Jack of alltradesmaster ofnoneFed achildduring theadventureRaise thedead/bring'em alongHalf thecampaign isdone but thecharacterdesign is notIs thesocialoutcast orweirdoFive pagesof backstory,diesimmediatelySquishyyetalways incombatDumb as abrick andwe love'em for itDescendedfrom/relatedto anotherPCThe one youmade beforeyou knewhow thegame workedKeeps moresecrets thanan onionhas layersHas somekind ofmentalillnessAnimalcompanionacquiredCreatedas a jokeand is nowbelovedThe surprisecharacteryou made infive minutesPlayinglikeanotherclassHasdiscovered anew interestalong thewayThe mostwelladjusted PCin the groupActs like ajerk to hidetheir truefeelingsCharacteris uselessin combatVery fluidsense ofalignmentJack of onetrade andnothingelseFive pagesof backstory,compellingcharacterdramaThe oneyou'reattractedtoJack of alltradesmaster ofnoneFed achildduring theadventureRaise thedead/bring'em alongHalf thecampaign isdone but thecharacterdesign is notIs thesocialoutcast orweirdoFive pagesof backstory,diesimmediatelySquishyyetalways incombatDumb as abrick andwe love'em for itDescendedfrom/relatedto anotherPCThe one youmade beforeyou knewhow thegame workedKeeps moresecrets thanan onionhas layersHas somekind ofmentalillnessAnimalcompanionacquiredCreatedas a jokeand is nowbelovedThe surprisecharacteryou made infive minutesPlayinglikeanotherclassHasdiscovered anew interestalong thewayThe mostwelladjusted PCin the groupActs like ajerk to hidetheir truefeelingsCharacteris uselessin combatVery fluidsense ofalignmentJack of onetrade andnothingelseFive pagesof backstory,compellingcharacterdramaThe oneyou'reattractedto

DnD Bingo Sheet - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Jack of all trades master of none
  2. Fed a child during the adventure
  3. Raise the dead/bring 'em along
  4. Half the campaign is done but the character design is not
  5. Is the social outcast or weirdo
  6. Five pages of backstory, dies immediately
  7. Squishy yet always in combat
  8. Dumb as a brick and we love 'em for it
  9. Descended from/related to another PC
  10. The one you made before you knew how the game worked
  11. Keeps more secrets than an onion has layers
  12. Has some kind of mental illness
  13. Animal companion acquired
  14. Created as a joke and is now beloved
  15. The surprise character you made in five minutes
  16. Playing like another class
  17. Has discovered a new interest along the way
  18. The most well adjusted PC in the group
  19. Acts like a jerk to hide their true feelings
  20. Character is useless in combat
  21. Very fluid sense of alignment
  22. Jack of one trade and nothing else
  23. Five pages of backstory, compelling character drama
  24. The one you're attracted to