brainstorming trainingtoolscomprehension(bloom'staxonomy) auditorydigitalpositivereinforcementtrainingneedanalysis catlaw ofeffectapplication(bloom'staxonomy)energizer trainingevaluation(bloom'staxonomy)auditory visualkinestheticanalysis(bloom'staxonomy)roleplayknowledge(bloom'staxonomy) icebreakeredwardleethorndikelaw ofreadinesssynthesis(Bloom'staxonomy)icebreaker learningbrainstorming trainingtoolscomprehension(bloom'staxonomy) auditorydigitalpositivereinforcementtrainingneedanalysis catlaw ofeffectapplication(bloom'staxonomy)energizer trainingevaluation(bloom'staxonomy)auditory visualkinestheticanalysis(bloom'staxonomy)roleplayknowledge(bloom'staxonomy) icebreakeredwardleethorndikelaw ofreadinesssynthesis(Bloom'staxonomy)icebreaker learning

I Bingo'd my way thru TTT :) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. brainstorming
  2. training tools
  3. comprehension (bloom's taxonomy)
  4. auditory digital
  5. positive reinforcement
  6. training need analysis
  7. cat
  8. law of effect
  9. application (bloom's taxonomy)
  10. energizer
  11. training
  12. evaluation (bloom's taxonomy)
  13. auditory
  14. visual
  15. kinesthetic
  16. analysis (bloom's taxonomy)
  17. role play
  18. knowledge (bloom's taxonomy)
  19. icebreaker
  20. edward lee thorndike
  21. law of readiness
  22. synthesis (Bloom's taxonomy)
  23. ice breaker
  24. learning