runsoffAny timeshe makesthings aboutherselfwhispersto dmgives thesilenttreatmentusessacredflametalkingoverDMdoesn'tfind a jokefunnykeepslootdoesn'thealanyone inneedtalksaboutthe doggets madwhen wedon't go thedirection shewantssayingidcdoesn'twant totake resttry's totake onan enemyher selftakesovercalls uschilddoesn'tlisten togroupgets madwhen noone agreeswith herquestionseverythingsomeoneelse doesgets madwhensomeone dosesomethingfunnydoesn'tstay infightingorderdoesn'ttake thegroup intoconidiationdoesn'tcheck theroom forvaluableswalks offin themiddle ofthe gamerunsoffAny timeshe makesthings aboutherselfwhispersto dmgives thesilenttreatmentusessacredflametalkingoverDMdoesn'tfind a jokefunnykeepslootdoesn'thealanyone inneedtalksaboutthe doggets madwhen wedon't go thedirection shewantssayingidcdoesn'twant totake resttry's totake onan enemyher selftakesovercalls uschilddoesn'tlisten togroupgets madwhen noone agreeswith herquestionseverythingsomeoneelse doesgets madwhensomeone dosesomethingfunnydoesn'tstay infightingorderdoesn'ttake thegroup intoconidiationdoesn'tcheck theroom forvaluableswalks offin themiddle ofthe game

DnD Day - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. runs off
  2. Any time she makes things about herself
  3. whispers to dm
  4. gives the silent treatment
  5. uses sacred flame
  6. talking over DM
  7. doesn't find a joke funny
  8. keeps loot
  9. doesn't heal anyone in need
  10. talks about the dog
  11. gets mad when we don't go the direction she wants
  12. saying idc
  13. doesn't want to take rest
  14. try's to take on an enemy her self
  15. takes over
  16. calls us child
  17. doesn't listen to group
  18. gets mad when no one agrees with her
  19. questions everything someone else does
  20. gets mad when someone dose something funny
  21. doesn't stay in fighting order
  22. doesn't take the group into conidiation
  23. doesn't check the room for valuables
  24. walks off in the middle of the game