Unique intro Original Sprites Trig(ger) draw_sprite_part_ext(); Invulnerable to the Mega Buster Affect the player without damage Derive from MM10 character Invulnerable to the Mega Buster Deltarune reference Object variables Non- flat arena Non-linear interpolation More than one form DS_Lists Animated background Non- flat arena Affect collision Shaders React to player inputs Original Sounds Desperation Attack Non- Megaman 2A03 music Trail/Particles Collaborate with Somebody Unique intro Original Sprites Trig(ger) draw_sprite_part_ext(); Invulnerable to the Mega Buster Affect the player without damage Derive from MM10 character Invulnerable to the Mega Buster Deltarune reference Object variables Non- flat arena Non-linear interpolation More than one form DS_Lists Animated background Non- flat arena Affect collision Shaders React to player inputs Original Sounds Desperation Attack Non- Megaman 2A03 music Trail/Particles Collaborate with Somebody
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Unique intro
Original Sprites
Trig(ger)
draw_sprite_part_ext();
Invulnerable to the Mega Buster
Affect the player without damage
Derive from MM10 character
Invulnerable to the Mega Buster
Deltarune reference
Object variables
Non-flat arena
Non-linear interpolation
More than one form
DS_Lists
Animated background
Non-flat arena
Affect collision
Shaders
React to player inputs
Original Sounds
Desperation Attack
Non-Megaman 2A03 music
Trail/Particles
Collaborate with Somebody