random highdmg supersget moredamage forno reasonincreasedrange ofmovesacross thecastc assistbuffsmeternerfrevertedit's just anannouncementor patch is splitin half again ordelayed for anyreasonui (or otherchars) gets abuff thatruins hiscombosrandommovessuddenlyhaveprojectile invulanotherbuff tolimit breaknappasomehoweven morecarried bysaibamennerfmorelvl 3 okisbrolyframe dataunchangedarmored2mnewframe4 movemore videltick throwsfor othercharsspectatorbugs stillnot fixedall grabsupersare safeon whiffcell getsmoreroutesmoremoves thatare specialcancellablepiccologetsbuffed andstill sucksall barriersunchanged"moreviable inscrambles"moreotgsall gotenksspecialsrefreshspecialcancelmeternerfadded torandom highdmg supersget moredamage forno reasonincreasedrange ofmovesacross thecastc assistbuffsmeternerfrevertedit's just anannouncementor patch is splitin half again ordelayed for anyreasonui (or otherchars) gets abuff thatruins hiscombosrandommovessuddenlyhaveprojectile invulanotherbuff tolimit breaknappasomehoweven morecarried bysaibamennerfmorelvl 3 okisbrolyframe dataunchangedarmored2mnewframe4 movemore videltick throwsfor othercharsspectatorbugs stillnot fixedall grabsupersare safeon whiffcell getsmoreroutesmoremoves thatare specialcancellablepiccologetsbuffed andstill sucksall barriersunchanged"moreviable inscrambles"moreotgsall gotenksspecialsrefreshspecialcancelmeternerfadded to

dbfz evo patch - Call List

(Print) Use this randomly generated list as your call list when playing the game. There is no need to say the BINGO column name. Place some kind of mark (like an X, a checkmark, a dot, tally mark, etc) on each cell as you announce it, to keep track. You can also cut out each item, place them in a bag and pull words from the bag.


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  1. random high dmg supers get more damage for no reason
  2. increased range of moves across the cast
  3. c assist buffs
  4. meter nerf reverted
  5. it's just an announcement or patch is split in half again or delayed for any reason
  6. ui (or other chars) gets a buff that ruins his combos
  7. random moves suddenly have projectile invul
  8. another buff to limit break
  9. nappa somehow even more carried by saibamen
  10. nerf more lvl 3 oki
  11. sbroly frame data unchanged
  12. armored 2m
  13. new frame 4 move
  14. more videl tick throws for other chars
  15. spectator bugs still not fixed
  16. all grab supers are safe on whiff
  17. cell gets more routes
  18. more moves that are special cancellable
  19. piccolo gets buffed and still sucks
  20. all barriers unchanged
  21. "more viable in scrambles"
  22. more otgs
  23. all gotenks specials refresh special cancel
  24. meter nerf added to