Fizzle aspell orabilityControl5+ Cardsin ExileDeal 10+Damage toan opponentin 1 turnControl 4DifferentPermanentTypesHave 8+Cards inhandbeginning ofyour end stepCast 2Spells duringanopponentsturnControl 3+LegendaryCreaturesDestroy 2+PermanentsOpponentscontrol in 1TurnAlpha StriketheOpponentwith themost lifeCast noSpells duringany turnafter yourfirst 3Destroy anopponent'screatureGain 5+Life inone turnControl 3+EnchantmentsSacrifice 4+Permanentsin 1 turnDraw 4+Cards in1 turnDeal 4+damageto yourselfin a turnControl5+CreaturesControl10+LandsPlay acard withmore than1 modeCast 3Spells in1 TurnPlay yourCommander3+ timesControlCreatureswith totalpower 10+Control5+ArtifactsControl acreature with2+ModificationsFizzle aspell orabilityControl5+ Cardsin ExileDeal 10+Damage toan opponentin 1 turnControl 4DifferentPermanentTypesHave 8+Cards inhandbeginning ofyour end stepCast 2Spells duringanopponentsturnControl 3+LegendaryCreaturesDestroy 2+PermanentsOpponentscontrol in 1TurnAlpha StriketheOpponentwith themost lifeCast noSpells duringany turnafter yourfirst 3Destroy anopponent'screatureGain 5+Life inone turnControl 3+EnchantmentsSacrifice 4+Permanentsin 1 turnDraw 4+Cards in1 turnDeal 4+damageto yourselfin a turnControl5+CreaturesControl10+LandsPlay acard withmore than1 modeCast 3Spells in1 TurnPlay yourCommander3+ timesControlCreatureswith totalpower 10+Control5+ArtifactsControl acreature with2+Modifications

Commander Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Fizzle a spell or ability
  2. Control 5+ Cards in Exile
  3. Deal 10+ Damage to an opponent in 1 turn
  4. Control 4 Different Permanent Types
  5. Have 8+ Cards in hand beginning of your end step
  6. Cast 2 Spells during an opponents turn
  7. Control 3+ Legendary Creatures
  8. Destroy 2+ Permanents Opponents control in 1 Turn
  9. Alpha Strike the Opponent with the most life
  10. Cast no Spells during any turn after your first 3
  11. Destroy an opponent's creature
  12. Gain 5+ Life in one turn
  13. Control 3+ Enchantments
  14. Sacrifice 4+ Permanents in 1 turn
  15. Draw 4+ Cards in 1 turn
  16. Deal 4+ damage to yourself in a turn
  17. Control 5+ Creatures
  18. Control 10+ Lands
  19. Play a card with more than 1 mode
  20. Cast 3 Spells in 1 Turn
  21. Play your Commander 3+ times
  22. Control Creatures with total power 10+
  23. Control 5+ Artifacts
  24. Control a creature with 2+ Modifications