Tesler's Law Cognitive Load Pareto Principle Fitts' Law Law of Proximity Law of Uniform Connectedness Paradox of the Active User Jakob's Law Parkinson's Law Serial Position Effect Law of Prägnanz Occam's Razor Von Restorff Effect Postel's Law Doherty Threshold Goal- Gradient Effect Selective Attention Hick's Law Aesthetic- Usability Effect Miller's Law Law of Common Region Law of Similarity Zeigarnik Effect Peak- End rule Tesler's Law Cognitive Load Pareto Principle Fitts' Law Law of Proximity Law of Uniform Connectedness Paradox of the Active User Jakob's Law Parkinson's Law Serial Position Effect Law of Prägnanz Occam's Razor Von Restorff Effect Postel's Law Doherty Threshold Goal- Gradient Effect Selective Attention Hick's Law Aesthetic- Usability Effect Miller's Law Law of Common Region Law of Similarity Zeigarnik Effect Peak- End rule
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Tesler's Law
Cognitive Load
Pareto Principle
Fitts' Law
Law of Proximity
Law of Uniform Connectedness
Paradox of the Active User
Jakob's Law
Parkinson's Law
Serial Position Effect
Law of Prägnanz
Occam's Razor
Von Restorff Effect
Postel's Law
Doherty Threshold
Goal-Gradient Effect
Selective Attention
Hick's Law
Aesthetic-Usability Effect
Miller's Law
Law of Common Region
Law of Similarity
Zeigarnik Effect
Peak-End rule