runsoffgets madwhen noone agreeswith herdoesn'tstay infightingordertakesoverusessacredflametry's totake onan enemyher selfcalls uschilddoesn'tfind a jokefunnyAny timeshe makesthings aboutherselfdoesn'tlisten togroupdoesn'thealanyone inneedgives thesilenttreatmentsayingidctalkingoverDMgets madwhen wedon't go thedirection shewantsdoesn'twant totake restdoesn'ttake thegroup intoconidiationdoesn'tcheck theroom forvaluablesgets madwhensomeone dosesomethingfunnyquestionseverythingsomeoneelse doeswhispersto dmkeepsloottalksaboutthe dogwalks offin themiddle ofthe gamerunsoffgets madwhen noone agreeswith herdoesn'tstay infightingordertakesoverusessacredflametry's totake onan enemyher selfcalls uschilddoesn'tfind a jokefunnyAny timeshe makesthings aboutherselfdoesn'tlisten togroupdoesn'thealanyone inneedgives thesilenttreatmentsayingidctalkingoverDMgets madwhen wedon't go thedirection shewantsdoesn'twant totake restdoesn'ttake thegroup intoconidiationdoesn'tcheck theroom forvaluablesgets madwhensomeone dosesomethingfunnyquestionseverythingsomeoneelse doeswhispersto dmkeepsloottalksaboutthe dogwalks offin themiddle ofthe game

DnD Day - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. runs off
  2. gets mad when no one agrees with her
  3. doesn't stay in fighting order
  4. takes over
  5. uses sacred flame
  6. try's to take on an enemy her self
  7. calls us child
  8. doesn't find a joke funny
  9. Any time she makes things about herself
  10. doesn't listen to group
  11. doesn't heal anyone in need
  12. gives the silent treatment
  13. saying idc
  14. talking over DM
  15. gets mad when we don't go the direction she wants
  16. doesn't want to take rest
  17. doesn't take the group into conidiation
  18. doesn't check the room for valuables
  19. gets mad when someone dose something funny
  20. questions everything someone else does
  21. whispers to dm
  22. keeps loot
  23. talks about the dog
  24. walks off in the middle of the game