learningsynthesis(Bloom'staxonomy)evaluation(bloom'staxonomy)visuallaw ofeffectkinestheticlaw ofreadinesstrainingtoolscatpositivereinforcementauditory knowledge(bloom'staxonomy) icebreaker edwardleethorndikeauditorydigitalapplication(bloom'staxonomy)energizer icebreakerroleplaytrainingneedanalysis comprehension(bloom'staxonomy) brainstorming analysis(bloom'staxonomy)traininglearningsynthesis(Bloom'staxonomy)evaluation(bloom'staxonomy)visuallaw ofeffectkinestheticlaw ofreadinesstrainingtoolscatpositivereinforcementauditory knowledge(bloom'staxonomy) icebreaker edwardleethorndikeauditorydigitalapplication(bloom'staxonomy)energizer icebreakerroleplaytrainingneedanalysis comprehension(bloom'staxonomy) brainstorming analysis(bloom'staxonomy)training

I Bingo'd my way thru TTT :) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. learning
  2. synthesis (Bloom's taxonomy)
  3. evaluation (bloom's taxonomy)
  4. visual
  5. law of effect
  6. kinesthetic
  7. law of readiness
  8. training tools
  9. cat
  10. positive reinforcement
  11. auditory
  12. knowledge (bloom's taxonomy)
  13. ice breaker
  14. edward lee thorndike
  15. auditory digital
  16. application (bloom's taxonomy)
  17. energizer
  18. icebreaker
  19. role play
  20. training need analysis
  21. comprehension (bloom's taxonomy)
  22. brainstorming
  23. analysis (bloom's taxonomy)
  24. training