Goal- Gradient Effect Serial Position Effect Parkinson's Law Paradox of the Active User Law of Proximity Hick's Law Jakob's Law Aesthetic- Usability Effect Cognitive Load Law of Prägnanz Pareto Principle Occam's Razor Postel's Law Zeigarnik Effect Law of Similarity Fitts' Law Law of Uniform Connectedness Miller's Law Law of Common Region Von Restorff Effect Selective Attention Doherty Threshold Peak- End rule Tesler's Law Goal- Gradient Effect Serial Position Effect Parkinson's Law Paradox of the Active User Law of Proximity Hick's Law Jakob's Law Aesthetic- Usability Effect Cognitive Load Law of Prägnanz Pareto Principle Occam's Razor Postel's Law Zeigarnik Effect Law of Similarity Fitts' Law Law of Uniform Connectedness Miller's Law Law of Common Region Von Restorff Effect Selective Attention Doherty Threshold Peak- End rule Tesler's Law
(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
Goal-Gradient Effect
Serial Position Effect
Parkinson's Law
Paradox of the Active User
Law of Proximity
Hick's Law
Jakob's Law
Aesthetic-Usability Effect
Cognitive Load
Law of Prägnanz
Pareto Principle
Occam's Razor
Postel's Law
Zeigarnik Effect
Law of Similarity
Fitts' Law
Law of Uniform Connectedness
Miller's Law
Law of Common Region
Von Restorff Effect
Selective Attention
Doherty Threshold
Peak-End rule
Tesler's Law