Roll 4skullsNo hits onyour finalroll of thedayHit 3 or morecharacterswith a beamor areaattackPlacedeadmiddleHold alltheextractsRoll 3wilds in asingle rollPlaywith noleaderDon't attackwith anycharacters in around (startinground 2)Have amodel touchopponentsdeploymentlinePlay at15threatTake nodamagefrom acollisionTake amodel fromfull to dazedor KO'd in asingle hitWin by1 pointBeAliveon 1Reroll amiss intoa missFullypaintedrosterGetsomethingfrom thevendingmachineHold noextracts(startinground 2)Postsomethingfrom today onsocial mediaor discordRoll 3crits ina rollPush 4times ina game0 damageon a 7 diceor moreattackTouch all4 edgesat oncePlacelastSize 1 terrainthrown anddazes/KOsenemy modelEnd a roundwith allfriendlymodels on aterrain featureHave 3statusconditionson 1characterLoseby 1pointDo moredamage thanstrength ofan attack.Roll 4skullsNo hits onyour finalroll of thedayHit 3 or morecharacterswith a beamor areaattackPlacedeadmiddleHold alltheextractsRoll 3wilds in asingle rollPlaywith noleaderDon't attackwith anycharacters in around (startinground 2)Have amodel touchopponentsdeploymentlinePlay at15threatTake nodamagefrom acollisionTake amodel fromfull to dazedor KO'd in asingle hitWin by1 pointBeAliveon 1Reroll amiss intoa missFullypaintedrosterGetsomethingfrom thevendingmachineHold noextracts(startinground 2)Postsomethingfrom today onsocial mediaor discordRoll 3crits ina rollPush 4times ina game0 damageon a 7 diceor moreattackTouch all4 edgesat oncePlacelastSize 1 terrainthrown anddazes/KOsenemy modelEnd a roundwith allfriendlymodels on aterrain featureHave 3statusconditionson 1characterLoseby 1pointDo moredamage thanstrength ofan attack.

Crossroads MCP Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. Roll 4 skulls
  2. No hits on your final roll of the day
  3. Hit 3 or more characters with a beam or area attack
  4. Place dead middle
  5. Hold all the extracts
  6. Roll 3 wilds in a single roll
  7. Play with no leader
  8. Don't attack with any characters in a round (starting round 2)
  9. Have a model touch opponents deployment line
  10. Play at 15 threat
  11. Take no damage from a collision
  12. Take a model from full to dazed or KO'd in a single hit
  13. Win by 1 point
  14. Be Alive on 1
  15. Reroll a miss into a miss
  16. Fully painted roster
  17. Get something from the vending machine
  18. Hold no extracts (starting round 2)
  19. Post something from today on social media or discord
  20. Roll 3 crits in a roll
  21. Push 4 times in a game
  22. 0 damage on a 7 dice or more attack
  23. Touch all 4 edges at once
  24. Place last
  25. Size 1 terrain thrown and dazes/KOs enemy model
  26. End a round with all friendly models on a terrain feature
  27. Have 3 status conditions on 1 character
  28. Lose by 1 point
  29. Do more damage than strength of an attack.