roleplayauditory icebreaker edwardleethorndikeapplication(bloom'staxonomy)analysis(bloom'staxonomy)trainingneedanalysis law ofreadinessbrainstorming icebreakervisualknowledge(bloom'staxonomy) kinesthetictrainingtrainingtoolscomprehension(bloom'staxonomy) learningsynthesis(Bloom'staxonomy)evaluation(bloom'staxonomy)auditorydigitallaw ofeffectenergizer catpositivereinforcementroleplayauditory icebreaker edwardleethorndikeapplication(bloom'staxonomy)analysis(bloom'staxonomy)trainingneedanalysis law ofreadinessbrainstorming icebreakervisualknowledge(bloom'staxonomy) kinesthetictrainingtrainingtoolscomprehension(bloom'staxonomy) learningsynthesis(Bloom'staxonomy)evaluation(bloom'staxonomy)auditorydigitallaw ofeffectenergizer catpositivereinforcement

I Bingo'd my way thru TTT :) - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. role play
  2. auditory
  3. ice breaker
  4. edward lee thorndike
  5. application (bloom's taxonomy)
  6. analysis (bloom's taxonomy)
  7. training need analysis
  8. law of readiness
  9. brainstorming
  10. icebreaker
  11. visual
  12. knowledge (bloom's taxonomy)
  13. kinesthetic
  14. training
  15. training tools
  16. comprehension (bloom's taxonomy)
  17. learning
  18. synthesis (Bloom's taxonomy)
  19. evaluation (bloom's taxonomy)
  20. auditory digital
  21. law of effect
  22. energizer
  23. cat
  24. positive reinforcement