Serial Position Effect Zeigarnik Effect Parkinson's Law Miller's Law Aesthetic- Usability Effect Law of Proximity Doherty Threshold Goal- Gradient Effect Law of Prägnanz Law of Similarity Pareto Principle Law of Uniform Connectedness Fitts' Law Peak- End rule Tesler's Law Cognitive Load Von Restorff Effect Paradox of the Active User Postel's Law Law of Common Region Jakob's Law Occam's Razor Hick's Law Selective Attention Serial Position Effect Zeigarnik Effect Parkinson's Law Miller's Law Aesthetic- Usability Effect Law of Proximity Doherty Threshold Goal- Gradient Effect Law of Prägnanz Law of Similarity Pareto Principle Law of Uniform Connectedness Fitts' Law Peak- End rule Tesler's Law Cognitive Load Von Restorff Effect Paradox of the Active User Postel's Law Law of Common Region Jakob's Law Occam's Razor Hick's Law Selective Attention
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Serial Position Effect
Zeigarnik Effect
Parkinson's Law
Miller's Law
Aesthetic-Usability Effect
Law of Proximity
Doherty Threshold
Goal-Gradient Effect
Law of Prägnanz
Law of Similarity
Pareto Principle
Law of Uniform Connectedness
Fitts' Law
Peak-End rule
Tesler's Law
Cognitive Load
Von Restorff Effect
Paradox of the Active User
Postel's Law
Law of Common Region
Jakob's Law
Occam's Razor
Hick's Law
Selective Attention