trainingtoolslearningevaluation(bloom'staxonomy)edwardleethorndiketrainingneedanalysis energizer trainingbrainstorming auditory icebreaker kinestheticauditorydigitalcatanalysis(bloom'staxonomy)visualpositivereinforcementcomprehension(bloom'staxonomy) knowledge(bloom'staxonomy) law ofeffectroleplayapplication(bloom'staxonomy)synthesis(Bloom'staxonomy)icebreakerlaw ofreadinesstrainingtoolslearningevaluation(bloom'staxonomy)edwardleethorndiketrainingneedanalysis energizer trainingbrainstorming auditory icebreaker kinestheticauditorydigitalcatanalysis(bloom'staxonomy)visualpositivereinforcementcomprehension(bloom'staxonomy) knowledge(bloom'staxonomy) law ofeffectroleplayapplication(bloom'staxonomy)synthesis(Bloom'staxonomy)icebreakerlaw ofreadiness

I Bingo'd my way thru TTT :) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
  1. training tools
  2. learning
  3. evaluation (bloom's taxonomy)
  4. edward lee thorndike
  5. training need analysis
  6. energizer
  7. training
  8. brainstorming
  9. auditory
  10. ice breaker
  11. kinesthetic
  12. auditory digital
  13. cat
  14. analysis (bloom's taxonomy)
  15. visual
  16. positive reinforcement
  17. comprehension (bloom's taxonomy)
  18. knowledge (bloom's taxonomy)
  19. law of effect
  20. role play
  21. application (bloom's taxonomy)
  22. synthesis (Bloom's taxonomy)
  23. icebreaker
  24. law of readiness