Roll 3wilds in asingle rollHit 3 or morecharacterswith a beamor areaattackPlacedeadmiddlePlacelastNo hits onyour finalroll of thedayTouch all4 edgesat onceRoll 4skullsReroll amiss intoa missSize 1 terrainthrown anddazes/KOsenemy model0 damageon a 7 diceor moreattackPlay at15threatDon't attackwith anycharacters in around (startinground 2)End a roundwith allfriendlymodels on aterrain featurePostsomethingfrom today onsocial mediaor discordBeAliveon 1Have amodel touchopponentsdeploymentlineTake nodamagefrom acollisionPush 4times ina gameHold alltheextractsHold noextracts(startinground 2)Win by1 pointRoll 3crits ina rollLoseby 1pointFullypaintedrosterDo moredamage thanstrength ofan attack.Have 3statusconditionson 1characterPlaywith noleaderGetsomethingfrom thevendingmachineTake amodel fromfull to dazedor KO'd in asingle hitRoll 3wilds in asingle rollHit 3 or morecharacterswith a beamor areaattackPlacedeadmiddlePlacelastNo hits onyour finalroll of thedayTouch all4 edgesat onceRoll 4skullsReroll amiss intoa missSize 1 terrainthrown anddazes/KOsenemy model0 damageon a 7 diceor moreattackPlay at15threatDon't attackwith anycharacters in around (startinground 2)End a roundwith allfriendlymodels on aterrain featurePostsomethingfrom today onsocial mediaor discordBeAliveon 1Have amodel touchopponentsdeploymentlineTake nodamagefrom acollisionPush 4times ina gameHold alltheextractsHold noextracts(startinground 2)Win by1 pointRoll 3crits ina rollLoseby 1pointFullypaintedrosterDo moredamage thanstrength ofan attack.Have 3statusconditionson 1characterPlaywith noleaderGetsomethingfrom thevendingmachineTake amodel fromfull to dazedor KO'd in asingle hit

Crossroads MCP Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Roll 3 wilds in a single roll
  2. Hit 3 or more characters with a beam or area attack
  3. Place dead middle
  4. Place last
  5. No hits on your final roll of the day
  6. Touch all 4 edges at once
  7. Roll 4 skulls
  8. Reroll a miss into a miss
  9. Size 1 terrain thrown and dazes/KOs enemy model
  10. 0 damage on a 7 dice or more attack
  11. Play at 15 threat
  12. Don't attack with any characters in a round (starting round 2)
  13. End a round with all friendly models on a terrain feature
  14. Post something from today on social media or discord
  15. Be Alive on 1
  16. Have a model touch opponents deployment line
  17. Take no damage from a collision
  18. Push 4 times in a game
  19. Hold all the extracts
  20. Hold no extracts (starting round 2)
  21. Win by 1 point
  22. Roll 3 crits in a roll
  23. Lose by 1 point
  24. Fully painted roster
  25. Do more damage than strength of an attack.
  26. Have 3 status conditions on 1 character
  27. Play with no leader
  28. Get something from the vending machine
  29. Take a model from full to dazed or KO'd in a single hit