whispersto dmgets madwhen noone agreeswith hergets madwhen wedon't go thedirection shewantsusessacredflamedoesn'thealanyone inneeddoesn'ttake thegroup intoconidiationquestionseverythingsomeoneelse doesgets madwhensomeone dosesomethingfunnyrunsoffsayingidctry's totake onan enemyher selfcalls uschildgives thesilenttreatmentdoesn'twant totake restAny timeshe makesthings aboutherselftakesoverkeepslootwalks offin themiddle ofthe gamedoesn'tstay infightingorderdoesn'tfind a jokefunnytalkingoverDMdoesn'tlisten togrouptalksaboutthe dogdoesn'tcheck theroom forvaluableswhispersto dmgets madwhen noone agreeswith hergets madwhen wedon't go thedirection shewantsusessacredflamedoesn'thealanyone inneeddoesn'ttake thegroup intoconidiationquestionseverythingsomeoneelse doesgets madwhensomeone dosesomethingfunnyrunsoffsayingidctry's totake onan enemyher selfcalls uschildgives thesilenttreatmentdoesn'twant totake restAny timeshe makesthings aboutherselftakesoverkeepslootwalks offin themiddle ofthe gamedoesn'tstay infightingorderdoesn'tfind a jokefunnytalkingoverDMdoesn'tlisten togrouptalksaboutthe dogdoesn'tcheck theroom forvaluables

DnD Day - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. whispers to dm
  2. gets mad when no one agrees with her
  3. gets mad when we don't go the direction she wants
  4. uses sacred flame
  5. doesn't heal anyone in need
  6. doesn't take the group into conidiation
  7. questions everything someone else does
  8. gets mad when someone dose something funny
  9. runs off
  10. saying idc
  11. try's to take on an enemy her self
  12. calls us child
  13. gives the silent treatment
  14. doesn't want to take rest
  15. Any time she makes things about herself
  16. takes over
  17. keeps loot
  18. walks off in the middle of the game
  19. doesn't stay in fighting order
  20. doesn't find a joke funny
  21. talking over DM
  22. doesn't listen to group
  23. talks about the dog
  24. doesn't check the room for valuables