Take amodel fromfull to dazedor KO'd in asingle hitHit 3 or morecharacterswith a beamor areaattackGetsomethingfrom thevendingmachineRoll 3crits ina rollDo moredamage thanstrength ofan attack.Have amodel touchopponentsdeploymentlineDon't attackwith anycharacters in around (startinground 2)FullypaintedrosterRoll 3wilds in asingle rollTake nodamagefrom acollisionPlaywith noleaderHave 3statusconditionson 1characterPush 4times ina gameWin by1 pointPostsomethingfrom today onsocial mediaor discordRoll 4skullsHold noextracts(startinground 2)PlacelastNo hits onyour finalroll of thedayPlacedeadmiddleHold alltheextractsSize 1 terrainthrown anddazes/KOsenemy modelReroll amiss intoa missLoseby 1point0 damageon a 7 diceor moreattackEnd a roundwith allfriendlymodels on aterrain featureBeAliveon 1Touch all4 edgesat oncePlay at15threatTake amodel fromfull to dazedor KO'd in asingle hitHit 3 or morecharacterswith a beamor areaattackGetsomethingfrom thevendingmachineRoll 3crits ina rollDo moredamage thanstrength ofan attack.Have amodel touchopponentsdeploymentlineDon't attackwith anycharacters in around (startinground 2)FullypaintedrosterRoll 3wilds in asingle rollTake nodamagefrom acollisionPlaywith noleaderHave 3statusconditionson 1characterPush 4times ina gameWin by1 pointPostsomethingfrom today onsocial mediaor discordRoll 4skullsHold noextracts(startinground 2)PlacelastNo hits onyour finalroll of thedayPlacedeadmiddleHold alltheextractsSize 1 terrainthrown anddazes/KOsenemy modelReroll amiss intoa missLoseby 1point0 damageon a 7 diceor moreattackEnd a roundwith allfriendlymodels on aterrain featureBeAliveon 1Touch all4 edgesat oncePlay at15threat

Crossroads MCP Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Take a model from full to dazed or KO'd in a single hit
  2. Hit 3 or more characters with a beam or area attack
  3. Get something from the vending machine
  4. Roll 3 crits in a roll
  5. Do more damage than strength of an attack.
  6. Have a model touch opponents deployment line
  7. Don't attack with any characters in a round (starting round 2)
  8. Fully painted roster
  9. Roll 3 wilds in a single roll
  10. Take no damage from a collision
  11. Play with no leader
  12. Have 3 status conditions on 1 character
  13. Push 4 times in a game
  14. Win by 1 point
  15. Post something from today on social media or discord
  16. Roll 4 skulls
  17. Hold no extracts (starting round 2)
  18. Place last
  19. No hits on your final roll of the day
  20. Place dead middle
  21. Hold all the extracts
  22. Size 1 terrain thrown and dazes/KOs enemy model
  23. Reroll a miss into a miss
  24. Lose by 1 point
  25. 0 damage on a 7 dice or more attack
  26. End a round with all friendly models on a terrain feature
  27. Be Alive on 1
  28. Touch all 4 edges at once
  29. Play at 15 threat