why is itdusty outhere???frenchfriesyou allget introubleDRUNKHORSERIDINGplayercharactersimps fornpcnpc throwshands withanothernpctriggeredtrainingarcdonutdrug use(consensual)npc takesdrugs bcthey're tiredof yall smhnpcunexpectedlyreveals highstatuslorebomb(faction)DMdissappearsfor aminimum of10 minshorse kicksone of thecavalrymencampaignargues in animportant, veryserious meeting(in anunserious way)friendlynpc turnshostilesaddixstartsbrainrottingidentityrevealnicehorsesnpclorerevealspeakingtoanimalswaterand firerevealpartyoffends ahigher-upfantasyracismqueenappearancenpcburstsinto tearsmission:entirelypossiblefriendlynpcdieshostilenpc getstakenhostagewhy is itdusty outhere???frenchfriesyou allget introubleDRUNKHORSERIDINGplayercharactersimps fornpcnpc throwshands withanothernpctriggeredtrainingarcdonutdrug use(consensual)npc takesdrugs bcthey're tiredof yall smhnpcunexpectedlyreveals highstatuslorebomb(faction)DMdissappearsfor aminimum of10 minshorse kicksone of thecavalrymencampaignargues in animportant, veryserious meeting(in anunserious way)friendlynpc turnshostilesaddixstartsbrainrottingidentityrevealnicehorsesnpclorerevealspeakingtoanimalswaterand firerevealpartyoffends ahigher-upfantasyracismqueenappearancenpcburstsinto tearsmission:entirelypossiblefriendlynpcdieshostilenpc getstakenhostage

SESSION 3 BINGO!! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. why is it dusty out here???
  2. french fries
  3. you all get in trouble
  4. DRUNK HORSERIDING
  5. player character simps for npc
  6. npc throws hands with another npc
  7. triggered training arc
  8. donut
  9. drug use (consensual)
  10. npc takes drugs bc they're tired of yall smh
  11. npc unexpectedly reveals high status
  12. lore bomb (faction)
  13. DM dissappears for a minimum of 10 mins
  14. horse kicks one of the cavalrymen
  15. campaign argues in an important, very serious meeting (in an unserious way)
  16. friendly npc turns hostile
  17. saddix starts brainrotting
  18. identity reveal
  19. nice horses
  20. npc lore reveal
  21. speaking to animals
  22. water and fire reveal
  23. party offends a higher-up
  24. fantasy racism
  25. queen appearance
  26. npc bursts into tears
  27. mission: entirely possible
  28. friendly npc dies
  29. hostile npc gets taken hostage