partyoffends ahigher-upnicehorsesfantasyracismhostilenpc getstakenhostagelorebomb(faction)friendlynpcdiesidentityrevealnpcburstsinto tearswaterand firerevealnpcunexpectedlyreveals highstatusnpc throwshands withanothernpcDMdissappearsfor aminimum of10 minsfrenchfriesyou allget introublefriendlynpc turnshostileplayercharactersimps fornpcnpclorerevealDRUNKHORSERIDINGqueenappearancenpc takesdrugs bcthey're tiredof yall smhsaddixstartsbrainrottingspeakingtoanimalshorse kicksone of thecavalrymenwhy is itdusty outhere???triggeredtrainingarcdonutdrug use(consensual)mission:entirelypossiblecampaignargues in animportant, veryserious meeting(in anunserious way)partyoffends ahigher-upnicehorsesfantasyracismhostilenpc getstakenhostagelorebomb(faction)friendlynpcdiesidentityrevealnpcburstsinto tearswaterand firerevealnpcunexpectedlyreveals highstatusnpc throwshands withanothernpcDMdissappearsfor aminimum of10 minsfrenchfriesyou allget introublefriendlynpc turnshostileplayercharactersimps fornpcnpclorerevealDRUNKHORSERIDINGqueenappearancenpc takesdrugs bcthey're tiredof yall smhsaddixstartsbrainrottingspeakingtoanimalshorse kicksone of thecavalrymenwhy is itdusty outhere???triggeredtrainingarcdonutdrug use(consensual)mission:entirelypossiblecampaignargues in animportant, veryserious meeting(in anunserious way)

SESSION 3 BINGO!! - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. party offends a higher-up
  2. nice horses
  3. fantasy racism
  4. hostile npc gets taken hostage
  5. lore bomb (faction)
  6. friendly npc dies
  7. identity reveal
  8. npc bursts into tears
  9. water and fire reveal
  10. npc unexpectedly reveals high status
  11. npc throws hands with another npc
  12. DM dissappears for a minimum of 10 mins
  13. french fries
  14. you all get in trouble
  15. friendly npc turns hostile
  16. player character simps for npc
  17. npc lore reveal
  18. DRUNK HORSERIDING
  19. queen appearance
  20. npc takes drugs bc they're tired of yall smh
  21. saddix starts brainrotting
  22. speaking to animals
  23. horse kicks one of the cavalrymen
  24. why is it dusty out here???
  25. triggered training arc
  26. donut
  27. drug use (consensual)
  28. mission: entirely possible
  29. campaign argues in an important, very serious meeting (in an unserious way)