trainingtoolslaw ofeffectlaw ofreadinessauditory catroleplayapplication(bloom'staxonomy)kinestheticicebreakertrainingpositivereinforcementevaluation(bloom'staxonomy)auditorydigitalbrainstorming edwardleethorndiketrainingneedanalysis icebreaker energizer learningknowledge(bloom'staxonomy) synthesis(Bloom'staxonomy)comprehension(bloom'staxonomy) visualanalysis(bloom'staxonomy)trainingtoolslaw ofeffectlaw ofreadinessauditory catroleplayapplication(bloom'staxonomy)kinestheticicebreakertrainingpositivereinforcementevaluation(bloom'staxonomy)auditorydigitalbrainstorming edwardleethorndiketrainingneedanalysis icebreaker energizer learningknowledge(bloom'staxonomy) synthesis(Bloom'staxonomy)comprehension(bloom'staxonomy) visualanalysis(bloom'staxonomy)

I Bingo'd my way thru TTT :) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. training tools
  2. law of effect
  3. law of readiness
  4. auditory
  5. cat
  6. role play
  7. application (bloom's taxonomy)
  8. kinesthetic
  9. icebreaker
  10. training
  11. positive reinforcement
  12. evaluation (bloom's taxonomy)
  13. auditory digital
  14. brainstorming
  15. edward lee thorndike
  16. training need analysis
  17. ice breaker
  18. energizer
  19. learning
  20. knowledge (bloom's taxonomy)
  21. synthesis (Bloom's taxonomy)
  22. comprehension (bloom's taxonomy)
  23. visual
  24. analysis (bloom's taxonomy)