global labeling fallacy of fairness core beliefs emotional reasoning discounting the positive all-or- nothing thinking blaming catastrophizing jumping to conclusions polarization minimization behaviors always being right over- generalization magical thinking fallacy of change personalization shoulds fortune telling magnification filtering thoughts emotions mind reading control fallacies global labeling fallacy of fairness core beliefs emotional reasoning discounting the positive all-or- nothing thinking blaming catastrophizing jumping to conclusions polarization minimization behaviors always being right over- generalization magical thinking fallacy of change personalization shoulds fortune telling magnification filtering thoughts emotions mind reading control fallacies
(Print) Use this randomly generated list as your call list when playing the game. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.
O-global labeling
B-fallacy of fairness
B-core beliefs
N-emotional reasoning
O-discounting the positive
I-all-or-nothing thinking
O-blaming
I-catastrophizing
B-jumping to conclusions
N-polarization
G-minimization
O-behaviors
B-always being right
G-over-generalization
I-magical thinking
G-fallacy of change
N-personalization
I-shoulds
B-fortune telling
N-magnification
I-filtering
N-thoughts
G-emotions
O-mind reading
G-control fallacies