Motif Omniscient Narrator Dialect Internal Conflict Dynamic Character Theme Protagonist Symbolism Imagery Narrative Hook Setting Falling Action Epiphany Suspense Allusion Conflict Exposition Climax Character Arc Characterization Dialogue Third Person Point of View Antagonist Paradox Personification Inference Point of View Subplot Resolution Irony Hyperbole Theme Statement Oxymoron Foreshadowing Plot Allegory First Person Point of View Metaphor Limited Narrator Flashback Onomatopoeia Static Character Foil Mood Rising Action Narrative Simile Motif Omniscient Narrator Dialect Internal Conflict Dynamic Character Theme Protagonist Symbolism Imagery Narrative Hook Setting Falling Action Epiphany Suspense Allusion Conflict Exposition Climax Character Arc Characterization Dialogue Third Person Point of View Antagonist Paradox Personification Inference Point of View Subplot Resolution Irony Hyperbole Theme Statement Oxymoron Foreshadowing Plot Allegory First Person Point of View Metaphor Limited Narrator Flashback Onomatopoeia Static Character Foil Mood Rising Action Narrative Simile
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
B-Motif
G-Omniscient Narrator
G-Dialect
B-Internal Conflict
O-Dynamic Character
O-Theme
B-Protagonist
G-Symbolism
G-Imagery
N-Narrative Hook
G-Setting
N-Falling Action
B-Epiphany
N-Suspense
I-Allusion
I-Conflict
I-Exposition
B-Climax
G-Character Arc
O-Characterization
N-Dialogue
I-Third Person Point of View
N-Antagonist
I-Paradox
N-Personification
O-Inference
O-Point of View
I-Subplot
I-Resolution
I-Irony
N-Hyperbole
B-Theme Statement
B-Oxymoron
B-Foreshadowing
G-Plot
B-Allegory
G-First Person Point of View
G-Metaphor
N-Limited Narrator
O-Flashback
O-Onomatopoeia
B-Static Character
I-Foil
O-Mood
N-Rising Action
I-Narrative
O-Simile