donutidentityrevealqueenappearancehorse kicksone of thecavalrymennpc takesdrugs bcthey're tiredof yall smhnpcunexpectedlyreveals highstatusDRUNKHORSERIDINGwhy is itdusty outhere???saddixstartsbrainrottingDMdissappearsfor aminimum of10 minswaterand firerevealcampaignargues in animportant, veryserious meeting(in anunserious way)you allget introublepartyoffends ahigher-upnicehorsesfriendlynpcdiesdrug use(consensual)npcburstsinto tearsnpclorereveallorebomb(faction)friendlynpc turnshostileplayercharactersimps fornpcmission:entirelypossiblefantasyracismtriggeredtrainingarcfrenchfriesnpc throwshands withanothernpcspeakingtoanimalshostilenpc getstakenhostagedonutidentityrevealqueenappearancehorse kicksone of thecavalrymennpc takesdrugs bcthey're tiredof yall smhnpcunexpectedlyreveals highstatusDRUNKHORSERIDINGwhy is itdusty outhere???saddixstartsbrainrottingDMdissappearsfor aminimum of10 minswaterand firerevealcampaignargues in animportant, veryserious meeting(in anunserious way)you allget introublepartyoffends ahigher-upnicehorsesfriendlynpcdiesdrug use(consensual)npcburstsinto tearsnpclorereveallorebomb(faction)friendlynpc turnshostileplayercharactersimps fornpcmission:entirelypossiblefantasyracismtriggeredtrainingarcfrenchfriesnpc throwshands withanothernpcspeakingtoanimalshostilenpc getstakenhostage

SESSION 3 BINGO!! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. donut
  2. identity reveal
  3. queen appearance
  4. horse kicks one of the cavalrymen
  5. npc takes drugs bc they're tired of yall smh
  6. npc unexpectedly reveals high status
  7. DRUNK HORSERIDING
  8. why is it dusty out here???
  9. saddix starts brainrotting
  10. DM dissappears for a minimum of 10 mins
  11. water and fire reveal
  12. campaign argues in an important, very serious meeting (in an unserious way)
  13. you all get in trouble
  14. party offends a higher-up
  15. nice horses
  16. friendly npc dies
  17. drug use (consensual)
  18. npc bursts into tears
  19. npc lore reveal
  20. lore bomb (faction)
  21. friendly npc turns hostile
  22. player character simps for npc
  23. mission: entirely possible
  24. fantasy racism
  25. triggered training arc
  26. french fries
  27. npc throws hands with another npc
  28. speaking to animals
  29. hostile npc gets taken hostage