Do moredamage thanstrength ofan attack.PlacedeadmiddleTouch all4 edgesat oncePlacelastRoll 4skullsNo hits onyour finalroll of thedayHold alltheextractsHave 3statusconditionson 1characterHave amodel touchopponentsdeploymentline0 damageon a 7 diceor moreattackSize 1 terrainthrown anddazes/KOsenemy modelBeAliveon 1Roll 3crits ina rollDon't attackwith anycharacters in around (startinground 2)Reroll amiss intoa missTake amodel fromfull to dazedor KO'd in asingle hitHit 3 or morecharacterswith a beamor areaattackHold noextracts(startinground 2)Loseby 1pointPostsomethingfrom today onsocial mediaor discordGetsomethingfrom thevendingmachinePlay at15threatWin by1 pointRoll 3wilds in asingle rollTake nodamagefrom acollisionPush 4times ina gameEnd a roundwith allfriendlymodels on aterrain featureFullypaintedrosterPlaywith noleaderDo moredamage thanstrength ofan attack.PlacedeadmiddleTouch all4 edgesat oncePlacelastRoll 4skullsNo hits onyour finalroll of thedayHold alltheextractsHave 3statusconditionson 1characterHave amodel touchopponentsdeploymentline0 damageon a 7 diceor moreattackSize 1 terrainthrown anddazes/KOsenemy modelBeAliveon 1Roll 3crits ina rollDon't attackwith anycharacters in around (startinground 2)Reroll amiss intoa missTake amodel fromfull to dazedor KO'd in asingle hitHit 3 or morecharacterswith a beamor areaattackHold noextracts(startinground 2)Loseby 1pointPostsomethingfrom today onsocial mediaor discordGetsomethingfrom thevendingmachinePlay at15threatWin by1 pointRoll 3wilds in asingle rollTake nodamagefrom acollisionPush 4times ina gameEnd a roundwith allfriendlymodels on aterrain featureFullypaintedrosterPlaywith noleader

Crossroads MCP Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Do more damage than strength of an attack.
  2. Place dead middle
  3. Touch all 4 edges at once
  4. Place last
  5. Roll 4 skulls
  6. No hits on your final roll of the day
  7. Hold all the extracts
  8. Have 3 status conditions on 1 character
  9. Have a model touch opponents deployment line
  10. 0 damage on a 7 dice or more attack
  11. Size 1 terrain thrown and dazes/KOs enemy model
  12. Be Alive on 1
  13. Roll 3 crits in a roll
  14. Don't attack with any characters in a round (starting round 2)
  15. Reroll a miss into a miss
  16. Take a model from full to dazed or KO'd in a single hit
  17. Hit 3 or more characters with a beam or area attack
  18. Hold no extracts (starting round 2)
  19. Lose by 1 point
  20. Post something from today on social media or discord
  21. Get something from the vending machine
  22. Play at 15 threat
  23. Win by 1 point
  24. Roll 3 wilds in a single roll
  25. Take no damage from a collision
  26. Push 4 times in a game
  27. End a round with all friendly models on a terrain feature
  28. Fully painted roster
  29. Play with no leader