End a roundwith allfriendlymodels on aterrain featureTake amodel fromfull to dazedor KO'd in asingle hitTake nodamagefrom acollision0 damageon a 7 diceor moreattackTouch all4 edgesat onceDo moredamage thanstrength ofan attack.Hold noextracts(startinground 2)Roll 4skullsNo hits onyour finalroll of thedayDon't attackwith anycharacters in around (startinground 2)Have 3statusconditionson 1characterLoseby 1pointSize 1 terrainthrown anddazes/KOsenemy modelHit 3 or morecharacterswith a beamor areaattackRoll 3wilds in asingle rollPush 4times ina gamePlacelastPostsomethingfrom today onsocial mediaor discordWin by1 pointReroll amiss intoa missPlacedeadmiddleHold alltheextractsPlay at15threatFullypaintedrosterBeAliveon 1Have amodel touchopponentsdeploymentlineRoll 3crits ina rollGetsomethingfrom thevendingmachinePlaywith noleaderEnd a roundwith allfriendlymodels on aterrain featureTake amodel fromfull to dazedor KO'd in asingle hitTake nodamagefrom acollision0 damageon a 7 diceor moreattackTouch all4 edgesat onceDo moredamage thanstrength ofan attack.Hold noextracts(startinground 2)Roll 4skullsNo hits onyour finalroll of thedayDon't attackwith anycharacters in around (startinground 2)Have 3statusconditionson 1characterLoseby 1pointSize 1 terrainthrown anddazes/KOsenemy modelHit 3 or morecharacterswith a beamor areaattackRoll 3wilds in asingle rollPush 4times ina gamePlacelastPostsomethingfrom today onsocial mediaor discordWin by1 pointReroll amiss intoa missPlacedeadmiddleHold alltheextractsPlay at15threatFullypaintedrosterBeAliveon 1Have amodel touchopponentsdeploymentlineRoll 3crits ina rollGetsomethingfrom thevendingmachinePlaywith noleader

Crossroads MCP Bingo - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. End a round with all friendly models on a terrain feature
  2. Take a model from full to dazed or KO'd in a single hit
  3. Take no damage from a collision
  4. 0 damage on a 7 dice or more attack
  5. Touch all 4 edges at once
  6. Do more damage than strength of an attack.
  7. Hold no extracts (starting round 2)
  8. Roll 4 skulls
  9. No hits on your final roll of the day
  10. Don't attack with any characters in a round (starting round 2)
  11. Have 3 status conditions on 1 character
  12. Lose by 1 point
  13. Size 1 terrain thrown and dazes/KOs enemy model
  14. Hit 3 or more characters with a beam or area attack
  15. Roll 3 wilds in a single roll
  16. Push 4 times in a game
  17. Place last
  18. Post something from today on social media or discord
  19. Win by 1 point
  20. Reroll a miss into a miss
  21. Place dead middle
  22. Hold all the extracts
  23. Play at 15 threat
  24. Fully painted roster
  25. Be Alive on 1
  26. Have a model touch opponents deployment line
  27. Roll 3 crits in a roll
  28. Get something from the vending machine
  29. Play with no leader