mission: entirely possible saddix starts brainrotting campaign argues in an important, very serious meeting (in an unserious way) npc unexpectedly reveals high status npc throws hands with another npc DRUNK HORSERIDING queen appearance why is it dusty out here??? donut friendly npc turns hostile friendly npc dies npc bursts into tears identity reveal DM dissappears for a minimum of 10 mins you all get in trouble speaking to animals fantasy racism player character simps for npc nice horses lore bomb (faction) hostile npc gets taken hostage npc takes drugs bc they're tired of yall smh triggered training arc npc lore reveal drug use (consensual) french fries party offends a higher-up horse kicks one of the cavalrymen water and fire reveal mission: entirely possible saddix starts brainrotting campaign argues in an important, very serious meeting (in an unserious way) npc unexpectedly reveals high status npc throws hands with another npc DRUNK HORSERIDING queen appearance why is it dusty out here??? donut friendly npc turns hostile friendly npc dies npc bursts into tears identity reveal DM dissappears for a minimum of 10 mins you all get in trouble speaking to animals fantasy racism player character simps for npc nice horses lore bomb (faction) hostile npc gets taken hostage npc takes drugs bc they're tired of yall smh triggered training arc npc lore reveal drug use (consensual) french fries party offends a higher-up horse kicks one of the cavalrymen water and fire reveal
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
mission: entirely possible
saddix starts brainrotting
campaign argues in an important, very serious meeting (in an unserious way)
npc unexpectedly reveals high status
npc throws hands with another npc
DRUNK HORSERIDING
queen appearance
why is it dusty out here???
donut
friendly npc turns hostile
friendly npc dies
npc bursts into tears
identity reveal
DM dissappears for a minimum of 10 mins
you all get in trouble
speaking to animals
fantasy
racism
player character simps for npc
nice horses
lore bomb (faction)
hostile npc gets taken hostage
npc takes drugs bc they're tired of yall smh
triggered training arc
npc lore reveal
drug use (consensual)
french fries
party offends a higher-up
horse kicks one of the cavalrymen
water and fire reveal