Have amodel touchopponentsdeploymentlineTake nodamagefrom acollisionBeAliveon 1PlacedeadmiddleGetsomethingfrom thevendingmachineDon't attackwith anycharacters in around (startinground 2)Hit 3 or morecharacterswith a beamor areaattackLoseby 1pointNo hits onyour finalroll of thedayEnd a roundwith allfriendlymodels on aterrain featureRoll 4skullsHold alltheextractsTake amodel fromfull to dazedor KO'd in asingle hitDo moredamage thanstrength ofan attack.Placelast0 damageon a 7 diceor moreattackFullypaintedrosterTouch all4 edgesat oncePlaywith noleaderPlay at15threatWin by1 pointSize 1 terrainthrown anddazes/KOsenemy modelPush 4times ina gameHold noextracts(startinground 2)Roll 3crits ina rollHave 3statusconditionson 1characterPostsomethingfrom today onsocial mediaor discordRoll 3wilds in asingle rollReroll amiss intoa missHave amodel touchopponentsdeploymentlineTake nodamagefrom acollisionBeAliveon 1PlacedeadmiddleGetsomethingfrom thevendingmachineDon't attackwith anycharacters in around (startinground 2)Hit 3 or morecharacterswith a beamor areaattackLoseby 1pointNo hits onyour finalroll of thedayEnd a roundwith allfriendlymodels on aterrain featureRoll 4skullsHold alltheextractsTake amodel fromfull to dazedor KO'd in asingle hitDo moredamage thanstrength ofan attack.Placelast0 damageon a 7 diceor moreattackFullypaintedrosterTouch all4 edgesat oncePlaywith noleaderPlay at15threatWin by1 pointSize 1 terrainthrown anddazes/KOsenemy modelPush 4times ina gameHold noextracts(startinground 2)Roll 3crits ina rollHave 3statusconditionson 1characterPostsomethingfrom today onsocial mediaor discordRoll 3wilds in asingle rollReroll amiss intoa miss

Crossroads MCP Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Have a model touch opponents deployment line
  2. Take no damage from a collision
  3. Be Alive on 1
  4. Place dead middle
  5. Get something from the vending machine
  6. Don't attack with any characters in a round (starting round 2)
  7. Hit 3 or more characters with a beam or area attack
  8. Lose by 1 point
  9. No hits on your final roll of the day
  10. End a round with all friendly models on a terrain feature
  11. Roll 4 skulls
  12. Hold all the extracts
  13. Take a model from full to dazed or KO'd in a single hit
  14. Do more damage than strength of an attack.
  15. Place last
  16. 0 damage on a 7 dice or more attack
  17. Fully painted roster
  18. Touch all 4 edges at once
  19. Play with no leader
  20. Play at 15 threat
  21. Win by 1 point
  22. Size 1 terrain thrown and dazes/KOs enemy model
  23. Push 4 times in a game
  24. Hold no extracts (starting round 2)
  25. Roll 3 crits in a roll
  26. Have 3 status conditions on 1 character
  27. Post something from today on social media or discord
  28. Roll 3 wilds in a single roll
  29. Reroll a miss into a miss