Low & High X- Block Form 2 Jump Kick Round Spinning Crescent – 360 Jab, Cross, Hook Self- Defense 1-4 Front Traditional 15 & 16 Fighting 13 & 14 Traditional 13 & 14 Self- Defense 1-4 Back Fighting 1 & 2 Slide Up, Hook Kick, Roundhouse Kick Traditional 11 & 12 Traditional 1 & 2 Side, Spinning Side Kick Slide Up, Front, Round, Side Kick Side Spinning Hook – 360 Fighting 11 & 12 Twin-Fist Outer Block Spearhand Form 4 Jump Kick Traditional 3 & 4 Spinning Backfist Fighting 15 & 16 Blitz Jab Punch Fighting 3 & 4 Low & High X- Block Form 2 Jump Kick Round Spinning Crescent – 360 Jab, Cross, Hook Self- Defense 1-4 Front Traditional 15 & 16 Fighting 13 & 14 Traditional 13 & 14 Self- Defense 1-4 Back Fighting 1 & 2 Slide Up, Hook Kick, Roundhouse Kick Traditional 11 & 12 Traditional 1 & 2 Side, Spinning Side Kick Slide Up, Front, Round, Side Kick Side Spinning Hook – 360 Fighting 11 & 12 Twin-Fist Outer Block Spearhand Form 4 Jump Kick Traditional 3 & 4 Spinning Backfist Fighting 15 & 16 Blitz Jab Punch Fighting 3 & 4
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Low & High X-Block
Form 2 Jump Kick
Round Spinning Crescent – 360
Jab, Cross, Hook
Self-Defense 1-4 Front
Traditional 15 & 16
Fighting 13 & 14
Traditional 13 & 14
Self-Defense 1-4 Back
Fighting 1 & 2
Slide Up, Hook Kick, Roundhouse Kick
Traditional 11 & 12
Traditional 1 & 2
Side, Spinning Side Kick
Slide Up, Front, Round, Side Kick
Side Spinning Hook – 360
Fighting 11 & 12
Twin-Fist Outer Block
Spearhand
Form 4 Jump Kick
Traditional 3 & 4
Spinning Backfist
Fighting 15 & 16
Blitz Jab Punch
Fighting 3 & 4