Law of Similarity Fitts' Law Aesthetic- Usability Effect Hick's Law Parkinson's Law Von Restorff Effect Law of Proximity Goal- Gradient Effect Peak- End rule Paradox of the Active User Law of Uniform Connectedness Pareto Principle Law of Common Region Postel's Law Law of Prägnanz Jakob's Law Cognitive Load Occam's Razor Miller's Law Selective Attention Serial Position Effect Doherty Threshold Zeigarnik Effect Tesler's Law Law of Similarity Fitts' Law Aesthetic- Usability Effect Hick's Law Parkinson's Law Von Restorff Effect Law of Proximity Goal- Gradient Effect Peak- End rule Paradox of the Active User Law of Uniform Connectedness Pareto Principle Law of Common Region Postel's Law Law of Prägnanz Jakob's Law Cognitive Load Occam's Razor Miller's Law Selective Attention Serial Position Effect Doherty Threshold Zeigarnik Effect Tesler's Law
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Law of Similarity
Fitts' Law
Aesthetic-Usability Effect
Hick's Law
Parkinson's Law
Von Restorff Effect
Law of Proximity
Goal-Gradient Effect
Peak-End rule
Paradox of the Active User
Law of Uniform Connectedness
Pareto Principle
Law of Common Region
Postel's Law
Law of Prägnanz
Jakob's Law
Cognitive Load
Occam's Razor
Miller's Law
Selective Attention
Serial Position Effect
Doherty Threshold
Zeigarnik Effect
Tesler's Law