Playwith noleaderDon't attackwith anycharacters in around (startinground 2)FullypaintedrosterPlacelastHold alltheextractsHave 3statusconditionson 1characterWin by1 pointNo hits onyour finalroll of thedayHit 3 or morecharacterswith a beamor areaattackHave amodel touchopponentsdeploymentlinePlacedeadmiddleLoseby 1pointPostsomethingfrom today onsocial mediaor discordRoll 3wilds in asingle roll0 damageon a 7 diceor moreattackDo moredamage thanstrength ofan attack.Roll 4skullsBeAliveon 1Touch all4 edgesat onceHold noextracts(startinground 2)End a roundwith allfriendlymodels on aterrain featureTake nodamagefrom acollisionGetsomethingfrom thevendingmachineTake amodel fromfull to dazedor KO'd in asingle hitPlay at15threatRoll 3crits ina rollReroll amiss intoa missSize 1 terrainthrown anddazes/KOsenemy modelPush 4times ina gamePlaywith noleaderDon't attackwith anycharacters in around (startinground 2)FullypaintedrosterPlacelastHold alltheextractsHave 3statusconditionson 1characterWin by1 pointNo hits onyour finalroll of thedayHit 3 or morecharacterswith a beamor areaattackHave amodel touchopponentsdeploymentlinePlacedeadmiddleLoseby 1pointPostsomethingfrom today onsocial mediaor discordRoll 3wilds in asingle roll0 damageon a 7 diceor moreattackDo moredamage thanstrength ofan attack.Roll 4skullsBeAliveon 1Touch all4 edgesat onceHold noextracts(startinground 2)End a roundwith allfriendlymodels on aterrain featureTake nodamagefrom acollisionGetsomethingfrom thevendingmachineTake amodel fromfull to dazedor KO'd in asingle hitPlay at15threatRoll 3crits ina rollReroll amiss intoa missSize 1 terrainthrown anddazes/KOsenemy modelPush 4times ina game

Crossroads MCP Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Play with no leader
  2. Don't attack with any characters in a round (starting round 2)
  3. Fully painted roster
  4. Place last
  5. Hold all the extracts
  6. Have 3 status conditions on 1 character
  7. Win by 1 point
  8. No hits on your final roll of the day
  9. Hit 3 or more characters with a beam or area attack
  10. Have a model touch opponents deployment line
  11. Place dead middle
  12. Lose by 1 point
  13. Post something from today on social media or discord
  14. Roll 3 wilds in a single roll
  15. 0 damage on a 7 dice or more attack
  16. Do more damage than strength of an attack.
  17. Roll 4 skulls
  18. Be Alive on 1
  19. Touch all 4 edges at once
  20. Hold no extracts (starting round 2)
  21. End a round with all friendly models on a terrain feature
  22. Take no damage from a collision
  23. Get something from the vending machine
  24. Take a model from full to dazed or KO'd in a single hit
  25. Play at 15 threat
  26. Roll 3 crits in a roll
  27. Reroll a miss into a miss
  28. Size 1 terrain thrown and dazes/KOs enemy model
  29. Push 4 times in a game