Backfist
Self-Defense 1-4 Back
Slide Up, Hook Kick, Roundhouse Kick
Fighting 3 & 4
Traditional 1 & 2
Traditional 3 & 4
Round Spinning Crescent – 360
Fighting 11 & 12
Fighting 13 & 14
Side Spinning Hook – 360
Side, Spinning Side Kick
Slide Up, Front, Round, Side Kick
Fighting 15 & 16
Form 4 Jump Kick
Traditional 11 & 12
Low & High X-Block