comprehension(bloom'staxonomy) application(bloom'staxonomy)edwardleethorndikeicebreaker catauditory icebreakerroleplayknowledge(bloom'staxonomy) trainingneedanalysis visualbrainstorming law ofeffectanalysis(bloom'staxonomy)energizer evaluation(bloom'staxonomy)auditorydigitallearningsynthesis(Bloom'staxonomy)trainingtoolspositivereinforcementtraininglaw ofreadinesskinestheticcomprehension(bloom'staxonomy) application(bloom'staxonomy)edwardleethorndikeicebreaker catauditory icebreakerroleplayknowledge(bloom'staxonomy) trainingneedanalysis visualbrainstorming law ofeffectanalysis(bloom'staxonomy)energizer evaluation(bloom'staxonomy)auditorydigitallearningsynthesis(Bloom'staxonomy)trainingtoolspositivereinforcementtraininglaw ofreadinesskinesthetic

I Bingo'd my way thru TTT :) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. comprehension (bloom's taxonomy)
  2. application (bloom's taxonomy)
  3. edward lee thorndike
  4. ice breaker
  5. cat
  6. auditory
  7. icebreaker
  8. role play
  9. knowledge (bloom's taxonomy)
  10. training need analysis
  11. visual
  12. brainstorming
  13. law of effect
  14. analysis (bloom's taxonomy)
  15. energizer
  16. evaluation (bloom's taxonomy)
  17. auditory digital
  18. learning
  19. synthesis (Bloom's taxonomy)
  20. training tools
  21. positive reinforcement
  22. training
  23. law of readiness
  24. kinesthetic