mission:entirelypossiblesaddixstartsbrainrottingcampaignargues in animportant, veryserious meeting(in anunserious way)npcunexpectedlyreveals highstatusnpc throwshands withanothernpcDRUNKHORSERIDINGqueenappearancewhy is itdusty outhere???donutfriendlynpc turnshostilefriendlynpcdiesnpcburstsinto tearsidentityrevealDMdissappearsfor aminimum of10 minsyou allget introublespeakingtoanimalsfantasyracismplayercharactersimps fornpcnicehorseslorebomb(faction)hostilenpc getstakenhostagenpc takesdrugs bcthey're tiredof yall smhtriggeredtrainingarcnpclorerevealdrug use(consensual)frenchfriespartyoffends ahigher-uphorse kicksone of thecavalrymenwaterand firerevealmission:entirelypossiblesaddixstartsbrainrottingcampaignargues in animportant, veryserious meeting(in anunserious way)npcunexpectedlyreveals highstatusnpc throwshands withanothernpcDRUNKHORSERIDINGqueenappearancewhy is itdusty outhere???donutfriendlynpc turnshostilefriendlynpcdiesnpcburstsinto tearsidentityrevealDMdissappearsfor aminimum of10 minsyou allget introublespeakingtoanimalsfantasyracismplayercharactersimps fornpcnicehorseslorebomb(faction)hostilenpc getstakenhostagenpc takesdrugs bcthey're tiredof yall smhtriggeredtrainingarcnpclorerevealdrug use(consensual)frenchfriespartyoffends ahigher-uphorse kicksone of thecavalrymenwaterand firereveal

SESSION 3 BINGO!! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
  1. mission: entirely possible
  2. saddix starts brainrotting
  3. campaign argues in an important, very serious meeting (in an unserious way)
  4. npc unexpectedly reveals high status
  5. npc throws hands with another npc
  6. DRUNK HORSERIDING
  7. queen appearance
  8. why is it dusty out here???
  9. donut
  10. friendly npc turns hostile
  11. friendly npc dies
  12. npc bursts into tears
  13. identity reveal
  14. DM dissappears for a minimum of 10 mins
  15. you all get in trouble
  16. speaking to animals
  17. fantasy racism
  18. player character simps for npc
  19. nice horses
  20. lore bomb (faction)
  21. hostile npc gets taken hostage
  22. npc takes drugs bc they're tired of yall smh
  23. triggered training arc
  24. npc lore reveal
  25. drug use (consensual)
  26. french fries
  27. party offends a higher-up
  28. horse kicks one of the cavalrymen
  29. water and fire reveal