roleplaytrainingtoolsicebreaker catcomprehension(bloom'staxonomy) auditory energizer brainstorming icebreakersynthesis(Bloom'staxonomy)learningvisualtrainingauditorydigitalknowledge(bloom'staxonomy) application(bloom'staxonomy)trainingneedanalysis edwardleethorndikeevaluation(bloom'staxonomy)analysis(bloom'staxonomy)kinestheticlaw ofeffectpositivereinforcementlaw ofreadinessroleplaytrainingtoolsicebreaker catcomprehension(bloom'staxonomy) auditory energizer brainstorming icebreakersynthesis(Bloom'staxonomy)learningvisualtrainingauditorydigitalknowledge(bloom'staxonomy) application(bloom'staxonomy)trainingneedanalysis edwardleethorndikeevaluation(bloom'staxonomy)analysis(bloom'staxonomy)kinestheticlaw ofeffectpositivereinforcementlaw ofreadiness

I Bingo'd my way thru TTT :) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. role play
  2. training tools
  3. ice breaker
  4. cat
  5. comprehension (bloom's taxonomy)
  6. auditory
  7. energizer
  8. brainstorming
  9. icebreaker
  10. synthesis (Bloom's taxonomy)
  11. learning
  12. visual
  13. training
  14. auditory digital
  15. knowledge (bloom's taxonomy)
  16. application (bloom's taxonomy)
  17. training need analysis
  18. edward lee thorndike
  19. evaluation (bloom's taxonomy)
  20. analysis (bloom's taxonomy)
  21. kinesthetic
  22. law of effect
  23. positive reinforcement
  24. law of readiness